Star Drill by tinymagus 2012-04-23T06:34:00
This is so cool! I like what you were able to do with just single pixels. Overall fun to play and innovative.
Foon → Ludum Dare Explorer → Users → spacerumpus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 23 | Tiny World | Fuseglow | compo | 642 | 2.65 | 2.13 | 2.91 | 2.00 | 2.74 | 1.00 | 2.45 | 2.80 | 37 |
This is so cool! I like what you were able to do with just single pixels. Overall fun to play and innovative.
Excellent Game! 3d objects, nifty mechanic, strong theme interpretation.
I played this for quite awhile and it is the first game I have reviewed where i "lost myself" and was fully intent on the gameplay. I think the seeker viruses were a great feature.
Lots of fun dolan! I enjoyed this one a lot. Felt quite polished for the 48 hrs, and I enjoyed the combination mechanic.
Fun! I had to update love, but then it worked great. I like the gravity effect -- i'm assuming the blue dot is supposed to be a planet? Anyway, amusing story bits, cool music, fun gameplay. Well done.
Cool gameplay overall. The walljump worked pretty well although at times it would stutter or clip a bit. I think this is a job well done considering the 20 hrs.
Thanks for your thoughts, everyone. It has been an inspiring experience for me to say the least. I will consider developing this into a full length web game but i can't make any guarantees as I have my main focus already devoted to a game project in the foreseeable future.
Anyway, I love that anyone can make a game. In 48 hours. Keep being awesome Ludum Dare.
Cool concept! I liked using the shrink gun. As others have noted, the box growing / shrinking kind of had issues if it was pushed against a wall.
This game reminds me a bit of tiny wings.
I like these color choices and the diagonals look quite nice and new.
I think the mechanic works well but it would be even more fun if you could glide on regular jumps and not just between level areas.
nice work.
Seems like a cool concept. I like the tile mechanics and looping edges. I too got stuck on the second ice puzzle. How to get the box out from against the edge? I tried shooting myself into it.
neat! I like the two mechanics you have going here. I tried to capture planets after cruising around with the planet thruster but couldnt seem to do it. On another playthrough i was close to planets at the beginning and could capture them right away. Cool concept, but maybe a handy reminder of the controls would be useful? Also, the background's lack of detail meant it was hard to get oriented but i suppose the X/Y solves this.
Cool game.
This is a cool concept, but a little explanation, as simple as a title for the different shape critters could help a lot.
Also, I'm not sure if I like or dislike the lack of a clear objective.
Overall, nice work. It was interesting to see the interactions the critters had.
Overall, a fun play. It crashed each time I died and It was tricky to aim / attack with the melee characters. Very impressive for the time given.
Hmm, looks like a cool idea but I'm seconding Beanalby.I couldn't read the guide online, and clicking the guide button in game sends me online? Not sure where to read how to play.
The game works to place buildings for the most part, but I pressed 7 and got an error.
Could be cool but it seems like it needs more work.
Maybe i'm missing something, but i can only seem to jump up and move around, but not enough to get to the next planet? Also, it seems like i could run into the main yellow planet rather easily from an edge. Could be neat, but i cant seem to accomplish the objective.