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Feedback comments for LD24
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| Timestamp | Since previous | Game | recursive frog's comment |
|---|---|---|---|
| Aug 28 02:14:00 | GiRL2501 | Those are some really snazzy graphics and some excellent UI work. The audio is really great too, and helps sell the mood. I found the controls a bit twitchy though, as the girl was a bit stiff while the screen a bit too fast to overcompensate for your mouse's position. | |
| Aug 28 02:35:00 | 21m 00s | Lolicopocalypse | Really nice music you've got going on here, and I like the fuzzy screen effects. I wasn't sure there was much going on or anything to do until I hit the "No Escape Tentacle Rape" room. o_O |
| Aug 28 02:52:00 | 17m 00s | Sustenance | The game was possibly a bit easy, as gathering all the little blobs on the screen wasn't a problem. I think what might have made it more challenging is if your expulsions seeped out over time. As it stands there's no reason not to eat everything in sight becuase you can just blast it all out of your character instantly. |
| Aug 28 03:08:00 | 16m 00s | Bored Bob | Wow, I think all the flying bobs gave me a bit of a headache. I really love the way you incorporated the audio in this game. It was magical and beautiful. The graphics were smooth and slick, even if the swarming minions nearly caused me to fall over. <br/> <br/>I found the gameplay harder to get into though, because as beautiful as they are the graphics were also rather disorienting and it was difficult to really know what I was doing. |
| Aug 28 03:38:00 | 30m 00s | Winding of Isaac | Android developers represent! How did you like working with Corona? Was this your first time with it? |
| Aug 28 04:14:00 | 36m 00s | ANT FIGHT CLUB | Blub blub blub. <br/> <br/>I also feel like this game needs more in the way of instructions. You don't have the ability to make really rapid iteration cycles, and you spend a lot of time getting hammered by the other opponents. <br/> <br/>On the other hand, this is a nice take on resource management, and having done native Android for a game in LD23 I can really appreciate the work that went into this. <br/> <br/>Runs nicely on the Nexus 7, but you probably knew it would. :) |
| Aug 28 05:25:00 | 1h 11m | Abbadon | I really love the music in this entry and the way it blends with the art style. It makes this a very special piece, even though the gameplay is very minimal. |
| Aug 28 05:51:00 | 26m 00s | Encarmine | This is a lovely take on the whole video game novel concept. My only regret right now is that I'm simply too sleepy to pay the attention it deserves. |
| Aug 28 07:35:00 | 1h 44m | Cat Breeder | Well, you know already that the game is rather difficult for people to pick up after you had your user testing. I think the mechanics themselves are fine, and the game itself isn't bad at all, but it's the UI that could use work. <br/> <br/>Though I do have to say I was very sad when I clicked the happy looking outdoors button and it threw the little kitten into the river. On day 0. Not just because I love little kittens but because nothing about that button said "I'll reduce your inventory" or "I'll kill a kitten". It's just things like those, really. |
| Aug 28 15:13:00 | 7h 38m | Haunted | Interesting concept, and very claustrophobic as well. I admit it, I ended up getting haunted right as my back was to a wall and I couldn't dig myself away fast enough. <br/> <br/>I think the game could do with being a bit larger in dimensions, and possibly with a little bit more field of view (but not much) |
| Aug 28 18:03:00 | 2h 50m | Improv | Hey there, I didn't want to rate it just yet because it seems that the space bar doesn't work. The toothpick never jumped when I pressed it. I think you'd be fine submitting a patch if it really is broken. Has anyone else seen this problem yet? |
| Aug 28 18:11:00 | 8m 00s | Bloodline | I liked the concept, but the gameplay felt really difficult. You have very little range on your attack, which made combat insanely dangerous. |
