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Feedback comments for LD25
Cryovat's games and stats for all events →
| Timestamp | Since previous | Game | Cryovat's comment |
|---|---|---|---|
| Dec 17 23:48:00 | A Natural Villain | Hard, but fun concept. Love the graphics :D | |
| Dec 18 00:53:00 | 1h 05m | Dr. Vile in The Greater Good | I'm really impressed by what you've managed to pull off in such a short space of time. Had a lot of fun with this :D |
| Dec 18 01:01:00 | 8m 00s | Kill Ville | I had a lot of fun with this one. Played several rounds. Would like to see the concept explored further. :-) |
| Dec 18 08:05:00 | 7h 04m | Eaten | The concept is wonderfully twisted. Add some patrolling cops that can arrest you, and it will be a great little game. :) <br/> <br/>Looking forward to see where you take it. |
| Dec 18 21:46:00 | 13h 41m | Robin Banks | Really funny concept and fun to play :) |
| Dec 18 21:52:00 | 6m 00s | Goat 666 | This one had my laughing. Really loved the intro and graphics. :D <br/> <br/>As for the gameplay, it has lots of potential, but things moved too quickly for me. Killing the soldiers was hard because I kept having problems picking people up. :( <br/> <br/>If you chose to keep working on this, it would be nice if it started out a bit slower and ramped up. |
| Dec 18 21:58:00 | 6m 00s | Destroy All Heroes | I loved this one, it's really cute. The graphics were perfect for it! :) <br/> <br/>With a little more variety in the enemies and maybe upgrades between waves you'll have a great web game on your hands. :D <br/> <br/> <br/>Btw: I had one small technical hickup; in Chrome the background didn't render. Worked fine in Firefox though. (Ubuntu 12.10) |
| Dec 18 22:14:00 | 16m 00s | Villain OS 8 | This brought back fond memories of Inspector Gadget. :D <br/> <br/>The control scheme didn't work out too well for me (I used a mouse), but I have a feeling it would work much better on a tablet. Especially the cat cuddling ^_^ |
| Dec 18 22:22:00 | 8m 00s | A Light To Kill By | This is the first point and click I've played from LD25. :D <br/> <br/>I like the idea. I misinterpreted the clue and ended up killing the wrong guy, but had fun doing so. Just needs more puzzles! |
| Dec 18 22:40:00 | 18m 00s | Legacy of Hamelin | It's a bit rough, but there's a good concept and mechanic for a puzzle game in there. :-) |
| Dec 18 22:50:00 | 10m 00s | Park to Park | From the games I've played so far, this is definitely my favorite and I've replayed it several times since first seeing it on IRC. Your take on the theme is original and the music and graphics fits perfectly. <br/> <br/>Great work! :) |
| Dec 18 23:05:00 | 15m 00s | TYRANOFORCE | Great idea and execution. :D |
| Jan 7 20:52:00 | 477h 47m | X-Moon | I really loved the planet effect, impressed that you were able to pull that off in Love2D. :-) <br/> <br/>I liked the tractor beam mechanic, although it kept making me die. Overall, it feels very complete and polished, great work! |
| Jan 7 21:04:00 | 12m 00s | The life of a Boss | I'm usually not a fan of Tower Defense style games, but I liked this one. It captures the spirit of the theme perfectly. :) <br/> <br/>It took me a while to realize how you built minions (kept wondering why it took so long for heroes to die), but after that "aha!" moment it was easy to get into. Great work! :) <br/> <br/>Also, great graphics! |
| Jan 7 21:12:00 | 8m 00s | Picker Pocketer | The quick time events were a bit too quick for me. I would have liked to see more distinction between types of "marks" (risk in terms of qte speed/reward). <br/> <br/>Apart from that, it's a fun concept and nice implementation. :) |
| Jan 7 21:22:00 | 10m 00s | Let them live | It took me a while to get it (a lot of frustrated random clicking and keyboard pressing), but once I came back a second time, the frustration turned into awe. Chilling piece of work (in a good way). Good job! :) |
| Jan 7 21:34:00 | 12m 00s | Regnant | It took me a while to get into the gameplay and it feels a bit rough as it is, but I think the gameplay has promise to become a good mobile strategy game. <br/> <br/>If the gameplay can be tightened a bit and if you add a world map, I think you're on to something good here. :) |
| Jan 7 21:41:00 | 7m 00s | None Shall Pass | Really liked the plasticine sprites. The combat system felt a bit weird at first, but it grew on me. Nice work! :) |
| Jan 7 22:00:00 | 19m 00s | Ninox the Nightbringer | 2545 steps. The game certainly had some frustrating moments (there was a few points where I seriously considered putting Scotch tape on the monitor!), but you got a good mechanic and a very cool concept here. The premise feels very cinematic. :) <br/> <br/>Would love to see a "full" (and somewhat more forgiving) game based on this. :) |
| Jan 7 22:06:00 | 6m 00s | Zombies vs. Survivors TAKE OVER THE CITY | Herding the zombies against the military guys got surprisingly challenging, fun game ,great work! :) |
| Jan 7 22:15:00 | 9m 00s | MidBoss | Considering the amount of time you put into this, it's a really impressive piece of work. I have to admit that I'm not the world's biggest Rogue-like fan, but you made a good entry to the genre (and killed me a bunch of times). <br/> <br/>The graphics and UI certainly didn't make it feel like a game jam entry. :) |
| Jan 7 22:26:00 | 11m 00s | Plunder! | I couldn't get the throwing to work for me, so I didn't get too far. You got the workings of a good combat system here though. Good job! :) |
| Jan 7 22:34:00 | 8m 00s | Hell Guy Hells It Up | That was adorable. Please make more! :D <br/> <br/>(It needs a huge princess-eating cauldron at the end!) |
| Jan 7 23:30:00 | 56m 00s | Banished | The elevator took me some time to figure out, but apart from that, it was a wonderful experience. Really enjoyed the narrative. <br/> <br/>I liked the melancholic atmosphere and the sense of mystery. I agree with the remarks about the narrative being unsubtle, and the combat scene felt like it didn't belong, but apart from that, excellent work! Had to play it twice for both endings. :) |
| Jan 7 23:35:00 | 5m 00s | Cancel Christmas! | One of the C quizzes was a bit too much for my tired and flu.ridden brain to handle, but definitely coming back to this one when my head is a bit clearer. <br/> <br/>This is probably the most original take I've seen on the theme. The puzzles I did get were great brainteasers, and I was impressed by how authentic the SQL bit felt. <br/> <br/>I also enjoyed the music. Great work! :) |