Impatient Patients by Ryfi 2018-12-04T02:49:52Z
I love the A Coast to Coast Production part. I understand what that means.
Foon → Ludum Dare Explorer → Users → Starr_Fighter05
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Zombie, M.D. | jam | 1306 | 2.86 | 2.58 | 2.88 | 3.40 | 3.00 | 2.60 | 2.64 | |
| 2018 | 43 | Sacrifices must be made | Cargo Sacrifice | jam | 2.25 |
I love the A Coast to Coast Production part. I understand what that means.
I liked it a lot! It was very funny.
Odd. I will look into that. Sorry. Just wondering did you run through the installer fully? I might add a download without the installer as well.
I opened the game without the installer and it had the same problem. I am trying to rebuild I and upload a WebGL, Windows, and Mac.
and I will*
Good game! Could use a settings menu for changing the sensitivity of the mouse, but other than that it was good! Also some sort of hit detection on enemies like a small puff when hit.
Really fun game! Its a bit unintuitive to learn the controls. A simple tutorial level would help. Also maybe making the interact a key like "E" and making the power select the up/down keys, since I occasionally pressed "X" instead of "S" when trying to switch powers. Other than that it is a great concept!
@bottled-up-dark-peace yeah just fixed that! Forgot about it lol
@pat-cleaver Thanks! Yeah definitely have some work to do for it.
@mira Yeah. I'm going to release an update for those who want a better experience (with a disclaimer saying only to vote on the old version of course)
@boykala Thanks! I didn’t have much time to play test the game after I made it since I ended up making it in its entirety on the last day of the jam. My previous idea had failed me and was going nowhere, so I restarted. Anyway I’m going to do some testing and switching up of camera position and the gathering bottles system. I had originally wanted to have to make the player brew potions that would take time before you could use them, but I simply didn’t have time. I might develop the game I to a fully fledged game, but who knows.
@hamdogu Thanks! Yeah I didn't really have a playtest phase (something I will definitely have next jam), so there are several things that could use some changing. Thanks for the review though.
@tianmaru Yeah it's a rushed game honestly. Going to take some work to make it better. Weird... I need to check for the collisions.
@ratstail91 You throw them at the zombies to cure them.
@arthur-mairs Thanks lol!
@matt-rice Thanks! I ran out of time for music, but I might add some in the future. Yeah the mechanics need refinement, and I've already started implementing grabbing bottles from the top of the table.
@beebster-games What exactly do you mean by timers? Also there is only the one main level. Might add more in the future.
@bastilo In the current version you have to stand at the bottom of the table. As I said earlier I've changed this.
@elysiagriffin thanks for playing it and for having a platform to show off the great games that come out of LD! Can’t wait for the next jam!
@burnsdesigns Yeah it's definitely not a finished product. This is the first jam I participated in where I actually knew what I was doing (at least somewhat), and I still have a lot to learn. This is also the first game I've released, and obviously I knew it wasn't going to be great. Still had fun learning and improving my skills though. Not really sure if I'll continue it or not, but I'm definitely going to try my hand at making an actual game, instead of a bunch of small prototypes and failed projects.
This game is amazing! Every aspect of it is fun! A leaderboard would be nice though. Add some more levels, maybe powerups or multiplayer, and I'd buy it on steam in a heartbeat.
Its like playing pool, but shooting zombies
Here is my current highest score: 18295.png
@faceless yeah I noticed that too. It even sometimes showed it bouncing off the player, which obviously doesn't happen
@sagiii yeah those tips are useful, but I actually run around on purpose. I'm constantly pressing WASD to get the zombies to move fast because I like the faster play style. I only ever stop moving if there are two zombies on either side of me and I need to slow down to hit both, or if the berserk mode isn't active and I need to time my shots. Though berserk is active like 75% of the time for me.
There. Beat my old score. 32685.png
@sagiii I’m shocked I managed to get that far myself!
@sagiii It seems the link is either invalid or expired! Would love to join it though. My username is Starr_Fighter#3065 on discord if you want to send it there.
Nvm found the link on the game description.
Really great game! Lots of fun! I'm pretty bad at it though lol.
Love the game! Its really nice and polished. The audio is great!
Love the game idea! Works really well! Occasionally the towers wouldnt shoot at enemies, and a UI warning saying there are new enemies in another path would be good, but other than that it was really fun!