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TimestampSince previousGametequibo's comment
Apr 22 12:06:00 Tiny Wor ds Nice idea. <br/>It would be cool hashtag search was hard-coded by you and game would recognise some keywords, like materials for platforms. <br/>So if someone would write a tweet "#tinywords a bouncing platform with a coin", keywords being "bouncing" and "coin" game would display, well, a more bouncing platform with a coin on it.
Apr 23 08:49:00 20h 43m TinyBoxes Didn't run on Win 7 32-bit, error: <br/>"The version of this file is not compatible with the version of Windows you're running. Check your computer's system information to see whether you need an x86 (32-bit) or x64 (64-bit) version of the program, and then contact the software publisher."
Apr 23 11:14:00 2h 25m Aether Cool little game. Nice genre-mixing. Though its not obvious at start why should I shoot aliens, since they continue to spawn rather fast, but I guess it just matter of tweaking of balance. Sometimes blasts could make level unbeatable, destroying the path. <br/>Good job overall!
Apr 23 11:46:00 32m 00s Pixel World Liked it, pretty nice visual style, though need a bit more work with colours in my opinion. Funny intro. Some jumps were a bit hard to perform. <br/>I was not was not been able to got few pieces of ship up above the trees, guess I didn't find some power-up?
Apr 23 13:07:00 1h 21m Just My Immagination Confusing - hard to distinguish between my ship and enemies when there is many of them. <br/>Hard to aim and shoot - controls does not feel right. <br/>Nice water physics as mentioned above.
Apr 23 13:47:00 40m 00s Blob Blob TROUBLE! I have collected balloon, but then I have tried to get a... pump? And two big monsters have eaten me, and I didn't wanted to repeat labyrinth, so I have quit. <br/>Also it was somewhat hard to hit enemies with hammer. <br/>Anyway it was interesting. <br/>Oh, and you can turn off anisotropic filtering, so textures would look sharp by selecting "Point" as filter mode in texture import settings.
Apr 23 14:14:00 27m 00s Shipwrecked Interesting, but game is a bit hard to get into and have some interface issues - click on tile then click on a different place to move? Then click back on tile to select action on a different place again? Stats should be on a screen at all time, to give feedback. <br/>And I didn't get how to craft tools, or how to progress, why I need shelter or wood. <br/>With more work it can be a good game.
Apr 23 17:36:00 3h 22m Real War Very nice concept and good execution. <br/>Part with a sitting solder was pretty powerful. <br/>Though movement could be a bit faster, and some jumping bits was a bit hard, I don't really see the point of platformer challenge in that kind of game, but I guess it was unintentional. And, I only noticed it because I completed game two times to see if there is a different ending if I haven't killed any enemies. It was a bit disappointing to learn there is no any. <br/>Anyway, good job!
Apr 23 19:14:00 1h 38m Who stole my pixels?!? Game is a bit confusing, as stated by many above, but it does have a potential. I think it's pretty cool how those blasted beasts of night steal your island piece by peace. <br/>And, I think, you should read this http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html
Apr 24 08:24:00 13h 10m Quaternion Nightmare It's disappointing when you realize that there is no win condition, but instead you get back to start. So collecting all items do nothing. <br/>But I can see it as a sad story. Some poor guy got stuck on a planet and he slowly going crazy and imagines all sort of things - some sparkling crystals he need to collect - slimes that chasing him. But when he collect all crystals - nothing happens, so his mind just resets. <br/>Anyway, nice programming/technical achievement.
Apr 24 08:39:00 15m 00s Prince of Leaves I liked hand drawn crayon intro the most and rabbit in a cure t-shirt was rad. Controls feels slow and not comfortable. I spammed leafs all the time. I haven't finished canyon after 4 tries, so rabbit was right. Those wasps. <br/>Nice song too. <br/>Overall - cute, and reminded me of greatest animated show of all times - Adventure Time!
