Foon → Ludum Dare Explorer → LD28 → Feedback comment stats → Sestren
Feedback comments for LD28
Sestren's games and stats for all events →
| Timestamp | Since previous | Game | Sestren's comment |
|---|---|---|---|
| Dec 16 03:13:00 | You Only Get 1 | I would have loved to see more done with the mechanic. Sorry you didn't have more time to flesh it out. | |
| Dec 16 03:23:00 | 10m 00s | You Only Get One Face | Clever idea, and the charity tie-in and beard collecting were really nice touches. I've seen similar entries to this before, but this one is the best so far. |
| Dec 16 03:30:00 | 7m 00s | OneThrust | Nice entry, although a bit easy to win. I'd love to see a post-compo version if you decide to add more levels or challenges. |
| Dec 16 03:35:00 | 5m 00s | Infinite Fame | I really like the black-and-white graphical style and the sound and music. While short, it's a nice entry overall. |
| Dec 16 03:45:00 | 10m 00s | Race The One | Nice, literal take on the theme. |
| Dec 16 11:07:00 | 7h 22m | Jump Chip | I really liked the style of this entry. The level design is intricate and thought-out. |
| Dec 16 11:37:00 | 30m 00s | One Roll Yahtzee | Highest score was 163. Solid implementation, and the twist to fit it into the theme actually makes the strategy to this classic game quite different. I agree with 302_Dave about saving dice, that actually made me laugh. Nice job! |
| Dec 18 10:45:00 | 47h 08m | Protogun | The music and sound effects were decent, the idea was well-executed, and it was fun to play! Really cool entry all around. |
| Dec 19 00:46:00 | 14h 01m | Fragile Soul | Nice tile-based graphics. I can't seem to get much further than a few levels in, but it's decently fun to play. |
| Dec 19 00:59:00 | 13m 00s | The Trail | I like the footprint effect, but it seems moving diagonally really slows things down after several rooms of walking. |
| Dec 19 01:12:00 | 13m 00s | Monocraft | A very simple, but very cool idea. Loved the song! |
| Dec 19 01:20:00 | 8m 00s | Bomberanian | Took me awhile to beat a level until I realized you could pick them up and throw them. :) |
| Dec 19 01:31:00 | 11m 00s | Robo Juicestice | The graphics and music were both great. The controls felt very sluggish at times, though. |
| Dec 19 01:34:00 | 3m 00s | Sweet Beats | I can kinda see where you're going with this, and I would love to see it finished. I think a post-competition version could be a lot of fun to play. |
| Dec 19 02:06:00 | 32m 00s | You Only Get One Limb | Brilliantly done. If this game had sound effects or music, it would be even better, but as is, it's hilarious and awesome. |
| Dec 21 01:52:00 | 47h 46m | Smooth Operator | Awesome take on the theme. Great presentation, as well. |
| Dec 22 12:21:00 | 34h 29m | A Precious Arrow | One of my favorite entries so far. Great music and really awesome pixel art. I appreciate that you went with a more difficult game. |
| Dec 22 12:40:00 | 19m 00s | Carry the one | I love this idea, and it makes for some great math puzzles. Please expand on this concept. :) |
| Dec 23 14:09:00 | 25h 29m | Make Tetrominoes! | Great interpretation of the theme being applied to an established idea. I can't help but feel the game turns out too easy, and could benefit from a timer or some increasing difficulty ramp of some kind, but overall I think the concept is a solid one. Bravo! |
| Dec 24 21:47:00 | 31h 38m | Charon | I love the visuals and the small details like the Latin names for every room. I feel like the idea has potential to become something much, much bigger if there were more to the game mechanically. |
| Jan 7 02:14:00 | 316h 27m | BL1ND | I definitely want to see what you do with the post-compo version of this. I love the concept. |