Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → Drabiter
Feedback comments for LD26
Drabiter's games and stats for all events →
| Timestamp | Since previous | Game | Drabiter's comment |
|---|---|---|---|
| Apr 29 04:16:00 | sn | Cool idea! A clue bout how the block moves in default way will be great. | |
| Apr 29 04:28:00 | 12m 00s | Freedom | Nice art as usual. Poor kitty. <br/> <br/>Yeah, it's kinda unfair to have wait for next clue :) |
| Apr 29 07:20:00 | 2h 52m | Darwinian Monsters | Like the idea. But after couple of minutes playing the window got fully covered by orange color and nothing happened. |
| Apr 29 07:33:00 | 13m 00s | Tune Locks | Great concept. +1 for using jetpack instead normal jump. |
| Apr 29 07:44:00 | 11m 00s | Snobits | Played until level 4, where there is one only blue but unreachable jump. |
| Apr 29 08:00:00 | 16m 00s | Boogie Woogie | Love the idea, music, and the simplicity. Fits the theme really well. The difficulty curve needs adjust a bit though. |
| Apr 30 02:55:00 | 18h 55m | BLoX | Nice game. I would like to see better HUD, and permanent text about power like lazer because you can miss the notification while playing. |
| Apr 30 03:43:00 | 48m 00s | Babel | I had problem with the input too, and got it works after few tries. When that happened, CPU usage spikes pretty high. There are lot of frame skip too. I'm on linux 64bit. However I get the concept - fits the theme very well. :) |
| Apr 30 03:53:00 | 10m 00s | Infinitesimal | LoL I love the BGM, as do as the BGM won't stop after I closed the tab :) Neat and simple. |
| Apr 30 05:02:00 | 1h 09m | Lightbyrinth | This game is really utilizing box2dlight - it's good for game demo lol. Actually I think the BGM is kinda unfit with environment. Good job! |
| Apr 30 05:10:00 | 8m 00s | Return Home | Really nice. I like the minimal usage of graphics. I can cheat by placing the ship on left/right side of the screen ;) The dark hole is good trick. +1 for continue play after lose. <br/> <br/>How do you make the ship's movement, composition of Actions or manual update? |
| Apr 30 06:06:00 | 56m 00s | ...---... (sos) | .-- . .-.. .-.. -.. ... -. . <br/> <br/>I will starting to use "you piece of BASIC" pun now. Is Haskell that awful? :D <br/> <br/>I can click the option before it appears. On web I got "GwtApplication: Exception: (TypeError)" with endless stack. |
| Apr 30 12:00:00 | 5h 54m | Fallen Outside | Nice jump concept, although it's quite hard to learn. |
| Apr 30 12:11:00 | 11m 00s | IMBARINTH | Very cool, nice neon graphics, great BGM. |
| Apr 30 13:06:00 | 55m 00s | Crated | Game works on linux + openJDK. The jump mechanism is kinda hard to play. |
| May 1 11:46:00 | 22h 40m | Distradiction | Great concept. You should make more levels! |
| May 1 11:55:00 | 9m 00s | Screaming Cubes | Sorry I use linux :( |
| May 1 11:56:00 | 1m 00s | Minimal Deathmatch | Wish there's linux/web version :( |
| May 1 14:14:00 | 2h 18m | Minimal Moves | Beautiful and really clever. However the mouse click for menu not work for linux here. The key presses also randomly work. |
| May 1 15:06:00 | 52m 00s | BiT | Cool visual. It's easy to play player by not requiring player repeat a section. |
| May 2 04:04:00 | 12h 58m | MONO | Really great concept. |
| May 2 04:51:00 | 47m 00s | ProductionVille | Sorry, linux user :( |
| May 2 07:49:00 | 2h 58m | Astray during Tea Time | The game is really hard. But I love how the sir speaks :D |
| May 2 12:32:00 | 4h 43m | Gods Will Be Watching | Really beautiful. Smartly designed. |
| May 2 13:53:00 | 1h 21m | Space Ball 3D | Nice, however on linux version the goal numbers are kinda off, near screen's edge so it's hard to see. But it works well. |
| May 4 13:55:00 | 48h 02m | Tamborine Man | Nice graphics, I can't solve the puzzle by myself but I enjoyed the tamborine man. |
| May 4 14:39:00 | 44m 00s | Picture Frame | Nice puzzle games. It's kinda too easy for me but that's okay. |
| May 6 02:18:00 | 35h 39m | Littleballs | Love the music and animations. I played the 2p version. |
| May 6 03:12:00 | 54m 00s | PRISMA | Nice fit on the theme, and of course good music! |
| May 6 03:33:00 | 21m 00s | Mondrian's Frogger | It was fun and fairly easy :D |
| May 6 08:06:00 | 4h 33m | Colourforms | The basic idea is good. However it's annoying that you have to clear whole screen just to show whose turn is now. <br/> <br/>About your "one comment", maybe you can start by rate others' games. |
| May 6 15:03:00 | 6h 57m | end | On linux Nadia the mouse look is very sensitive and no sound. I used the 64bit executable. Nice game btw! |
| May 8 03:04:00 | 36h 01m | Dot | You owe me a mouse. Well done sir! |
| May 8 08:00:00 | 4h 56m | Minimalistic House | Love the basic idea of the story. The music is nice. |
| May 9 11:07:00 | 27h 07m | Small Tale | What a dragon :) |
| May 11 13:42:00 | 50h 35m | LOOP | I have no Windows so I use the Android version, it has no sound. Overall it works well so I can still play. |
| May 18 08:13:00 | 162h 31m | A cube story | I can run the game but the framerate is so low. I use OpenJDK on linux 64bit. Glad I still got the humor though :D |
| May 19 03:15:00 | 19h 02m | Boximalism | Thanks for @poohshoes for the rule. |