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Feedback comments for LD25
youdonotexist's games and stats for all events →
| Timestamp | Since previous | Game | youdonotexist's comment |
|---|---|---|---|
| Dec 18 21:56:00 | Who stole christmas | Is it possible to get a Mac version? | |
| Dec 18 21:56:00 | 0s | Illegal Crime Game | Is it possible to get a Mac version of this? |
| Dec 18 21:57:00 | 1m 00s | The Little White Rabbit and the Goat Goatee | Is it possible to get a Mac version of this? |
| Dec 18 23:13:00 | 1h 16m | Cyborg Spider Infestation | The game played well and had a great apocalyptic feel. The usage of A/Z for aiming up and down was a bit weird and I had a issues with the Control + Left/Right messing with OS X's desktop management switching. |
| Dec 19 00:27:00 | 1h 14m | Villain Quest | Interesting concept. I'd like to see some more interactive elements for each action. A bunch of mini-games that branch on success/failure to tell a story would be cool. |
| Dec 19 06:08:00 | 5h 41m | Trade Persuasion | This was great. I loved how you could see the nuclear strikes hitting the planet. Visually, this was very well done. I would like to have had an auto-fire feature (click+hold to repeat fire), but this may have just been because I was playing with a trackpad. |
| Dec 19 06:43:00 | 35m 00s | Legithief | This idea has a lot of potential. It's very strange how fun destroying stuff can be! I'd like see the object have different states of destruction. |
| Dec 19 06:51:00 | 8m 00s | Zombies vs. Survivors TAKE OVER THE CITY | This mechanic has tons of potential. There's something really fun about controlling hordes of zombies and watching as they slowly take over. With that being said, I'd like to see a bit more strategy involved (different types of zombies, maybe?) to make it feel like I'm making important decisions. |
| Dec 19 07:08:00 | 17m 00s | Dig-Dug Dungeon | I started this thinking 'I probably won't be playing this for very long'. 15 minutes later I was still exploring. Very addictive gameplay, paced very well and tons of potential. Great work! |
| Dec 19 07:19:00 | 11m 00s | ALL EARTHLINGS MUST DIE!!!!!! | I found myself just using the Pause key (since the shifting left/right was too complicated for me). I was able to beat it. It's a very interesting concept and could make a decent one-tap mobile game if you get rid of the A/D controls. |
| Dec 20 21:38:00 | 38h 19m | Grim's Christmas List | I got to the third level in hell and the scythe weapon disappeared. Not sure if this was intentional or not, but made it pretty difficult to proceed. <br/> <br/>Other than that, great game! Hard, but completely playable. |
| Dec 20 22:12:00 | 34m 00s | Blue Idiot | I think the gameplay would benefit from having some kind of tile-based movement versus freeform. (EX. hitting 'left' would move you one tile to the left instead of just adding a force in that direction). |
| Dec 21 21:07:00 | 22h 55m | Goat Factory | A really fun and addicting game. I couldn't get more goats to spawn, but the level/puzzle design were quite good and let to some interesting gameplay. |
| Dec 21 21:11:00 | 4m 00s | Trainsaw | @Znoraka: I couldn't get this to run on my Mac. Here's the stacktrace when I try to run the game: <br/> <br/>http://pastebin.com/mAv8PZuF <br/> <br/>Ping me on Twitter (@youdonotexist) if you end up fixing this/need help troubleshooting on a Mac. |
| Dec 21 21:13:00 | 2m 00s | Dr. Villano | I'll be keeping an eye out for a Mac build of this game. |
| Dec 21 21:15:00 | 2m 00s | Life of the Death | Getting an exception when running on my Mac: <br/> <br/>http://pastebin.com/LWGyenZ4 <br/> <br/>Ping me on Twitter (@youdonotexist) when you get a working build or need help getting it working for Mac. |
| Dec 21 21:16:00 | 1m 00s | Nebula Marauders | Is it possible to get a Mac version of this? |
| Dec 21 21:18:00 | 2m 00s | Doctor Spandex | Is it possible to get a Web/Mac version of this? |
| Dec 21 21:19:00 | 1m 00s | CostumeD | Is it possible to get a Browser/Mac build for this? |
| Dec 22 00:09:00 | 2h 50m | Human Eater | Is it possible to get a Mac/Web build? |
| Dec 22 00:10:00 | 1m 00s | Conquer The Kingdom | is it possible to get a Web/Mac build? |
| Dec 22 00:14:00 | 4m 00s | Zombie Salvation | Is it possible to get a Web/Mac build? |
| Dec 22 00:17:00 | 3m 00s | Mr. Bowtie Versus JZ | Is it possible to get a Web/Mac build? |
| Dec 22 00:17:00 | 0s | Unwavering Evil | Is it possible to get a Web/Mac build? <br/> <br/>You can ping me on Twitter (@youdonotexist) if you need any help testing a build. |
| Dec 22 00:33:00 | 16m 00s | Roadkill | @cuts: Is it possible to get a Web/Mac build? |
| Dec 22 00:34:00 | 1m 00s | Pet Buster | @Nanolotl: Is it possible to get a web/mac build of this? |
| Dec 22 00:35:00 | 1m 00s | LeVillian | @ Infin8: is it possible to get a Web/Mac build of this? |
| Dec 22 00:39:00 | 4m 00s | Neutral Balance | @ koller-digital: Tried to open on my Mac (Mountain Lion, Java 7) and got the following: <br/> <br/>mdaly@mikedaly:~/Downloads$ java -jar Neutral_Balance.jar <br/>Exception in thread "main" java.lang.IllegalArgumentException: setSelectedIndex: 0 out of bounds <br/> at javax.swing.JComboBox.setSelectedIndex(JComboBox.java:622) <br/> at de.koller.ld25.launcher.Launcher.<init>(Launcher.java:15) <br/> at de.koller.ld25.LDStart.main(LDStart.java:9) <br/> <br/>Ping me on twitter (@youdonotexist) if you need any help troubleshooting. |
| Dec 22 00:47:00 | 8m 00s | Mr Pickpocket | Awesome game. It seems like everything came together on this one. This is going to make for a really great touch screen-based game. |
| Dec 22 00:49:00 | 2m 00s | MISSION 1 | Is it possible to get a Mac/Web build of this? |
| Dec 22 02:33:00 | 1h 44m | Execution Chamber (Now a Jam entry) | @Aslai: Is it possible to get a Mac/Web build? |
| Dec 22 02:37:00 | 4m 00s | Sicarius | @TeamQuadratic: Is it possible to get a Web/Mac build? |
| Dec 22 02:37:00 | 0s | The Evil Reveal | @OxyOxspring: Is it possible to get Web/Mac build? |
| Dec 22 02:39:00 | 2m 00s | Bank Job | @jedilemons: I'll keep an eye out for when the Mac version comes around. |
| Dec 22 02:40:00 | 1m 00s | Real Eyes | @colincapurso: Is it possible to get a Mac/Web build? |
| Dec 22 02:42:00 | 2m 00s | Lumberjack | @BrothersT: Is it possible to get a Web/Mac build for this? I really want to try it out. |
| Dec 22 02:47:00 | 5m 00s | The deathray | @strong99: Is it possible to get a Mac/Web build? |
| Dec 22 02:52:00 | 5m 00s | Gnomer | @BinxBurger: Is it possible to get a Mac/Web version? |