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olkeencole

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TimestampSince previousGameolkeencole's comment
Apr 24 17:00:00 Delirium The core mechanics are solid. The first level was very good at introducing me to the gameplay without banging them over my head. It would be nice if the level design could become more intricate where I have to choose how I should get to the end goal. Each choice would have its own consequences depending on which potion was available. Overall a solid polished if short experience. Nice job!
Apr 25 20:12:00 27h 12m Snow Globe Kerfuffle Love how the theme is applied to the game ;) I like how the "space invaders" are trying to get out of the globe. Really like the curve effect. I thought it clever that you have to be careful with your ammo as you tend to do more damage to the globe then the enemies.
Apr 25 20:23:00 11m 00s eat, sleep, work I love the graphics. Definitely needs some instructions at the beginning. I recommend only having two digits for the timer as the milliseconds add more stress. Good job!
Apr 25 20:33:00 10m 00s The Tiny Gryphalope Great graphics! It can be a bit hard to know if you are hitting an enemy or not, and whether you are taking damage or not. If you sped the game up and aloud for evasive maneuvers, this would be awesome!
Apr 25 20:55:00 22m 00s Enlargement Issues The concept is great. Really like being able to traverse the home environment from two different perspectives. I think the core mechanic here has a lot of potential. You should continue to develop it. Try speeding up the shrink version and definitely fine tune those jumps. I look forward to seeing more of your games.
Apr 25 21:36:00 41m 00s Cricket in a Bottle The artwork looks great. I'm jealous! I liked how the game starts in the confines of the bottleneck looking out over the lush garden. When you are in the garden, the world becomes much bigger than you at first imagine, not only with the garden but also looking out into the lab as well. It was fun just jumping and looking around. I look forward to a fuller development of this project.
Apr 25 21:40:00 4m 00s Destroy the Alien Planet That was short! The visuals are great. Definitely hope you plan on continuing to develop this further.
Apr 25 21:46:00 6m 00s Gravity Force 3 Were those spaceships as big as the world? Very nice game. The balance is definitely nicely tuned. Some additional effects would give it extra kick. Perhaps some power ups?
Apr 25 21:55:00 9m 00s Invasion Of Tiny World Interesting gameplay. It's fun to see how far you can stretch the bot. Destroying the cities reminded me a bit of Rampage. It'd be cool if you came across intersections that allowed you to go a different different.
Apr 25 22:09:00 14m 00s Redbeard the Borrower I love the Borrowers. I was really hoping someone would do it for this theme. I wish we could have gone through cracks in the wall and stuff. Please please please scrap the Third Person Character camera script and use the MouseOrbit script instead. That little move would really help make your game much more enjoyable.
Apr 25 22:25:00 16m 00s Ant Run Fun little game. Having water droplets be lethal balls of death is awesome! Be cool if you had other dangers beside the water, such as hornets, beetles or even a lawnmower!
Apr 26 18:10:00 19h 45m Searching for Heaven This game was a lot of fun. I thought the controls were fairly intuitive except for the jumping. To make some of the jumps, you have to press space right when your not on the platform, which is not intuitive. I didn't know what to expect when I started playing, but the karma and character changing mechanic was really cool. I kept on playing just to see what else I could change into. The art might need some work, but I did like your rabbit animations. It seemed like you put more work into him than some of the others. Overall, very nice guys!
Apr 26 18:22:00 12m 00s Block Bros The graphics are nice and consistent. The walk animation is cute. It definitely didn't need to be so long as the gameplay doesn't change much. I think the relentless search is a good story. It just needs to be supplemented by additional puzzles or gameplay mechanic. Good first job though. Keep it up!
Apr 26 20:12:00 1h 50m DINO-CAB Fun little game. I'd recommend two slight changes: 1)the city might start out small so that getting around is easier at first and the city builds up over time so that it becomes harder 2) someway to control when you go into rampage mode. Overall, a very fun mechanic. Not enough destruction in the world :)
Apr 26 21:25:00 1h 13m Puny World Fun little demo. Needs a goal to be a game. The graphics are decent enough. I like the artillery perspective. Maybe if the spaceship was descending to earth and you had so much time to take out the force field generators and perhaps dodge the missiles from the earthlings. Good start though. Keep it up. You'll get there.
