Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Jonapulse
Feedback comments for LD26
Jonapulse's games and stats for all events →
| Timestamp | Since previous | Game | Jonapulse's comment |
|---|---|---|---|
| Apr 29 04:28:00 | Exploid | Fun little frantic game. I liked the look of it especially - pretty ufo, and the animation never felt janky. | |
| Apr 29 04:31:00 | 3m 00s | Killing Time | Yo, this sent me to a the html code rather than the game (I imagine you want it to send you to a game.) Check out this article: https://www.scirra.com/tutorials/74/publishing-and-promoting-your-construct-2-game. I used it to get google drive to host my flash game (and actually play the game when you visited the link). |
| Apr 29 04:32:00 | 1m 00s | Neo-Minimalism | Boo, it looks really cool, but I don't have linux (or an emulator running) |
| Apr 29 04:36:00 | 4m 00s | Skeletal: A Barebones RPG | I'll play it if there's a windows build. |
| Apr 29 04:46:00 | 10m 00s | Less is more | At first it was just pretty good for a laugh--guy walks around eating stuff while pretentious quotes play in the background. I found the bad ending and thought that was pretty interesting--trying to figure out how to make the world keep on decomposing. Getting the bad ending was my favorite part. But I couldn't figure out how to get the good ending quickly enough--just stay in the middle? I gave up. But fun and interesting. |
| Apr 29 04:50:00 | 4m 00s | Blurr | Interesting. I wasn't sure why sometimes I wanted to get the red orbs and sometimes the blue. I liked the blurry consequences of choosing wrong. The atmosphere was great. |
| Apr 29 04:55:00 | 5m 00s | Wandering Darkness | Fun. I liked what you did with light--i haven't seen many platformers that limit vision like that. Maybe because of the frustration. The music was a little loud and emotional--I think something lighter or more mysterious might have fit your atmosphere better. |
| Apr 29 05:03:00 | 8m 00s | Tech Troop Tim's Big Pay Day | I liked it. Fun idea, the split eyes. I'll admit I was expecting something a little more insane from the awesome title screen graphic. Heads up -- it was a little weird going to your google drive and downloading through the zip there--an auto-link to a download would lose you less players. |
| Apr 29 05:16:00 | 13m 00s | Trapped in Minimalism | Pretty awesome. The game was fun--and everybody loves a little space mining. The mobs were hard (them and their predictive firing). The end boss was a surprise and was surprising and entered the screen in a very professional manner. |
| Apr 29 05:31:00 | 15m 00s | SPACE STATION | I liked it. Like FTL but with an economy--I'd like to play a fully developed game like that (which could end up being this one.) I do think the scale of the worker cost went up really high. |
| Apr 29 05:35:00 | 4m 00s | Escape from Minimalism | Good and fast gameplay. A little too fast for me--I couldn't handle the attackers popping out of nowhere. But I enjoyed playing it. |
| Apr 29 05:38:00 | 3m 00s | Ninja Instinct | Worked for me. Fun game. "Can't see the enemies", you sly dog you. |
| Apr 29 05:43:00 | 5m 00s | Sense Certainty | Clever. I liked how many things you could do to the thing. But then I wasn't sure what to do. |
| Apr 29 05:47:00 | 4m 00s | Efficient Body | I was certainly intrigued, but I couldn't figure out the controls. I never got past the 1st area (which I presume is possible given the screenshots). Missing something? |
| Apr 29 05:49:00 | 2m 00s | Minima | Smooth and intuitive. Not too much to do once you got the hang of it, but fun controls. |
| Apr 29 05:53:00 | 4m 00s | Kitten's Pixel | Very pretty. I killed the potato monster. That sunovabitch. (I never did get clued in on what all this potato business meant.) |
| Apr 29 05:58:00 | 5m 00s | The Creation | Clever. I incredibly enjoyed finishing all of the puzzles--you see, I have a great intellect, and I didn't stumble through the 2nd one and get stuck on the 3rd. |
| Apr 29 06:07:00 | 9m 00s | ShrunkenAdventures | I liked it a bunch a lot. I felt it was a metaphor for life. |
| Apr 29 06:17:00 | 10m 00s | You Don't Belong Here | As an avowed hater of blocks I support this game. |
| Apr 29 06:20:00 | 3m 00s | Quest | How delightful. I felt so much purpose. Quibble--I couldn't figure out how to spend money. |
