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aquasheep

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TimestampSince previousGameaquasheep's comment
Apr 24 13:52:00 Delirium It's a fun game, and I love the graphics and the mood. However, the controls should be a little better. I found myself getting stuck a lot because I couldn't jump properly. Raising the height of some of the blocks at jump points would help. With some tweaking on controls, could easily be four-five stars. Keep up the good work! :D
Apr 24 14:00:00 8m 00s Germ Buster Lol! I had fun! GJ
Apr 25 00:25:00 10h 25m Tiny Adventures In SPACE Entertaining! +1 <br/> <br/>Thoughts: <br/> <br/>1) A boost function would be nice because some asteroids were a little impossible to dodge at the slow speeds. <br/> <br/>2) SPACE BACON!!! <br/> <br/>3) Good start! Keep it up!
Apr 25 00:37:00 12m 00s Micro World Awesome! I got 97% and then died, and I liked it! <br/> <br/>Good theme, good music, simple, effective gameplay. <br/> <br/>Very well done!
Apr 25 00:47:00 10m 00s Cyberoid Good overall. Pretty fun. Difficult. <br/> <br/>An indicator for jetpack fuel would be good because it looked like it used some kind of charging mechanic whereby you can go higher if you wait longer (at least it seemed like it to me). <br/> <br/>I think there should be more space between the player and where the dudes spawn. It feels a little cramped. <br/> <br/>Good work overall! Carry on!
Apr 25 01:00:00 13m 00s Zombie Siege Hmm, could not get to run on Ubuntu 12.04 with either Open JDK 6, Sun Java 6, or Oracle Java 7. Not sure what the problem is.
Apr 25 01:15:00 15m 00s NANO M.D. No Linux 32-bit? :(
Apr 25 01:37:00 22m 00s Tiny Shipping Very unique game! I'm impressed! I like how you have to learn the geography of where everybody is, but I agree labels would help. <br/> <br/>I also really like how you have to micromanage your ships for efficiency, and overall the whole idea of Earth being tiny because of our global delivery system goes very nicely with the theme. <br/> <br/>Music, labels, and a little graphical spiffing up will make this game even better, but it's fun as it stands! Great job!
Apr 25 01:45:00 8m 00s Dimension Jumpers Excellent all around (except audio :p )! Very fun although I would shrink the collision radius of the small red-eyed dudes. As fast as they are, it's very difficult to get past them because they take up about twice as much space as it looks like. <br/> <br/>I look forward to seeing more of your stuff!!
Apr 25 09:39:00 7h 54m The Tiny World of Fiorella Awesome! That was extremely fun and well designed; I'm impressed you pulled that off in such a small amount of time. <br/> <br/>I was upset when I maxed out on strength and speed, but I sought out the boss and did my best... and then promptly got owned. <br/> <br/>However, excellent experience! I look forward to more games!
Apr 25 10:01:00 22m 00s Tiny Parallel Worlds I cannot start the web version either. Running Ubuntu 12.04 with Sun Java 1.6.0_31. No console output though. It looks like the applet initializes fine, but I simply can't click inside it to get started.
Apr 27 04:02:00 42h 01m Amoebae I like it! Well done! Good theme, simple game play. However, when you move the mouse rapidly, you morph into a huge amoeba and it becomes confusing where you actually are. <br/> <br/>Good stuff though, and it even had options! :D
Apr 27 04:15:00 13m 00s Naos Very nice! Loved the graphics, and the message of creativity and self-discovery was good too. Also, liked the drawing minigame as part of it. <br/> <br/>I look forward to more games from you in the future! You're helping advance the Art. +1
Apr 27 04:20:00 5m 00s TinyParts Cool game concept. I was a little lost as to what to do, but I liked the two different characters, and it has potential. <br/> <br/>Keep it up!
Apr 27 04:25:00 5m 00s The Tower of the Four Winds Nice! Well done! Keep developing!
Apr 28 04:49:00 24h 24m A Robot's Journey Sorry, web link to s3.staticvoidgames.com/games/ARJ/webStart.jnlp was broken. I tried a few variations on that, but couldn't come up with anything that worked.
Apr 28 04:56:00 7m 00s Tiny Artillery Nicely done! I especially like that the levels are destructible and that gravity really works. Very fun!
Apr 28 05:07:00 11m 00s Crashed on Minutiae Prime Awesome! The map generation is pretty sick, and the gameplay is cool although a little repetitive. Good stuff! <br/> <br/>:D
Apr 28 05:10:00 3m 00s Tiny World Thing I also had framerate problems with the web version, but from what I could play, it seemed pretty well done. Good concept to develop further!
Apr 28 05:38:00 28m 00s Land of Food Nice! Glad I'm not the only one who went text-based. Very fun, solid humor, and multiple endings/secret passages: awesome! I got two different endings; how many are there total?
May 2 02:28:00 92h 50m Tiny Failures Nicely done! Definitely innovative, fits the theme well. Good graphics and mood! I'd love to see this game develop more, and I'll still be trying to get past turn 30 in the meantime.
May 2 22:50:00 20h 22m The Small World of Professor Strange Excellent work! The game was pretty long, and the puzzles were good. The commands could be a little shorter/more general for easier play, but it was very entertaining! Great illustrations, and thanks for the SFW mode: it came in handy!
May 2 23:47:00 57m 00s "The best" CCG Cool game. I like the gameplay, although it took a while to figure out that each card was switching both players' positions. The interface could be a little cleaner (i.e. more space between goal and hand and make it clearer when you're discarding. I threw away my winning card :( <br/> <br/>Overall cool stuff. I think I want to play this with real cards.
May 6 01:18:00 73h 31m Recluse Nicely done! I couldn't seem to finish it because I ceased to be able to get anywhere despite numerous sprinting double jumps, collectibles found, and many, many deaths. However, EXCELLENT idea with the window size mechanic! I like.
May 6 01:39:00 21m 00s @kanye It was so immersive! I really felt like I was Kanye. Also, that jerk superman is a jerk.
May 6 19:40:00 18h 01m Atomsmash Awesome! Tried playing on 5x speed and got absolutely ROCKED, and I liked it! :D
May 8 22:16:00 50h 36m Colours in the Void Nicely done! I like the graphics, and I especially like how you made each level a different paradigm of arcade shooter (moving up, moving sideways, and free form). <br/> <br/>From what I could tell, playing this game is essentially like playing as Karma in LoL: you're always underpowered, your most powerful attack is hard as balls to coordinate, you're squishy, and you have an awesome time playing regardless!!! <br/> <br/>Good stuff!
May 11 13:43:00 63h 27m Super Shotgun Showdown Found this on indieDB and HAD to play it! It was pretty cool. Short and glitchy, but fun! Also hilarious and satisfying! +1
May 14 20:35:00 78h 52m ZUNZANDA Fun. Love the narration, and the concept is cool. What would be really neat for the future is if you took this idea and turned it into a tower defense game where you can build towers out different colored blocks and you build barricades for the jellies. Not that this game isn't awesome, just a thought for future work.