Comfort Zone by radow 2018-08-14T12:27:53Z
@g4mr thanks for pointing out the issue. The content warning screen was a last minute addition and didn't have the proper scaling settings. It should be fixed now @radow.
Foon → Ludum Dare Explorer → Users → Fuchsi
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Schroedinger's Daughter | jam | 1772 | 3.25 | 2.52 | 4.27 | 4.04 | 3.29 | 3.10 | 3.66 | 3.21 |
| 2018 | 43 | Sacrifices must be made | 👥 | Missing Parts | jam | 46 | 4.11 | 3.90 | 3.92 | 4.50 | 4.04 | 3.90 | 3.64 | 3.90 |
| 2018 | 42 | Running out of space | 👥 | Comfort Zone | jam | 437 | 3.53 | 3.23 | 3.60 | 3.80 | 3.01 | 3.07 | 2.91 | 3.63 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | The Mad Tea Party - A Card and Run Game | jam | 453 | 3.56 | 3.18 | 3.59 | 4.17 | 3.30 | 3.37 | 3.16 | 3.36 |
@g4mr thanks for pointing out the issue. The content warning screen was a last minute addition and didn't have the proper scaling settings. It should be fixed now @radow.
some kind of score would have been nice to see whether you are improving over time and getting the same option three times feels kind of unfair.... but i love the graphics ;)
Not very much I can add to what was already said. It took us quite a while to settle on a theme that did _not_ have anything to do with a virus - but one of the ideas we had was similar to yours :D My largest complaint is probably that it is not possible to see the direction you are facing to know where you will shoot - the rest would very likely be fixed with some more time for playtesting (difficulty curve, tutorial)
Hmm it is not bad but I think it would benefit a lot from a little bit of polish: - a small counter to see the number of pizzas you delivered (or amount of tip received) while still playing - not all UI scales for 4k monitors - more visible delivery indicators - a few cars would suddenly vanish for me - the amount of allowed time between deliveries is too much imo - it is not possible to changes two lanes shortly after another which feels very sluggish. removing the honking as a way to speed up cars (ensuring that there is always a way to proceed) and instead allowing to change lanes with less downtime would feel better (at least to me ^^)
All that being said I think it is a very nice entry given the short time to create it. Keep it up =)
I like the result - but a lot of polish is missing because we had to go into quarantine and had other stuff on our minds because of it... Hope you all like the result anyways =)
No you are right @weine , there is no way to actually win it ^^ We considered it - or at least adding a highscore list, but didn't get around to it :(
it's a neat game =) didn't see any bugs and beat it on my second try. my only critique would be relatively small stuff: the bags as icons are strange for stacks of cards and the 360 degree rotation when entering a fight is strange.
I really liked this game. In particular the art style! It seems I am too bad at multi tasking and stand no chance at it though oO
- its almost impossible for me to look at the character for lasers and the strings at the same time, so I found the most effective strategy to be to just hold down space all the time. - the buttons we need to press are not correlated to the background music. for a rhythm based game that is kind of bad unfortunately :/ - I like the unfitting combination (playing music to sneak) but would have liked the sneaking part to be reflected in the gameplay somehow.