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otherwards

Games

YearLDThemeGameDivisionRankOvFuInThHuMo
202557Depths👥Blurbljam8542.602.444.183.572.002.41

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by otherwards

LD57 — Depths

The Signal by joewan 2025-04-08T22:38:54Z

The atmosphere here is so good! The intro narration, the sound design, and the lighting are all spot on!

Only downside is I found it hard to play as the character moved a little too slow for my taste. I got sent right back to the start after dying and didn't have the patience to walk back to where I was. :sweat_smile:

Call from the depths by pitivie 2025-04-08T21:59:50Z

Damn this rocks. It's like if they made Mortol for the Super Nintendo. I got stuck pretty quickly with keyboard controls, but I will absolutely come back & play more of this later with a controller.

P8-Sweeper by Christian Zommerfelds 2025-04-08T17:53:59Z

I really like this game! I like the more focused take on minesweeper, where I don't have to clear the whole board. Audio is really good too.

I did run into some counters that felt wrong. E.g. in this case both the counters showed 1 rather than 1.5

``` --------- | * | 1 | --------- | * | 1 | --------- ```

Lyfe – Rhythm Meets Dungeon by Hypersomnia 2025-04-08T22:46:44Z

Woowwww this art style. I love it! Super original.

Gameplay wise I wanted a little bit more space to see what was coming, as I think it was slightly too hard as-is, but hey, I got rank B and I'm happy enough with that.

Airman57 by Prvaak 2025-04-08T22:25:43Z

This was fun! It was pretty hard. Best I did "normally" was about 250m, and then I saw the comment about just going round so I did that. Very nearly crashed into the space station at the end which was pretty funny.

I sort of want the stars in the background to sparkle and shine a little bit. I'd also really like some visual feedback when the ship hits an asteroid. Like a lil screenshake or something maybe?

Don't wake him up by dithom 2025-04-08T17:33:17Z

Nicely made game! Very polished considering the time limit. Enjoyed the few goes I had on it. Main bit of feedback: there's not enough visual feedback when hitting a wall. I was playing with audio off initially and couldn't work out why I kept failing. I think some of the collision detection is a little off too - depending on where you click certain objects you seem to be essentially guaranteed to hit a wall immediately.