The Signal by joewan 2025-04-09T18:20:50Z
Really fun! You had me trying to bruteforce that locker for way too long haha. The lighting is so good, you had me checking EVERY corner multiple times lol.
Some really minor technical feedback:
1) there's a "clip" sound when the atmosphere background SFX loops (pretty common), so it would've been better to make that loop longer to avoid how frequent that "clip" artifact happens (a "better" solution would be to fade out the sound in the loop so when it restarts, it would end up fading in instead of starting the sample at a high amplitude, which causes that 'clip').
2) when the first enemy spawns, there's a hitch for loading resources. Could be because the audio asset is being loaded on demand - should having settings to have it Preload to reduce that hitch.
Great job!!