FoonLudum Dare ExplorerUsers → tversteeg

tversteeg

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveFermi Paradoxcompo2623.713.623.153.243.471.002.204.00

Performance over time

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Fun vs Overall

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Mood vs Overall

Comments by tversteeg

LD46 — Keep it alive

Keep, Calm! by Maniulo 2020-04-20T09:35:45Z

Amazing graphics and concept! Love how you embedded the controls in the castle. Controls need some more balancing though. This game makes me want to make my next game with vector art as well :)

I'm creating a [similar themed (open source) game](https://github.com/tversteeg/castle-game), but I would love to redo the pixel art I have now in your style!

Spirit of Resistance by arzi 2020-04-21T09:06:25Z

Love everything about it! The pretty graphics, cool political theme and the minesweeper gameplay.

Solais by dragonxvi 2020-04-19T22:44:14Z

Wow this game is gorgeous!

Slightly Agitated Road by tayl1r 2020-04-19T16:49:07Z

Very pretty and nice unique gameplay. I feel like the explosions are a bit too big though, they tend to occlude the enemy cars.

The Hum by NoahRo 2020-04-22T08:37:41Z

Another Rust game, awesome! The game runs very smooth even at fullscreen on my 4K screen.

Really dig the atmosphere and the sound design.

Don't Lose Familiar by justalocalhero 2020-04-20T09:31:37Z

It was hard to understand what to do in this game, some game design elements could've been communicated more clearly. Otherwise, a nice game, I like the art style!

The Last Ship by FedorL 2020-04-22T08:41:37Z

A game by the creator of the miniquad library, awesome!

Fermi Paradox by tversteeg 2020-04-18T15:19:08Z

Hi, I didn't mean to publish it as a final state. It's still a work in progress. I've added instructions on how to play to the website.

Fermi Paradox by tversteeg 2020-04-18T19:07:50Z

~~@guille at the moment you have to refresh the page or restart the application. A proper restart is still on my TODO list.~~ This comment was placed while still developing the game.

Fermi Paradox by tversteeg 2020-04-19T09:50:38Z

@guille I've implemented the restart mechanism when you lose. @gaspar-laprida I've added a planet but it's not the prettiest thing, no idea how to procedurally generate something good-looking.

Fermi Paradox by tversteeg 2020-04-19T13:25:26Z

@plantleaf the first couple of versions of this game had a keyboard as a control for the mouse. I found that it was too hard to control the paddle with the same reaction speed as with the mouse. Also using a keyboard doesn't allow people on phones and tablets to play the game as well.

Fermi Paradox by tversteeg 2020-04-20T08:17:29Z

@sayumeki I understand how you feel about the shop, I tried to make the first couple of levels a sort of taste of what enemies you will encounter, after level 4 the levels suddenly get a lot longer and harder. I also try to didn't ramp up the difficulty immediately too soon to allow more casual players to enjoy the game as well.