Foon → Ludum Dare Explorer → Users → Cpone
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Trash Tide | jam | 288 | 3.68 | 3.53 | 3.25 | 3.75 | 3.68 | 3.47 | |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Arena 5 | unfinished |
Cpone leaves an average of 10.0 feedback comments each event.
LD42 — Running out of space (10)
Who Built This Bridge?! by Fridgeasaur 2018-08-14T20:50:52Z ♥ 1
Fits the theme well and the concept is interesting. One of the things I feel the game lacks is an overall goal for the player such as distance travelled or by telling the player how many levels they have completed.
Zlinx by frontlinesaint 2018-08-14T07:51:33Z ♥ 0
The game overall is fairly interesting, could do with a restart button but you die fairly quickly so you could get away with not having one. The triple jump also felt inconsistent at times especially when jumping from slopes. I little more polish and I think this would turn out quite nice.
Tale of the Bagger: A Love Story by trozen 2018-08-14T00:35:30Z ♥ 1
Overall the game was fun. Controls work really well especially when using a touchscreen. The ability to move between bags is a nice touch and increases the variety in playing methods. The gradual introduction to mechanics is nice. The ambient noise was surprisingly accurate to a normal supermarket and fit really well with the overall style you've gone for.
The difficulty curve after the last few kind of tutorials levels threw me off a bit and forces you to jump up your speed fairly quickly though. Perhaps toning down the initial difficulty jump after all the mechanics have been introduced could reduce this.
VoxelHell by GilgusMaximus 2018-08-14T00:06:08Z ♥ 1
Game overall is fairly good and would be a fun time waster every now and then. Controls feel a bit off but overall are fairly consistent and are easy to get used to. One criticism I would like to add is that because off the fact you can shoot certain bullets it makes it hard to kill certain enemies, especially if they shoot a lot of bullets as your bullets hit their bullets rather than the enemy.
Outrunning Space! by drludos 2018-08-14T00:01:35Z ♥ 1
The whole idea of this is absolutely nutty. The fact that you managed to create a game using the URL bar is impressive as hell. The game is fairly difficult at the moment as you need to be incredibly precise with your jumps but overall the game is pretty cool.
Space Runner 2048 by RAFFE 2018-08-13T23:54:53Z ♥ 3
The overall atmosphere of the game was great and enjoyable. The aesthetic was lovely and the audio that was there fit really well. The game was a tad short and I wished it was longer, I feel as though the game's concept would work well as an endless runner.
Cybatron by Flaterectomy 2018-08-13T23:48:43Z ♥ 3
The concept of the game is really interesting and fits the aesthetic you have gone for really well. The puzzles are sufficiently difficult that it feels satisfying to figure out how to do them. Unfortunately I feel that not enough levels were dedicated to teaching the player the mechanics. As the levels grew in difficulty I did find myself starting to click randomly in order to find the solution.
Window Hopper by Avocado 2018-08-13T23:35:03Z ♥ 0
The concept is incredibly innovative, I love it. Looks like the whole game is incredibly complicated to program. As a result it's fairly buggy and hard to control. With more time I think this could turn into something very original and fun.
Collapsing Reality by SamuelDeboni 2018-08-13T23:26:35Z ♥ 1
The design and aesthetic is great. The music is lovely and the camera reactions and effects when killing enemies are wonderful. Little variation bogs it down a little, perhaps the inclusion of different enemy variants could reduce the repetitiveness.
The shrinking planet by DPS2004 2018-08-13T20:35:25Z ♥ 0
The concept is interesting and it was executed fairly well and I would love to see the idea expanded upon. There were a few issues. The game itself felt fairly short and their were quite a few issues entering doors and the overall goal wasn't particularly obvious.