Apr 24 08:49:00 10m 00s Spheres.. It was cool when I was nearly dying of starvation and then I have found fruit tree. <br/>I've got to the underworld, but there was a place with too many evil squirrels, so I couldn't pass. Though maybe that was a way to eliminate my hunger forever, since they kept spawning. If so, I guess I won then!
Apr 24 09:14:00 25m 00s Good Cell, Bad Cell I did't understood which cells are "good" and which are "bad" too. <br/>Camera movement a bit slow in my opinion. Interesting mechanics, anyway.
Apr 24 10:17:00 1h 03m Phi I liked atmosphere, but I did not beat the game. I presume I had to visit all buzzing poles under star signs that pictured behind the tomb, and write down/screenshot signs on them then do some kind of math(arrgh), but walking is slow, and I am lazy and stupid. It would help if walking was faster and clues would save somewhere in game. <br/>And green hopping cubes are adorable.
Apr 24 10:55:00 38m 00s Faelanx This is amazing that you have made such a top-notch quality game in such a short time. I tip my hat to you and your skills, sir.
Apr 24 11:19:00 24m 00s ACTION SCIENCE DOG Liked graphics, hats, science cheese, the "everything moves only when you do" mechanics, but, for some reason, did not noticed it instantly. Though it is not obvious, if there is a win condition and what is the point of this all.
Apr 24 15:30:00 4h 11m Nano Spin Interesting mechanics, but controls are confusing, sometimes direction is unpredictable. And I think it would be nice if there was some visual indication of goal on each level.
Apr 24 15:55:00 25m 00s WTF LEMME OUT!!! Not sure if that was intended - but if you choose to interact with door after you find key - game just closes, same with "gremlins" option.
Apr 24 16:04:00 9m 00s Exposed Very nice visuals, start screen gag made me chuckle. <br/>But I couldn't figure out what the hell am I supposed to do. <br/>"It's not working" and "I think it did something" is kind of terrible as a feedback.
Apr 24 16:18:00 14m 00s The Office You should at least explain why player must register. I guess it's because you have build your game on Drupal, and I think this is a very, very strange choice, and it should be possible to play as guest. Or at leas login via twitter/facebook/whatever, there is plugins for this, I think. <br/>Sorry, I really don't like registering new accounts, so I'll pass.
Apr 25 08:57:00 16h 39m Tiny Shards Not without problems, which were already mentioned by others, but rather lovely game. Enjoyed it. Not sure why, but ending felt underwhelming. Maybe there should be some dialogue between L and G, not just some text with rhetorical questions. Probably you didn't had time. <br/>It was hard to see some platforms in hard world, but maybe it was by design, since it is a hard world:) But, yeah, seems like game have some balance issues.
Apr 25 10:45:00 1h 48m Genesis Looks nice, I like visuals. <br/>Constantly spawning enemies do get tiresome after very soon. <br/>Probably, in would be better if I would only need to protect myself or only buildings. Otherwise it's a bit confusing. And it was unclear, what bombs/grass do. And I think survival is good as additional mode, but it's tricky to get it to work as basic game mode.
Apr 25 11:11:00 26m 00s doggone Lovely game. I like setting and mood. Visuals are nice. <br/>I think there should be some visual feedback for when you catch frisbee.
Apr 25 11:30:00 19m 00s Mineral Cities Interesting mechanics, but game is too slow, and I thought that controls was inverted. Like you rotating a planet but not flying around it.
Apr 25 14:16:00 2h 46m Enlargement Issues I really liked idea of changing player's size. <br/>There is no indication, how many potions do I have. <br/>And some jumps are tricky, controls does not feel right. <br/>And at one point I was out of potions, so I stuck in the corridor, and this was a gameover I guess. So, that was not a great moment. <br/>Anyway it's good for a first LD, keep on working. Good luck with making games and such!
Apr 25 15:25:00 1h 09m 6 Degrees of Sabotage Very much enjoyed it. One of the best games I've seen so far on current Ludum Dare. <br/>Very nice idea and execution.
