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wally2069

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TimestampSince previousGamewally2069's comment
Aug 26 21:10:00 Journey to the Edge of Time The theme was rather stretched with a questionable interpretation of "10 seconds" and some music would have improved this game
Aug 26 21:13:00 3m 00s Eiradirian Timejumpers A nicely done entry but could have done with adding in music.
Aug 26 21:35:00 22m 00s Freeze Box Fun mechanics and really liked playing the levels.
Aug 26 21:41:00 6m 00s Gone in 10 seconds: a trio of mini games Instructions could have been a little been clearer.
Aug 26 21:47:00 6m 00s Flooded Dungeons Some the the level spawned impossible situations, one time spawned trapped in a corner where a bomb killed me, and a shop floor I couldnt reach the exit, otherwise nice game =)
Aug 26 21:50:00 3m 00s Five Seconds The character moved a little too fast and was difficult to control and collecting things could have been better
Aug 26 21:58:00 8m 00s Ten 2nd's Neat little racing simulator =)
Aug 26 22:00:00 2m 00s Back for Seconds Oh dear, these color choices are difficult to read text
Aug 26 22:03:00 3m 00s Make a game Game How very meta of you
Aug 26 22:06:00 3m 00s Lamesoak The first couple of levels were cool
Aug 26 22:09:00 3m 00s 10 seconds to save the day Nice game but weak use of theme
Aug 26 22:13:00 4m 00s The last time crystals The boss may have been a little too difficult
Aug 26 22:17:00 4m 00s CLOUD CATS Could have used a tutorial
Aug 26 22:25:00 8m 00s Forward Motion Finished the whole game, neat platformer speed running game
Aug 26 22:29:00 4m 00s In Vivo The player mode switching mechanic was fun
Aug 26 22:35:00 6m 00s Its A Whole New World In... Nice customization options
Aug 26 22:38:00 3m 00s Frictionless Fury Having to go back to the first level after losing at the second and third was kind of frustrating
Aug 26 22:41:00 3m 00s Time Tile Neat but a rather loose interpretation of the theme
Aug 26 22:49:00 8m 00s Steven Seagal: Hard to SWAT Really fun turn based SWAT tactics game
Aug 26 22:55:00 6m 00s Coloured Block Swap Neat even though depth perception was a little difficult
Aug 26 23:01:00 6m 00s 10 Second Thinking First level was terribly vague and colors blurred together
Aug 26 23:08:00 7m 00s Proletarian Ninja X Speed and tactical stealth, Ninjas are cool!
Aug 27 01:52:00 2h 44m Zdeno A little tough given that each checkpoint can only be used once, but really fun
Aug 27 02:00:00 8m 00s Entropy This is very poetic
Aug 27 02:02:00 2m 00s 10 Seconds to Save the World The tiny window resolution made it difficult to play
Aug 27 02:05:00 3m 00s Shift A neat little tank fighting game
Aug 27 02:10:00 5m 00s The Village of Lost Time A ten second RTS game is rather interesting
Aug 27 02:13:00 3m 00s Detective Awesomepants Nicely polished quick style detective game
Aug 27 02:18:00 5m 00s Pugnator Are some of the enemies supposed to be able to walk through the walls?
Aug 27 02:22:00 4m 00s Hadean Rampage The unity window was bigger than my screen resolution and fake walls are really annoying
Aug 27 02:24:00 2m 00s Scraith A brief survival horror experience mixed with turned based elements, pretty clever
Aug 27 02:28:00 4m 00s Anti - Explosive Babies A nifty reflex based ragdoll physics platformer
Aug 27 02:32:00 4m 00s Color Maze Kind of awkward turn based game, could use a little bit more polish
Aug 27 02:34:00 2m 00s 10Life Yeah, the slow character feels like a drag
Aug 27 02:38:00 4m 00s Little Ninja Guy A super quick Stepmanis type of game, people get creative when they have only ten seconds to do stuff
Aug 27 02:40:00 2m 00s Chrono Blood Ninja Having the timer [ accidentally? ] display behind platform needs to be fixed
Aug 27 02:44:00 4m 00s Entropy This arena style survival game could have started just a little but faster
Aug 27 02:49:00 5m 00s Magnus Bacon's "The 10 Second Sell" The character sprites could have used more variety but other wise job
Aug 27 02:51:00 2m 00s Draggin ten Whoa, look at the size of that window
Aug 27 15:11:00 12h 20m 101 Tiles 10 Seconds Having them rotate after each click may have made this one too hard
Aug 27 15:14:00 3m 00s Nonzero I can tell you put a lot of work into this even though it is not really something I enjoy
Aug 27 15:16:00 2m 00s 10 Seconds Before You Die! Using premade graphics is against the jam rules
Aug 27 15:20:00 4m 00s Urvas I had a very difficult time understanding the mechanics of this one
Aug 27 15:25:00 5m 00s Frozen Braid I like how the title screen says to blame the loss on the randomly generated map =)
Aug 27 15:33:00 8m 00s Legend of Epikouros This is awesome, a collaborative story game where everyone plays for ten seconds, nice work!