| Aug 28 22:46:00 | 4h 35m | Bear Selection(Web) | I would have liked some sort of tooltip to display when you have your mouse pointer over an animal so you can see what they are. Also it might have been nice to see the root levels of the evolution tree... eg: are you screwed if you kill all the amoeba, fish, and proto fish yet don't have any mamals? It seemed that might be the case but I had no way in-game to know. |
| Aug 28 22:55:00 | 9m 00s | Happy Vegan Birthday | Poor kitty :( |
| Aug 28 23:02:00 | 7m 00s | FOR THE darWIN | This is probably one of the best, most funny takes on the theme I've seen so far. The gameplay feels nice, the controls are responsive, and the characters are just really lively. |
| Aug 29 00:33:00 | 1h 31m | [0-Evo] | What a great execution! I really like the way you built a disincentive for button-mashing into the game by making the screen blur as do. The game is simple but really well done all the same. Great job! |
| Aug 29 05:21:00 | 4h 48m | Evoland | Such a great take on the theme! Truly inspired! I'm very impressed with this one. <br/> <br/>I only wish the notifications stayed on screen longer. I often miss them. |
| Aug 29 05:37:00 | 16m 00s | Kill It | A statement on the sad state of affairs in human life, and yet kind of humorous as well. There's not much to say about the controls or the gameplay. My only comment would be that it wasn't always clear to me when I should click to advance the story and I sometimes just sat staring at the screen. |
| Aug 29 05:53:00 | 16m 00s | Deal with It | Pretty difficult, but it was also a fun little game. I admit that I never made it past level 2, though. <br/> <br/>I LOVE the "Not Play" screen. :) |
| Aug 29 06:30:00 | 37m 00s | the Evolution from zx81 | I... Won?! That was surprisingly hard, yet achievable. <br/> <br/>It sometimes feels like you get caught in no-win situations where you're stuck between two oncoming pits and you have no way to jump to avoid them. I would like to have had some way to avoid imminent doom. <br/> <br/>Was the shark ever actually dangerous? The only times it touched me were when I was stunned, but nothing bad seemed to happen as a result. |
| Aug 29 06:41:00 | 11m 00s | Temporal Agent | Hooray, more Android games! <br/> <br/>I really like that you didn't have any visible onscreen buttons overlaying the action, but even with the large touch regions it still felt somewhat awkward to control. It's good to see people experimenting with the tilt controls, and with a time-travel theme on top of it all. |
| Aug 29 13:51:00 | 7h 10m | deevo | Surprisingly difficult little game, but with a very fun set of artwork. The part where you must stand still while firing is problematic, but mostly because of the inertia effect that causes your little guy to get off to a very slow, ponderous start whenever he starts to walk. <br/> <br/>I think if you dialed down that inertia somewhat it would be less crazy difficult. |
| Aug 29 13:59:00 | 8m 00s | Monkeyectomy | Nice job for six hours! It really started to click for me after I realized that you could loop back around from the bottom to the top in one move. <br/> <br/>The only problem I see is that the game moves so quickly you don't have time to really look at the status photo as you start to evolve. |
| Aug 30 05:50:00 | 15h 51m | Natural Selection - You vs the World | Good to meet you tonight at PaxDev! <br/> <br/>This game is really awesome on many levels. I think you did an excellent job on what is probably the first multiplayer single player game I've seen. |
| Aug 30 06:09:00 | 19m 00s | The Plurality | App did not run |
| Aug 30 06:16:00 | 7m 00s | Troll Spirit | This game seemed pretty interesting, but I couldn't figure out which trolls were mine and which were not. <br/> <br/>I played it on my Nexus 7 tablet, and found that performance degrades rapidly. Not sure if it's an issue on the other platforms or not. |
| Aug 30 14:42:00 | 8h 26m | Gr0wth | That's poigniant and funny at the same time. <br/> <br/>I think the food minigame might be a bit tough at first because you just have to stand right next to a tube and wait for the food since you move so slowly. |
| Aug 30 14:48:00 | 6m 00s | Strike of Rage ! | Double Dragon all over again. Quite a nostalgia trip with really solid gameplay and a funny premise! |