| Apr 29 06:31:00 | 11m 00s | essentia | You almost lost me with the generic side-scrolling at the start--but then it kept changing and getting awesome. nice. |
| Apr 29 07:03:00 | 32m 00s | The Minimalizer | Fun, epic sound track, delightfully exploitable economy. but it was the story that got me through the game. |
| Apr 29 15:51:00 | 8h 48m | Nod | Funny, I liked it. Great idea. She didn't seem to mind that I was constantly liking. I WAS ROLE-PLAYING A SEIZURE! I COULD HAVE FICTIONALLY DIED! |
| Apr 29 18:43:00 | 2h 52m | Brutaliz'Art LD26 | So deep. |
| Apr 29 20:14:00 | 1h 31m | 10 Second Language | Coooool. |
| Apr 29 20:17:00 | 3m 00s | Mind The Gap | I liked the gentleman fox a whole bunch. I got stuck at a jump to a high lever (the first lever). I couldn't see how it was possible. |
| Apr 29 20:21:00 | 4m 00s | Minimalistic Home Trashing Services | I liked dragging things quickly. My bed got stuck in the wall once and I cried crocodile tears. I just wanted my room to be cleaner... WHY DID I DESTROY THE BED!? WHAT HAVE I BECOME!? |
| Apr 29 20:24:00 | 3m 00s | Unfinite | Hrmm... I'm on firefox in linux, and opening the web source just gives me text saying ALIGN = LEFT . |
| Apr 29 20:26:00 | 2m 00s | Shoot the Apple | I shot the #*$% out of those apples. |
| Apr 29 20:30:00 | 4m 00s | Boogie Woogie | This is deceptively simple and fun. Good idea. |
| Apr 29 22:10:00 | 1h 40m | nadir | That was fantastic. Thank you so much for the walkthrough, I'd found the egg end (the dark one) and I was still looking for more possibilities. |
| Apr 30 04:11:00 | 6h 01m | UltraPew | Sounds cool. I'm running windows and the text isn't legible, and the buttons I click on led me to a black screen instead of a game. Tear. |
| May 2 05:50:00 | 49h 39m | for science! | Good looking and fun controls. A little overwhelming (number of enemies) |
| May 2 05:54:00 | 4m 00s | Circular Symphony | Cool. I liked when I managed to get two circles without an off-beat. It'd be nice if that were more doable--I love in rhythm games when skill can let you actually play a song. |
| May 2 05:57:00 | 3m 00s | Fjoxel | Cool little game. Well executed. |
| May 6 05:47:00 | 95h 50m | P-MNMSAOD | Competent, easy to understand and play and interesting. |
| May 7 17:05:00 | 35h 18m | A Simple Circle | Simple. Fun. Very well put together--I liked the zoom on play. |
| May 11 22:54:00 | 101h 49m | Triangulum | Interesting and very good looking. Though it was difficult to figure out how it worked and what "good" decisions were. |
| May 11 22:57:00 | 3m 00s | Mr. Triangle | Simple, pretty, fun, intuitive, other positive adjectives. I didn't like the game-over though--I ended up not re-going because I didn't want to re-tread levels I'd done. |
| May 11 23:02:00 | 5m 00s | Nine Tails | Kickass idea. Bugs were a bit of a distraction. HA! DEAD BODIES! |
| May 11 23:06:00 | 4m 00s | Zmore | Awesome. The first moment when you get the laser is especially fantastic--you didn't expect it to happen, it's really cool, the sound is good and surprising. I'm less interested with the game when it wants me to find the gun again. |
| May 11 23:16:00 | 10m 00s | Mind the Gap | Great! Except that I ended up forcing shapes into cannibalism due to bad urban design. That's life I guess. |
| May 12 06:49:00 | 7h 33m | Gallery | Lovely game - intense atmosphere, increasingly interesting gameplay mechanic. I did start channeling satan at one point and now my cat is dead. Which I think is bad. |
| May 12 15:44:00 | 8h 55m | Kopi | Interesting. A little overwhelming--build-up would help make it more manageable. |
| May 12 15:59:00 | 15m 00s | Way Out | I hate waking up naked in a trap-infested landscape. That always happens. |
| May 12 16:03:00 | 4m 00s | Battery | Fun, and the gameboy interface was interesting. |
| May 12 16:06:00 | 3m 00s | Space Trader [Buggy] | It looked good. |
| May 12 16:10:00 | 4m 00s | Minimal Destiny | The look of it is really good. I thought the fighting could use more control--it was hard to predict how fast the enemy was able to stab. |
| May 12 18:35:00 | 2h 25m | SDFJKL | Favorite game so far. Pretty up the graphics and you could sell this. A little more control would be nice-- maybe there's a button to reset both your shooters to some angle, or to rotate them by the same angle. |
| May 17 02:46:00 | 104h 11m | Potato Dungeon | Rawesome. I liked the horse. |
| May 17 02:48:00 | 2m 00s | Lost In Fancy | Lovely. Beautiful emotional themes. |