Aug 27 15:40:00 7m 00s I Second that Motion Well that was a very weird way to make a debate game
Aug 27 15:45:00 5m 00s Hype Kept get stuck under a laser which fired an almost continuous stream
Aug 27 15:49:00 4m 00s Silver The control were really really annoying
Aug 27 16:02:00 13m 00s 00000010 Nice story and way to incorporate it into the theme
Aug 27 18:26:00 2h 24m i hate the dark I do not see how the theme was implemented....
Aug 27 18:28:00 2m 00s Sausage Gobbler Could have used some better in game instructions but otherwise nice
Aug 27 18:32:00 4m 00s Robotica I really like the way the faces were made
Aug 27 18:35:00 3m 00s Reload Would have prefrered an executable version sooner
Aug 27 18:38:00 3m 00s 10s Zombies The zombie was a bit sluggish but I like them that way
Aug 27 18:41:00 3m 00s 10 Jumping seemed to only put you into danger, maybe could have had water that raised from the bottom?
Aug 27 18:42:00 1m 00s awoid I had a good few chuckles at this game
Aug 27 18:49:00 7m 00s 10 Seconds to Save the World Pretty sure I beet the last level and it just looped back to the first one again
Aug 27 18:51:00 2m 00s Half the Time This is a quirky little entry
Aug 27 18:55:00 4m 00s Angry Guards Definitely needed a proper tutorial
Aug 28 05:56:00 11h 01m ShitStorm Mixed feeling on scoring graphics, you clearly put work into them but they just did not turn out very good
Aug 28 05:59:00 3m 00s Ten-second maze Having the game close on defeat instead of going back to the title screen discouraged me from trying to play again
Aug 28 06:03:00 4m 00s Boxen! An ok entry but lacked any real depth
Aug 28 06:06:00 3m 00s Zombie Pop! A good start that needed a bit more polish
Aug 28 06:10:00 4m 00s Infected Hexes Could have had some kind of sound effect to help with reinforce the gameplay
Aug 28 06:13:00 3m 00s The Office Duty Screen transition were jarring with player exit right bottom and appearing left top of next room
Aug 28 06:16:00 3m 00s 10-Second Switch There was some massive slowdown about a minute into my play session
Aug 28 06:23:00 7m 00s 10sec-10dice Starting without any instructions was odd, once I did figure it out, the delay between moves was annoying, and capturing an opponents piece led to a runaway victory
Aug 28 06:26:00 3m 00s Seamless Agree that the character was very slippery to control
Aug 28 06:29:00 3m 00s 10s before the blackout The jumping sound effect startled me and part of the screen was chopped off
Aug 28 15:13:00 8h 44m Ghost Voice Yeah, this really should have been submitted to the jam if it was going to break the no pre-made assets rule
Aug 28 15:16:00 3m 00s 10 Second Destruction A pleasant way to spend some time
Aug 28 15:27:00 11m 00s Edwards' Quest for 2nd Those jumps on the last stage were really awkward going back and forth hitting your head on the ceiling
Aug 28 15:36:00 9m 00s Pressurized Maybe the graphic for bomb and air bubble should be different colors or shapes or something
Aug 28 15:40:00 4m 00s Jellyfish Shall Rule the Earth The controls were way too slippery for my taste
Aug 28 15:43:00 3m 00s Solarions It was cute but also felt a little off, cant really describe it better than that
Aug 28 15:46:00 3m 00s Candy Grab! Not if the multiplayer variant would have worked out so well
Aug 28 15:52:00 6m 00s Paper Maze The random wind direction and speed made the level less precise than desirable
Aug 28 15:58:00 6m 00s No Time to Stop The gameplay was a bit too fast paced for my tastes
Aug 28 16:01:00 3m 00s Team Seconds Quirky idea but needed a bit less repetitiveness
Aug 28 17:54:00 1h 53m Disminer The aesthetic choice really helps this one stand out above the others
Aug 28 18:02:00 8m 00s FSCK - A Hard Drive Story Clever use of theme to make interesting modes
Aug 28 18:09:00 7m 00s John Q. Adamant The theme interpretation was pretty unique but not something I liked enough
Aug 28 18:12:00 3m 00s Tactical Mission Nice use of theme to create a single player team coordination game
Aug 28 18:16:00 4m 00s Marrow Wind I see what you were going for but it seemed like the object was to just wait for ten seconds for the next path to open up
Aug 28 18:19:00 3m 00s RainbowBlock Tee hee hee, ponies reference
Aug 28 18:24:00 5m 00s Save me from your dream Nice use of cutscenes to reflect the theme
Aug 28 18:29:00 5m 00s BulletTime Tried repeatedly but could not fire upwards. <br/> <br/>Shooting left, right, and down worked just fine.
