Fridge Floppers by Split82 2023-05-02T22:56:16Z
Woow! Absolutely amazing experience. This game is a treat, my favorite so far. Clean, polished and, most importantly, fun! Congratulations!
Foon → Ludum Dare Explorer → Users → ArturCosta
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Flooding Fisherman | jam | 508 | 3.64 | 3.38 | 3.53 | 3.28 | 4.51 | 3.13 | 3.77 |
Woow! Absolutely amazing experience. This game is a treat, my favorite so far. Clean, polished and, most importantly, fun! Congratulations!
Wooow excellent game! It took me a while to get the upgrades part (I didn't pay much attention ahahha), but it added a really interesting layer to the game. The movements felt great and the music was on point. Nice job team!
very smooth and enjoying experience! :) Loved the graphics and the overall sound design. congratulations to everyone!
My favorite game so far in the jam. Even tho it was a simple concept, it kept me engaging all the way through the play. Stunning art, great music and sfx. LOVED the writing and the overall story and concept, haha. Congratulations!!
very cool idea and overall gameplay. I think the levels are a bit too dificult, mechanically speaking. maybe having bigger levels would give the player more time to react to each switch. another possibility is giving them hotkey (which I think would be confusing as well)
That's a great idea! I think there is room to explore a bit more the "sending mechanic" and the overall UI, but I had a lot of fun playing the game. :) Congrulations to everyone!
HAHAHAHHAHAHAHAHHAHA this game is so so good. Extremelly fun idea and very well executed congratulations!
Wow tha was an amazing experience! Loved the way you conneceted both storytelling with a puzzle gameplay. I'd love to know more about the characters so those stories feels more personal, but I understand the time constratins. Congraulations to everyone!
really cool idea! simple mechanic with the delivery twist. I think its a bit counter intuititive the deliver mechanic because you need to get too closer and this is something you always try to avoid? Also maybe a clearer sign to where the delivery would happen on the top of each building could be a cool tweaks. Regardless congratulations on the game!
HOLY SHUUT. 5/5 in every single aspect. Extremelly well polished and fun! congrulations to everyone.
such a cute game! loved the rythm and the levle design. very interesting how it kept progressing and becoming more difficult as well as the idea of letting the player figure out which mailbox is the correct for each letter. awesome stuff!