Harvest Goddess by yetanother 2023-01-27T17:22:43Z
I the graphics are super clean and I ADORE the geometric style you went with! Difficult game but still enjoyable, nice job!
Foon → Ludum Dare Explorer → Users → Natiki
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Slamazon | jam | ||||||||||
| 2023 | 52 | Harvest | Graveyard Shift | jam | 519 | 3.32 | 3.17 | 2.87 | 3.65 | 3.82 | 3.39 | 2.61 | 3.47 |
I the graphics are super clean and I ADORE the geometric style you went with! Difficult game but still enjoyable, nice job!
Super fun to play! A lot of replay value with the leaderboard and different difficulties The artwork and UI is super clean as well!
The audio for this is perfect, I love the voices (especially lil' dude, they're addicting to listen too lol)!
Love it, super simple but fun regardless! "Nice cut!"
I love the concept, art, and the story! Awesome job!
I had a difficult time playing but still had fun. I think I had such a hard time cause I got distracted by the guy... he's just so perfect theguy.giftheguy.giftheguy.gif
I found the camera shift in the sheds and barns to be a bit disorientating and I got a bit stuck sometimes because I couldn't see my character but otherwise, I loved it! The graphics were great and I loved the style you went with! (Also enjoyed the use of the Wilhelm Scream and the dancing at the end was great touch!)
I enjoy the mechanic and being able to see other players interact in the world is super cool! My only suggestion would be lowering the activity time slightly and giving the water a bit more texture than just a blue square, otherwise lovely game!
Love the concept of making our own ammo. I found it a bit difficult trying to move while pressing E to harvest, I think having the RMB control both the planting and harvesting would've be nice!
I really liked how you used traditional art for the graphics and the music was good! I was able to figure out how to water the crops but not how to harvest them when they were ready so, like ThorPalsson suggested above, including the controls somewhere would be awesome. Other than that though good job!
I saw the name and immediately clicked to play, super clever name! I made it my goal to try and destroy all the civilizations and this was the best I could do! soclose.png It's a fun game I just wish it was a bit longer!
stuck.pngHad an issue where the harvester got stuck and I needed to restart the game to fix it. Other than that though, I ran into no further issues and liked the game!
I literally jumped when I saw the monster the first time because it caught me off guard lol! Only issue was I could not find where the exit was so like the above suggestion maybe spawn the player there or maybe even add an arrow pointing towards it once you harvest a mushroom! Otherwise, great game! I loved the character designs and the border really gave it a claustrophobic feel!
@dkdwrek: I went to check out your game and you weren't kidding! Similar minds think alike lol
@hawkin Funnily enough the game originally was going to be about sucking ghosts into a vacuum, but I decided to scrap it because I felt it was too similar to Luigi's Mansion haha! But I do think having a second ability like that would've been cool to add!
@almost I was planning on having ghosts fade in and out when spawning and despawning but ran out of time! I agree that adding that small visual feedback would've really helped the game!
I might actually revisit the game later to add those suggestions so thank you all for the feedback!
@hayricakir Yeah that would fix the issue! I ended up learning that 3 days after the Jam in class which was unfortunate timing cause it's a super simple fix in Unreal Engine 5, I just didn't know it yet! Thank you for the advice, I'll have to look at your entry when I find time!
@profan The ghosts have a detection range which would make the ghosts run away when the player enters it. It's a bit finnicky though as the ghosts sometimes stop even when the player is in their range/not move at all BUT I think the bug actually works in favour for the game because if the ghosts didn't stop it would be much harder to harvest them! (At least that's what I like to tell myself lol!) Thank you!!
@zimny11 I had drawn up different ghost concepts when planning the game such as: A woman as the standard base ghost, A 'jock' which would take multiple hits and was faster but worth more points, And a granny which would be slower but worth less points. Sadly, I ended up cutting them to save time (cause the art would've taken too long to make)! I'll be sure to add them back when I revisit the game though because I agree that there needs to be some more variety. Thank you for the advice!
Lastly, thank you everyone for all the advice and feedback!! I'm looking forward to the next Ludum Dare! :)
I adore this game; I just wish there was a way to hold down the sell button! I feel like I needed an auto clicker in order to get through the game lol
Loved the atmosphere and the limited vision: I kept turning around after every hit to check if I was safe lol!