FoonLudum Dare ExplorerUsers → kakhoofd

kakhoofd

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMoCo
201328You Only Get OneAwarenessjam4592.561.472.442.783.112.693.1332

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by kakhoofd

LD28 — You Only Get One

Zombie Mall by DaveSilver 2013-12-17T08:34:00

It's hard as nails, but I like that!
My issues however, are the same as already commented, but there is potential for a fun game. If you decide to continue developing this, try something with lighting and shadows(unlit hallways, lightning/thunder outside, flashlights, torches), I believe that would make a huge difference already.

Point&Click Concept by joekinglake 2013-12-17T08:54:00

good atmosphere, nice music. But as said, does feel a wee bit short. Overall really like the style

No Way Out by Eniko 2013-12-18T09:27:00

Near the end, I started feeling really tense due to the accelerated heartbeat sounds, and all the thoughts popping up, really great job!

Doubt by rxi 2013-12-18T09:22:00

Best game I have seen so far! Hope you actually develop something similar into a full game. love the details you added (like the fireflies going behind the trees, but still glow)

Bomb has been defused by SkyWolf 2013-12-17T08:45:00

great CS reference, really engaging and fun little game too!
Love the implementation of the theme, good job.
(also, the explosion sound FX are the best, haha)

Daddy Rises by 02fc.exe 2013-12-17T08:42:00

I enjoyed this more then I thought I would :P Nice game

Awareness by kakhoofd 2013-12-18T11:51:00

There is interactivity, as the player, you can take action at any moment (but i wont spoil how) ;) But I agree, its quite shallow. Most my time went into coming up with the story and Game idea. Execution was done in ~16 hours.

It's dangerous to go alone. by Senevri 2013-12-18T09:37:00

good idea, sad to read you ran out of time, it could have been really cool. hope you'll make a post-jam version which works like you intended it :) (PS: jumping in firefox didnt work, not sure if bug)

RGB - So sweet your television will break by RevelBase 2013-12-17T08:50:00

didnt expect this, looking really nice. Love the RGB switching (and the extra effort put in the background of your weblink!) Great work guys! Reminded me of Giana Sisters and Trine combined in a world of care bears, my favourite so far!

Medieval Fantasy Island by aayars 2013-12-17T08:18:00

I like the idea, and am impressed with what you managed in 96 hours! That said, I do feel more could have been done with the gameplay. It feels very repetetive, and there is no real strategy in which spell is found next (if you could walk back for example, to an altar where you can choose/switch between either 3, that would have made a good addition). The graphics itself look good on an individual asset base, but combined do still feels lacking consistency (as you said you were targetting graphics, i'll base my feedback on that), the characters feel very incosistent with the world style. And the world itself feels very empty. Just a big path that I follow for too long (I did see the variation in the houses that were added, but didnt feel enough). Maybe next time looking into more procedurally generated (not realtime, but more like heightmaps generated offline for use of more organic terrains)?
It's still a big achievement with what you have done. Don't let my feedback get you down, take them as words to continue developing your skills!

Gravity Assist by Lyje 2013-12-20T11:55:00

really addictive, like it lots!