FoonLudum Dare ExplorerUsers → Mattias Cibien

Mattias Cibien

Games

YearLDThemeGameDivisionRankOvFuInThHuMo
201945Start with nothing👥Fearless Islandsjam3.202.622.452.542.503.08

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by Mattias Cibien

LD45 — Start with nothing

This Is The Police by Geckoo1337 2019-10-08T14:20:21Z

A nice experience. In the beginning I thought the choices were quite obvious but that changed when going forward. The graphics were cool and intuitive. Just some grammar here and there but it did not ruin the experince at all (who would care about grammar in a "immediate death situation" :) ?)

The Alpaca Tales by jan5366x 2019-10-08T14:04:05Z

I agree with other comments explained here. It is quite difficult to understand what we should do.

In my opinion you definetely hit the theme as you start with nothing. What I ask is why giving me the choice of armor and sword if they are not needed?

Anyway I still think that the game has potential. Just needs some tweaking here and there.

Keep up the good work.

The Alpaca Tales by jan5366x 2019-10-08T14:22:40Z

@jan5366x I understand that. The timeframe is very restrictive, especially when you do the graphics by yourself. Anyway progression seem quite fine when you start to grasp the mechanics.

TwoFiveFive by mediyaz 2019-10-24T05:46:49Z

Very nice idea. Simple and effective.

HEARTSCAPE by ZakAmana 2019-10-11T12:31:10Z

Wonderful game and nice graphics. Really liked playing it!

Dungeon of Souls by GullynGames 2019-10-24T05:42:20Z

Very nice gameplay. Kudos for doing it in plain JS. 👍

Fearless Islands by Mattias Cibien 2019-10-08T18:34:32Z

Thanks everybody for the feedback, in particular to @antti-haavikko for the detailed description. We will surely provide some fixes to that. Reading descrptions with a clearer mind surely helps finding mistakes and we will definitely improve them (not sure if they can count as a bug-fix for the jam, though).

We will likely write a postmortem when the voting period ends to tell our story in developing the game.

Anyway, thank you all for all the feedback. This means a lot to us and will help us plan the next phase of the game accordingly.

You can also post suggestions, bugs and question on the official community on itch. We will be glad to have everyone on board: https://codinggeronimo.itch.io/fearless-islands/community

@antti-haavikko: for the treant fight we suggest that you keep dodging and defend until you get an attack that can inflict more than a total of 4 dmg.

A quick explaination: defending will reduce the damage inflicted by the enemy while evading will prevent all damage. Both of them must succeed in order to obtain the effect. They do not stack though as the card is accounted only for the given round.

Fearless Islands by Mattias Cibien 2019-10-08T18:58:38Z

@antti-haavikko: if you fail evasion instead of zeroing damage you get more damage.

Fearless Islands by Mattias Cibien 2019-10-09T12:59:50Z

@andori-paic: it should fit the theme as you start only using your own bare hands in the first combat and you start to get equipment only after the first fight.

Fearless Islands by Mattias Cibien 2019-10-15T08:29:19Z

Thanks @geckoo1337 and @tommyflower. We will definetely investigat more in user friendliness for the next release. We received a lot of feedback on this and therefore we will surely try to make a more pleasant experience.

Fearless Islands by Mattias Cibien 2019-10-26T10:13:42Z

Can you post the error on the official forum https://codinggeronimo.itch.io/fearless-islands alongside the specs of your laptop?

RGB Zero by BoneVolt 2019-10-08T13:54:49Z

Fantastic game. Found a bit difficult to understand how to beat the boss. Fantastic idea anyway!

Robo-Parto by Vaibho 2019-10-11T07:11:29Z

Nice starting idea and very nice graphics. Gameplay needs a bit tweaking (the first hole in the level proved quite challenging). Also when falling down in the first hole you get directly to he Red Army boss: I think this is a bug.