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MixedLetters

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Magic Minerjam8553.453.523.023.353.753.053.443.36

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MixedLetters

LD49 — Unstable

Bling! by kuro 2021-10-18T05:02:18Z

Will say that I wasn't sure how this fit the theme, but the overall design of it was really cool. And glad to see you have interest and a plan to continue it, because this concept is one I can definitely see being a smash hit if polished. Very cool way of having a 'card game' fighter that still felt dynamic and like you were actually still 'fighting' the battle yourself, having to make continual decision instead of just strictly playing cards. Can definitely see further iterations of this with more cards like the dodge mechanic card being really cool, and I wish you the best in making this even better going forward!

The Mines by Izzo 2021-10-18T04:06:09Z

I walked in, broke the first rock, then tried to continue to dig. I remade the first rock, then broke it again, then remade it, then re-rebroke it again. I did this until the lantern fuel ran out, then I hit ESC XD. A neat concept though, clear it wasn't given the time to properly get fully fleshed out, but thems the breaks when it comes to these things XD still decent textures and visuals.

The Three Goblin Problem by pfs 2021-10-18T03:44:25Z

Could not figure out how to make any real progress for the life of me, feel the amount the goblins tip just from walking could be turned down immensely. Very cool concept though, and it's clear a lot of care and passion was put into this from an artistic stand point. Well done in all fields but the movement I say XD.

Toy Tactics by JoeShanahan 2021-10-18T04:19:16Z

About the only 'issue' I have with the game is that it only just barely touches on the theme for me. Having just 'some things in the world are able to be destroyed/fall over' seems to be just barely pushing past the passable line, BUT. Like, this game is to much of a gem to harp on that any more than that. Artistic style is great, the levels even in the jam version are really fun to just muck around with, and figuring out what the different weapons do is just great. Really elicits the feeling of being a little kid and just playing with your little army men, and I just adore it. Incredibly well done. (ohh, and the main theme is a jam as well, and doesn't really get old.)

Unstable Mind by PashaLoban 2021-10-18T02:26:08Z

The lack of contrast between the shading on the walls made it near impossible for me to really see what I was doing. I tried a couple of times to get my bearings but the lack of any real time to do so didn't help either. Very rapidly felt motion sick and I wasn't even in VR XD. It was a cool concept though, I think an 'introductory level' with the light on to allow for a bit more exploration would help this leagues. Allow for a bit more 'memorization' to take place instead of just literal stumbling around in the dark before near insta death. But again, quality concept, feel this could definitely be fleshed out into a full fledged game!

Sacrament of Alchemists by MachaonOrientis 2021-10-18T03:55:53Z

The lizard was a bit unruly at times and tended to 'slide' around a lot, also being unable to change the colors yourself as the player and having to wait was annoying at times (more specifically toward the end, when I kept getting a bad pattern that wouldn't even let me progress as it would tell me to go blue right after the red plate and you couldn't make that jump). BUT, regardless, I found it entertaining. It had a good bit of charm and the concept was a good one.