| Aug 31 03:30:00 | 12h 42m | You ARE the RAIN | I like the mechanic of trying to drop tears onto the egg while battling oncoming enemies, but I found the laser to be really useless once I discovered that the tears were harmful to the enemies as well. At that point I just cried all over everything because it's a lot easier to maneuver above the enemies and keep the direction of your shots consistent rather than having the angle of the attack change every time you reposition either yourself or the mouse. <br/> <br/>Neat music, by the way. |
| Aug 31 04:03:00 | 33m 00s | 'The Neon Pink Philosophy' | Some of the most fun voice acting I've seen in the competition so far! The music is pretty nice too. I really like the color schemes, even if the graphics are rather simple. <br/> <br/>I'm not a fan of the way the difficulty scales though. The way you have the game currently, becoming larger or faster both make your life harder, which hardly feels "right" for the theme, and is a somewhat frustrating mechanic in its own right. |
| Aug 31 04:15:00 | 12m 00s | Path to a New Species | Cannot play it as I don't have osx handy. |
| Aug 31 12:45:00 | 8h 30m | Legacy Bird | This game is particularly fun. I did sometimes wish that the evolutions were more averages of the two parents as I sometimes found myself just inheriting all the crappy stats of my main character over and over. Without gains in speed you really are doomed. <br/> <br/>I once got to level 8 and kissed a girl... but then the baby spawned halfway in a wall and was stuck forever. :( |
| Aug 31 13:33:00 | 48m 00s | My "Game", Stones and Lasers | Me too. White screen of death. |
| Aug 31 13:56:00 | 23m 00s | EVOL | I'm not sure I understood what was supposed to be happening. I wandered around, bumping into things, collecting other things, and evolving the little red guy, but it didn't seem to do anything in the end. <br/> <br/>The controls were very frustrating. I found that when I wanted to simply walk in a cardinal direction the button combination to press was never intuitively what I thought it should be and so I ended up running around in random directions frequently. |
| Aug 31 14:27:00 | 31m 00s | Beetlefield : The Forecast | This is both thematically appropriate *and* fun! Great job on the idea! I like the AI, and even though your interaction is limited so simply betting on the winner it's still really entertaining to just watch the fights go down. |
| Sep 1 14:10:00 | 23h 43m | Darwin's Ark (Web) | I enjoyed the premise behind the game, though I did feel that the Mincertrons were really bizarrely ignoring their food, or get stuck near the ramps. They would literally be starving to death in a sea of plenty, and I wasn't sure how best to help them. Things only got a little better when I evolved the "jump" ability and they had a bit more freedom of movement. |
| Sep 4 02:23:00 | 60h 13m | Icarus: the Evolution of Flight | It's been a week now... will you be able to upload this? |
| Sep 4 02:52:00 | 29m 00s | BLOCKVOLVE | This is simultaneously frustrating and yet galvanizing. I'm really surprised at how much I actually ended up liking this, for as simple a concept as it it! If this is your first game, then congratulations on coming up with a new concept and executing it well. <br/> <br/>My only complaint is that I wish the bubbles *always* spawned at the top or bottom of the screen, and never just out of thin air in the middle. |
| Sep 4 03:02:00 | 10m 00s | Red Ball: The Game | The idea was pretty neat, though I'm not sure what the wings were supposed to do. I also felt like gaining the laser made the game harder because I could no longer line up my ramming. The laser would knock the enemies to the side. |
| Sep 4 03:42:00 | 40m 00s | Belle | Yeah, the link is broken. |
| Sep 4 04:04:00 | 22m 00s | Besugo | Black screen + failure to start the game when I tried it on Vista 64 |
| Sep 4 05:22:00 | 1h 18m | A Game of Life | No Mac here to run this on. |
| Sep 4 05:23:00 | 1m 00s | Psyco-Evolution | Link remains dead |
| Sep 4 05:26:00 | 3m 00s | Intrystious Triangles | Doesn't run for me either. Vista 64. Missing dll |
| Sep 4 06:35:00 | 1h 09m | Firefly | This was a genuinely fun game, with a calming and contemplative mood and soundtrack. It was just the antidote to a long week. <br/> <br/>The tutorial was a bit long winded. I think the game itself is much simpler than it's made out to be by the instructions. |