Power Surge by Tomahawk2001913 2017-08-08T19:44:46Z
Fun little game with an excellent soundtrack!
Foon → Ludum Dare Explorer → Users → Andrew Stevenson
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | R0m-B4 | jam | 481 | 3.28 | 2.96 | 3.40 | 3.92 | 3.00 | 2.90 | 2.09 | 2.66 |
Fun little game with an excellent soundtrack!
This was a really fun game! This music and art is excellent and it plays really well. I had a great little aha moment when I realized you could jump and spear :D.
This is a really fun game! I loved the graphics and sound design. The animations were well made and the distribution of power to your various defenses is excellent. My only complaint, as others have said, is the use of the x key for firing. Other than that it's excellent! :)
Very nice game. The introduction was great and the game play was fun. As others have said it would good if the difficulty scaled faster but other than that it was excellent. Well done!
This is a very fun super addictive game! I did run into a bug where I was "pushed up" after hitting a wall and started flying above all the obstacles. Other than that it's great. One of those games that takes a lot of effort to close :D.
Awesome game, the graphics and sound effects are brilliant!
A nice and simple game that was a lot of fun to play. I liked the end of level animation and the sound design was pretty good. Well done!
@marekkpie Thanks for the feedback! Some sections of level 2 are really tricky. A tip is that if you're not sure where to go, moving a few squares and preforming a scan while you can still return to the previous charge point will help. I probably should have made this more intuitive though.
@connor-hagan I feel my level design may have been a bit evil :)
@connorses I did have charge spaces acting as scans early in development. I though it would make planning routes to easy so I ended up removing it. In hindsight I probably could have replaced it with something like an extended scan length though.
@aflatthrasher I agree completely. I have reworked the scan in the post jam version so it is active as long as space is held to help with this. Thanks for your feedback!
This is one of those games that gets me to slam the keyboard occasionally... well done!