Apr 25 15:56:00 31m 00s Soul Searchin' Very cool concept, but part under "Would this be answer to his Soul Search" was terribly frustrating, I could not beat it.
Apr 25 16:29:00 33m 00s Tiny Ranger Oh, another game for my silly collection "indie-games-that use-silhouette-visuals" <br/>http://tequibo.com/limbo-and-friends/
Apr 25 18:41:00 2h 12m Tiny Galaxy Interesting game. Amusingly enough I've done something similar - first person metroidvania in a cube world that is:) <br/>I had a problem in desert world - missed the chest and jumped down, so I had to die and start over after reading spoiler. And jump pads was not explained in game. <br/>And it was not clear that blocks on nuclear plant would kill me. So i stopped played there. <br/>It's an interesting game, but a bit too hard for my liking.
Apr 26 17:33:00 22h 52m ONLY US Very liked the premise and concept, graphics are ok, but loading times between screens(latest chrome win32) were terrible, and combined with grindy progression sapped my will to complete the game. <br/>And someone wrote something about music and sound - I did not heard anything.
Apr 26 17:57:00 24m 00s Oh Boy, Oh Boy Very cool mechanics. Needs balancing, progression, win condition and it will be a very interesting game.
Apr 26 18:24:00 27m 00s The Last Rainbow Very nice visuals and sound. Great feel. Mechanics is nice too. Shifting camera on game over is a bit annoying though.
Apr 27 14:49:00 20h 25m Robot in the Garden Game looks lovely.
Apr 28 10:02:00 19h 13m The Two of Us Very nice visuals and animation, but could not beat first boss. In my opinion it needs more work/balancing, right now it's just frustrating. <br/>Again, really like visual style.
Apr 28 16:57:00 6h 55m [Darkness Creeping] I liked idea that you chose, but there few problems. Game is just too dark. Camera bobbling is a bit too much, made me feel a bit nauseated. <br/>Though protagonist that can fall over and struggling with gravity is hilarious it is incredibly silly. I couldn't figure out what to do after I left the cell.
Apr 30 09:26:00 40h 29m Cylcubere Origins Clever and funny set up. <br/>Mouse challenge didn't worked for me nether. And pressing last option in "favorite geometry" question does nothing.
Apr 30 10:08:00 42m 00s Dude, where's my planet Beautiful visuals! <br/>I found it horribly hard to travel from one planet to another. I think character controls needs more work. <br/>But one of the nicest looking game on Ludum Dare.
Apr 30 10:45:00 37m 00s Tiny Flat For some reason I thought he could be lying about having a girlfriend. That would be sad, I guess. I liked how character talks to player, offering him/her a beverage, explaining things.
May 1 11:28:00 24h 43m Going Rogue Liked it very much. <br/>Would be nice to have some goal. <br/>Very neat how you made all those interactions - picking up tanks and buildings.
May 4 10:29:00 71h 01m Kumiho Very nice visual style, like the color palette. <br/>And game is fun. I had some trouble with teleport mechanics, was hard to predict, if I will teleport to safety or not. Maybe some kind of indication where you will go when you press direction key would help.
May 6 22:05:00 59h 36m Super Shotgun Showdown I liked enemy character designs - nazies are very recognizable, yet have so little pixels. <br/>I did not liked annoying low health sound and restarting from the beginning.
May 6 22:17:00 12m 00s Game With a Fantastic Title Very nice concept and sound, but controls need more work, felt slippery.
May 9 22:18:00 72h 01m gravity Very nice visuals and audio.
May 9 22:29:00 11m 00s Balance Funny and innovative enough, but too hard to control the ball. <br/>And it was very confusing and frustrating at first - it's was not clear that I'm controlling the ball so I thought that I control all land.
May 12 15:23:00 64h 54m Tinytanic Very funny, good looking, cool idea, but presentation is a bit confusing. It's not clear what's going on at start where there is a lot of characters on the screen. But I finished it.