Apr 26 21:44:00 19m 00s Kumiho SCHMUPs and me go all the way back to galaga so this was definitely a treat. I love the art style, the teleport is brilliant, I love the enemies and animations. I really hope you make a standalone build. It'd be great to always have it available on my laptop.
Apr 26 21:57:00 13m 00s Our Small World Interesting little game. Definitely need to improve on the controls as they are not very intuitive and work out some z-sorting issues. Keep it up.
Apr 26 22:30:00 33m 00s Stellar Nurse Very fun game. It took me a bit to get the controls down, but really fun once you get started. It'd be cool if there was a depot station where you had to take the blocks rather than just having them disappear, and maybe have a money system where you could buy upgrades. But obviously it'll become a different game at that point, and what you have is very solid. Good job!
Apr 26 23:05:00 35m 00s Life in jar Fun relaxing game. I so wanted to explore the environment and wish I could have selected a guy and send him off to parts unknown (in the glass jar). Good story.
Apr 27 20:01:00 20h 56m The Tiny Green World The game fit in with the theme well, but I lost interest very quickly. It seems like there's only one rate to gain money, and that really limits the pace of the game when there's nothing to do but spend money.
Apr 27 20:10:00 9m 00s Let's Go Moon baller
Apr 28 02:43:00 6h 33m ONLY US Very fun! It's a very chill game where I can go at my own pace. I really like the pixel art.
Apr 28 03:16:00 33m 00s I Will Burn The Earth Down For You Some people just like to watch the world burn! Good job
Apr 28 03:37:00 21m 00s Housefly This was hilarious! Very well done. I had a fit of uncontrollable laughter when I first woke the guy up. The controls are smooth and well done. I enjoy the change in perspective when you go to an area of interest. The animation was also enjoyable. The only problem is that it was too short and I wanted more interactions. I hope you expand on this cuz it was really super fun and hilarious!
Apr 29 01:50:00 22h 13m Stranded Awesome retro game. Looking forward to the post Jam version.
Apr 29 02:21:00 31m 00s Niña Nueve Very nice game. I really liked how death was used as a mechanic to progress further in the game. I love the little details like the pixel particles, the level transitions, the snake like thing from Zelda. I go back and forth on the ball (pun intended) as I can't decide if I like it or hate it. I'd almost rather have a more direct approach to killing baddies, altho that would have meant different puzzle mechanics, which I did love. The end battle was intense! Great job!
Apr 29 03:02:00 41m 00s Colossal Creature crushes Tiny Town Fun little game. This is really well done. The visuals are great. It'd be cool if the background was moving to the give the impression that your moving. And then you could have buildings come into view and then we smash those too. Great job!
May 4 04:46:00 121h 44m Project Peace The concept is fun and the aesthetics are alright, but the game needs more conflict either with enemies of some sort or the environment itself. If not that than make the climbing more fun somehow. I felt like I could power through the entire game by holding right and up. When you introduced iron you had a really good opportunity to add some interesting climbing puzzles, but nothing really came of it. <br/>All that said, cute game, those little guys have spunk, and the idea of a giant landing on a tiny world is pretty cool, I just wish it were fleshed out a little more.
May 4 05:01:00 15m 00s Trash Sprite After trying many times to beat the first car section I tried again on lower settings and was able to get past that, but couldn't get past the second car section. Instant respawning / respawn points or a dash would fix this, I think. Ducking under the cars didn't seem to work also. <br/>Loved the idea behind this game, the character, the art and the presentation in general. The movement through the world could've been a little bit faster, but there's enough to soak in with this world that it's okay.
May 10 23:45:00 162h 44m To What a Mountain? Cute fun game of rampaging through the city. Fun references throughout