Foon → Ludum Dare Explorer → Users → Vilumpulump
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | RADAR LINE_ | jam | 309 | 3.74 | 3.24 | 3.69 | 4.28 | 4.18 | 3.79 | 2.13 | 3.95 |
Vilumpulump leaves an average of 12.0 feedback comments each event.
LD59 — Signal (12)
Checkers: Under the Radar by Placeholders 2026-04-22T12:41:21Z ♥ 1
It's so simple and so addictive. Great job.
Jim's Quest for Birthday present by Sobigdrasil 2026-04-22T08:49:49Z ♥ 2
Simple and easy to understand. Great visuals and audio. A cool summery, seaside vibe.
I see a lot of potential for development here. Maybe some chance encounters on the beach and chats with strangers, scaring away seagulls, picking up trash. Basically, there are tons of ways to spice up the main loop.
Great work.
RESCUE by Andrey Angaev 2026-04-21T19:11:02Z ♥ 4
The graphics and atmosphere are simply stunning-the art style is truly mesmerizing. A fantastic result, especially considering the tight deadline. The game really reminded me of Outer Wilds or the Xen world from Half-Life. Unfortunately, I’m stuck in the game because I don’t know what to do next; perhaps it would be worth adding hints for situations like this.
LEFT ON RED by Lenny Rudeberg 2026-04-21T19:05:25Z ♥ 2
Man, I'm terrible at bullet hell games XD The concept and atmosphere are great, but I felt like the difficulty curve was lacking-specifically, there wasn't enough progression. Because of that, the first few minutes of gameplay were a real struggle, with me constantly having to restart. It also wasn’t entirely clear when I could enter messages, since I constantly had to take my eyes off dodging just to see what the signal was.
Hijack Waves by JuanRod707 2026-04-21T18:57:39Z ♥ 2
The visuals and interpretation of the theme are really nice. It was a bit annoying that I couldn't do anything about a rocket that had already been launched, which made me feel frustrated (or maybe I just didn't understand something). But the idea and execution are really good.
Echo Escape by Shlolo 2026-04-21T18:43:13Z ♥ 1
Nice visuals and a lot of potential for a horror roguelike like this. Keep it up!
Plume Tactics by WeirdBitGames 2026-04-21T18:01:27Z ♥ 2
I got a little lost in all the GIFs on the itch.io page XD
It has a really nice style-it’s amazing how you managed to pull this off in such a short time. You should definitely finish your project, it looks great.
Mixed Signals (using DOD) by GideonGriebenow 2026-04-21T17:58:15Z ♥ 2
This is an interesting visualization that fits the theme well. I see a lot of potential here for automation or for creating an algorithm to handle rotations and data transmission. This would probably be a good direction to explore, where, as the game progresses through later levels, some actions could be configured automatically rather than switched manually.
Signal takeover by The Stage Hand 2026-04-21T17:54:02Z ♥ 0
What an unexpected melodic twist XD
Taos Research Project by YogurtTheHorse 2026-04-21T17:47:25Z ♥ 1
The design is really nice, and it’s an interesting concept. I definitely noticed a sharp spike in my income when I figured out to point the large antennas at each other, which allowed me to buy all the upgrades in the store in literally less than a minute. It also wasn’t very obvious to me that you can rotate the map by right-clicking in the PC version; I figured that out too late. Be sure to finish this prototype-it’s a great idea.
Purush by Art143256 2026-04-21T08:06:12Z ♥ 0
The game is currently unplayable both here and on itch.io. The archive seems to be corrupted or incomplete, it looks like you’re missing some build dependencies. Make sure to pack the entire contents of your Builds folder into the archive.
The Red Watcher by FoxEcho 2026-04-21T07:49:31Z ♥ 1
Interesting twist on the clicker genre, very unique! Between the cool art style and the gameplay, I was stuck playing for at least 5 minutes.
The interface has some clear issues, especially with buttons and upgrades being a bit confusing. Otherwise, solid work - make sure to see this project through!