FoonLudum Dare ExplorerLD57 → Don't wake him up

Don't wake him up

By dithom

View on ldjam.com

CategoryRankScoreCount
Overall1094.0129
Fun404.1829
Innovation804.0128
Theme6413.2828
Graphics5003.5129
Humor1003.8129
Mood3903.6427

Comments

threegoldeneggs 2025-04-08 03:09

Very fun, and I love the concept! I stole the TVs first of course. My high score was 3690.

norb 2025-04-08 05:27

Very nicely executed idea! Love the graphics and the eye for detail. Really can see the potential for more levels with this game idea!

thisisspy 2025-04-08 08:30

Very fun and cool concept! Would be awesome if there were more levels with each one getting bigger with tighter corridors

mremmele 2025-04-08 08:33

Really nice game! It reminded me of that mission in GTA: San Andreas where you have to steal weaponry from a general—loved that vibe. Great use of the theme too. Excellent work overall! One small note: I was a bit confused at first by the look of the carpets—they had the same contrast as other elements, so at first, I mistook them for obstacles.

halfdanthevillain 2025-04-08 08:33

Good game! Creative take on the theme, and nice art for the different screens :smiley: Scored 2960 the second time, first try i was to slow of a thief to get away.

mineiwik 2025-04-08 12:41

Cool idea and great gameplay - nicely done! (Scored 5420)

xwilq 2025-04-08 12:52

What an amazing idea and a clever use of the theme! I could see this being a mobile game with many different levels and layouts. Amazing job for a first game!

d-omino 2025-04-08 17:22

wow, that's actually a remake of that mission from GTA: San Andreas. I really liked that one, nice to see smth new in that field.

croxx 2025-04-08 17:27

fun game, i stole everything for second time

otherwards 2025-04-08 17:33

Nicely made game! Very polished considering the time limit. Enjoyed the few goes I had on it. Main bit of feedback: there's not enough visual feedback when hitting a wall. I was playing with audio off initially and couldn't work out why I kept failing. I think some of the collision detection is a little off too - depending on where you click certain objects you seem to be essentially guaranteed to hit a wall immediately.

logovostudio 2025-04-08 18:10

Idea very cool, and gameplay funny)

matthewdrake 2025-04-08 19:39

Really solid game jam entry, I don't think I've ever seen a game quite like this (though I can see by the comments one existed before.) Really enjoyed trying to plan the order to do things in, especially considering the time limit and needing to clear paths for larger items.

mortusnegati 2025-04-08 19:43

I got 3960 on my second attempt. I noticed a trick. You can stack objects and then they stay together? Nice touch. Not too useful with the tight doors though.

polymathld 2025-04-08 19:47

Great concept, and you tuned the difficulty just right. Had a lot of fun retrying until I was able to steal everything at 7:27am. Really good main menu art here, by the way!

oinkle 2025-04-08 19:54

Very fun! I like the theme of depth as in sleep. I played a few times and after my last attempt noticed that items can stack, love it!

cocodayo 2025-04-08 20:00

Fun little game and cute art. Love how it feels overall ^^

ruruie 2025-04-08 20:22

Surprisingly fun!

You seem to be able to clip items into the wall via the side of the doorway.

ybzpp 2025-04-08 20:38

Воровская жизнь нелегкая))) Игра топ!)

xpoho 2025-04-09 06:22

изображение_2025-04-09_132143821.png

Hey, it is good start! Nice mechanic and gameplay! ^_^

jhax 2025-04-09 13:16

Cool concept, really messed up my first attempt in a classic hubris filled "well, this looks pretty easy!" Subsequent attempts were a bit more measured :smile:

hexstart 2025-04-18 08:04

Simple, but fun and well realized idea. The only thing I'd maybe add, would be that if you hovered over an object, it would show its value - so that you could easily check which items are worth the effort.

texugo 2025-04-25 00:28

Really nice and fun game! Tried multiple times to see how much money I could make before he woke up.