Foon → Ludum Dare Explorer → Users → eveenova
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Toil & Trouble | jam | 1206 | 3.15 | 2.77 | 3.17 | 3.52 | 2.67 | 3.42 |
VERY difficult but really cool concept!
Love the mechanics; the dramatic impact burst (visual and physics) when you bump the other player is really fun and the platforms dropping feels like a smash bros stage. The art is very cute (love the little flip at the top of the jump). The font choice really threw me, though, because a lot of the letters are kana being used for a completely different sound than they mean. A different pixel font might read better and also make more sense for Japanese readers!
Fellow potion-exploding game!! I love that riddles are linked to the ingredients, and the urgent countdown each time you place something in a bottle. Great premise and use of the theme!
What a cool puzzle game! It really gets chaotic when a bunch of satellites start blowing up but feels really cool when you get one to thread the needle. The fuel meter per satellite is neat design. Love the activity feed on the side. Controls took a bit to get used to; I wonder if they could be in relation to the satellite instead of global space? Either way, well done!
Very unstable concept :) the tilting was very sensitive so mostly I tried only going up and down to avoid rolling at all, and this kind of worked for a couple hundred points. Initially it was hard to read the blocks in space; the platform can pass through them, but not the payload, but also because they were only outlines I visually lost track of where they were and what I needed to avoid. But I tried it a few times and got farther and farther!
Loved the sound-based puzzles, and the rhythm of the dialogue! Also appreciated the floating egg :P