Foon → Ludum Dare Explorer → Users → Thores
Thores leaves an average of 2.4 feedback comments each event.
Holy crap. Graphics, controls, and music are all top notch. Very cool, man.
I haven't beaten this. Dunno if that means it's impossible because I suck at puzzle games, I just wanted to say that the concept and mechanics of this one are AWESOME. The graphics and sfx are great too and everything just meshes together really well. Wonderful job!
Wow I really love the dna unlocking system. The music is great too and I can't wait for Story Mode.
One complaint would be that whether the game is impossibly hard or ridiculously easy seems to be entirely up to the random level generator. Also super speed actually makes the parts of the game that require precise jumping *harder*.
In any case, really cool game, and I love the atmosphere of the whole thing. Looking forward to the post-compo edition.
Food and ammo always seem to be more expensive than the amount of money I have. Also, if I shoot too much my character seems to decide to tard around regardless of the direction I try to send him in.
However, you did a good job of making the situation feel tense by swarming the player with an assload of zombies, and the music is very nice.
Haha, this is great! Really funny, adorable art style, and wow the music. I'm surprised and impressed that you made a separate, really terrific track for the battle sequence that normally takes 5 seconds to go through. I did a second playthrough so I could hear the whole track!
Pretty short and obviously not very challenging, but seeing as both were likely intentional, I think this is a fantastic effort, especially seeing how early you submitted it. Nice work, man!
Cute, promising little game!
Game looks adorable. It crashed after I got kicked off the Apple Planet. Also I'm not sure there's much to do on each planet besides finding the two statues.
Nice puzzles, made me think but weren't too hard, one of the games I've actually beaten so far. Art is fantastic and sound effects were well implemented.
Super cool concept! After the tutorial though, my guy became invisible and I couldn't really do much after that.
First the compliments. I love the creature designs, the game was really cute and funny, and the music was really good too. Three tunes made in that short a period was enough variety so none of them got old either. Also, the LD community cameos that I noticed made me laugh too.
Now the criticisms. The game's pretty unbalanced. Either everyone's attack is too high or everyone's defense is abysmal, but I could never weaken a Daremon enough to catch it, I'd just end up OHKOing them, so I went through the whole game with Spork. Also Level 13 Pixees would OHKO me at like level 30.
And also after you become an Elite, is that the end of the game? I got congratulated but I didn't get a THE END or anything.
Overall though I liked it. Really impressive and ambitious effort, and it's got a lot of charm. :]
LD24 — Evolution (1)
Lucid by MillerMan 2012-08-26T15:06:00
Nice, solid effort! The amount of precision needed for some of the jumps from the second form onward was kind of frustrating, but still technically doable enough that I finished.