Aug 28 18:36:00 7m 00s The Life Countdown The first couple of levels had power-ups everywhere which made the time limit seem unimportant
Aug 28 18:39:00 3m 00s Dysdoughpia Nice, but maybe an indicator of where Luigi's is when needing to return to get another pizza
Aug 29 15:03:00 20h 24m Samurai Cafe My first four robots committed sepuku, kind of remind me of current job at a pizza kitchen, sigh......
Aug 29 17:20:00 2h 17m The Unbelievable Adventures of Kamil the Cat That cat is in a hurry to make a sandwich
Aug 29 17:29:00 9m 00s Keep Flying This was awesome and you have warmed that cold black lump of coal I call a heart
Aug 29 17:34:00 5m 00s Loopy Lumberjack Stupid trees, I chop you down good
Aug 29 17:37:00 3m 00s DEZ Very clever game mechanic, I liked it a lot
Aug 29 17:40:00 3m 00s Rude Bear Radio I just about lost it at RRRRRR, "Doing Things the Easy Way" indeed =)
Aug 29 17:48:00 8m 00s Narcoleptic Chicken Kid Not sure I like this interpretation of theme
Aug 29 17:53:00 5m 00s The Grassfires of Veldstar A little too trial and error based for my liking
Aug 29 17:56:00 3m 00s Con 10 Sedi Best use of theme that doesn't involve time units
Aug 29 17:59:00 3m 00s LevelUp! Neat little tower defense game
Sep 2 18:17:00 96h 18m xhon Nice idea but the graphics lagged down the game while playing
Sep 2 18:24:00 7m 00s Penpals The collision needs a lot of work, simple jumps were messed up by the player loosing momentum unless over jumping the platforms. <br/> <br/>The story was very awesome.
Sep 2 18:27:00 3m 00s 10 The mechanics are interesting and unique but I just do not see the use of theme at all
Sep 2 18:33:00 6m 00s Duke Dashington It was interesting that you could dash left, up, and right but cannot dash down.
Sep 2 18:42:00 9m 00s Dungen Dogan's Cursed Crew Also stuck on the third level, Demolition Man breaks the first rock but gets stuck on the dirt
Sep 2 18:44:00 2m 00s Tachyon Rupture The controls are rather awkward and kind of broke the flow for me
Sep 2 18:47:00 3m 00s Stay Alive 10 Seconds Wow, this is a really tough to finish entry
Sep 2 18:51:00 4m 00s Extreme Zombie Blood Withdrawals The shaky cam screen was a little too much
Sep 3 21:50:00 26h 59m Ten Second Defense Enemies both spawn and move way too fast. Although I understand they travel the paths in about ten seconds, it was not very fun to try to keep up with them.
Sep 3 21:54:00 4m 00s Rocket Rampage Having the an animation showing ship die when it runs out of fuel even though it still has momentum was kind of annoying. Lost two games if the ship would have been allowed to finish coasting into a really close canister.
Sep 11 06:09:00 176h 15m Antidote Managed to get to the end with a high score of $0 <br/> <br/>Didn't even realize I could collect money until end screen. Just ran to the end of each room in fear of character's life.