FoonLudum Dare ExplorerUsers → KubikZ

KubikZ

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202352Harvest👥Overroastedextra
202251Every 10 seconds👥Estolecjam3.002.503.004.004.003.00
202149Unstable👥They need attentionjam9873.343.033.312.963.723.654.12
202148Deeper and deeper👥Power Station Betajam14783.182.973.062.643.373.033.23
202046Keep it alive👥Pandonteusjam21583.022.663.092.903.523.273.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by KubikZ

LD49 — Unstable

Coffin Run by epicureanistik 2021-10-10T18:26:34Z

I finally finished a game, and I have to say some real OG had made this. Despite the fire of frustration in my head, I was able to finish the game. If someone with a gun said that I have to play this again, I would say, pull the trigger and throw me into that coffin. But really, that was a real fun game to play.

They need attention by Dock Frankenstein 2021-10-10T20:38:30Z

@samuel-hollywood-summers Hi, thanks for your feedback! So, answering your first concern, we actually thought that it would be a bit ambiguous. Although, if the attractions would, e.g., grunt, they would be much easier to stop. Also, you would kinda ruin the mystery that way. For the sounds that communicate with the player, you mentioned that there was more effort put into ambient sound effects than into the actual sound effects. Ironically, my friend Dock was supposedly sitting for like 20 minutes in the basement to record them, when I, for the main theme, sat down behind a keyboard for a minute or two. Also, sfx was quieter than the music, as the audio manager didn't want to cooperate with us (especially with me) in the last hours of the jam. As for our team, if I'm not mistaken, my previously mentioned friend dev, Dock, has updated the LD site by adding credits and tools used. In a nutshell though, Dock was the lead developer, who did level design, the sfx, and coded things like AI and some level stuff. Jaworz was responsible for all kinds of visual work and art. Lastly, I mostly coded mechanics and accidentally made the main music theme. Again, thanks for playing. It means a lot to us!

Unstable Volcano by Itskdog 2021-10-10T19:05:43Z

I think that's the best game on ld so far! I was getting a good chuckle every time I heard the voice, love that voice and . Although I was strongly impressed with villager selecting system, it could be (just slightly) improved. I don't like the default Unity buttons and sliders, but I guess that's a trade-off for a fantastic gameplay. I had a ton of fun playing that game, huge thanks for making it!

Jump Goat by 0x746564 2021-10-10T17:58:57Z

That's some nice and cute game! Although, the movement is little bit too smooth, maybe that's just for me. Also it would be nicer if the goat was turning the way you're heading. Despite all of this, great job on the game!

Unstable Valley by ericbomb 2021-10-10T17:46:22Z

Okay, first of all, thank you for making that game! I had a lot of fun with this one. I'd say I'm an audiophile, so I love the idea of an audio game. You made me actually grab a piece of paper and think of some tactics, although I've ended up "brutefocing" the first level by quickly sending loads of villagers to all areas. I consider this game to be a bit difficult, maybe because of my poor imagination; I couldn't remember all the stuff from readme file and had to look it up every few seconds. I managed to pass the first level, so I guess that's a plus. Furthermore, I would say that resource informing was a bit ambiguous at first. Lastly, I'm not sure if it is a bug or a feature (lol), but when going back to main menu with escape button, the background audio doubles and overlaps.

Broken Planet by quasar098 2021-10-10T19:13:10Z

The game is okay, really liked the concept, very simple. A little bit too simple though, I would add something to it.

LD51 — Every 10 seconds

Just fly around shoot rocket i guess by dimaswift 2022-10-05T12:31:05Z

Having finished Ludum Dare 51, I finally fulfilled my will to destroy and break stuff thanks to Your game. I had a lot of fun with it, and it definitely fits the theme. The gameplay maybe is in fact a little bit dull, but with this amount of explosions I can't really complain. I have to say that the graphics are just splendid. One last thing, I'm not sure if the clipping of the sound effects really fits the vibe of that game, but maybe it was an unintentional thing and I'm just crazy about details. But overall it was fun!