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Secretnet
Secretnet
By 31eee384
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | Mini 27 | Ever |
|
| Fun | 2 | 4.43 | | 95.2 | 99.3 | |
| Gameplay | 1 | 4.14 | | 100.0 | 97.0 | |
| Presentation | 8 | 4.29 | | 65.0 | 84.8 | |
| Coolness | 16 | 10 | | 48.2 | 30.9 | |
Comments
31eee384
2011-06-27 05:18
I'm interested in how long my game takes people to complete. If you notice this, could you take a note of when you started and finished, and include that in a comment along with the % complete you got? Thanks for satisfying a curious mind. :)
Wow, that was awesome! Great job :D
Got 100%, 20 min to finish it.
jigxor
2011-06-27 11:30
"Lost" in 6 minutes. I'm playing again now. Absolutely love it so far! The atmosphere is amazing and the story is tight... have you read "The Cybergypsies" by any chance?
Brilliant! Excellent atmosphere and a great concept :)
I think I spent around 20 minutes playing it a couple of times. Thanks!
jigxor
2011-06-28 04:16
I lost again in about 10 minutes... but I lost the same way and it was a bit annoying because I thought I'd done every other option available so I didn't know what to do.
Despite that, I love the atmosphere and the presentation. The characters really feel like they have their own personalities and it's very immersive. Great job!
31eee384
2011-06-28 05:02
@Jigxor: Sorry to hear that, it's not meant to be that hard. Just a little tip that might help: when car0t leaves, some conversation areas are unavailable. You can get a < 100% completion win simply by going through the main topics left-to-right with two passes, although to get the full 100% you'll have to play with your ordering.
Better luck next time, if you choose to try it again. :)
Infreakingcredible. I love the typing sound effects. I love the look. I love the plot. The writing is excellent. I love that you don't actually have to type - clicking made it more fun. Such a well crafted character drama, with different personalities, some intrigue, betrayal... kitten smuggling... this game has everything. Top notch.
I lost - 93% after about 12 minutes.
rhockman
2011-06-28 17:35
I like everything about this game.
I ended sending to kill car0t, supously a bad ending... but it didn't feel so bad :)
31eee384
2011-06-28 21:48
One of my additions to the game would be to label the good vs. bad endings, heh. The car0t kill order is supposed to be the good ending, but it's not really "good". An ironic "congratulations, you won" could be chuckle-worthy, perhaps.
It's interesting, though... calling them "good" and "bad" endings kind of doesn't fit. They're more like "complete" vs. "incomplete" endings, regarding your investigation.
Glad to hear that it's being enjoyed! It was fun to make. :D
Nicely presented and great atmosphere!
31eee384
2011-06-29 03:02
I know I'm commenting quite a few times on my own game, but I think I should mention something. You know you've gotten the "complete" ending when you learn Seeker's true name. So if you want to play it all the way through, now you know what you're looking for.
Amazing script!
The game is quite simple, but it's soul is a jewel!
Awesome job you should be proud!
No idea what I could've done differently to get 100%... still, really cool game
ashes999
2011-06-30 15:42
I am amazed at the way you pulled off this theme in an IRC game. In contrast, I made basically a formal, interactive story setting; here, we have dialogue, chat, etc.
I got 93% the first time (100% the second time), took about 5-10 minutes. Very riveting story and theme, and very authentic IRC look. Reminds me of my IRC days :)
danik
2011-06-30 17:12
Nice game, good writing! I lost once, but had to try it again to finish it. The typing animation and sound effect is a nice touch.
ashes999
2011-07-03 04:31
Awesome.
zomboid
2011-07-03 20:06
I played 3 times in 20 minutes, finally getting to 100%. Fun! I really liked it.
chaoseed
2011-07-07 01:28
It's a great presentation, it really feels like IRC. I could definitely see this working for lots of different stories. The only problem is...I wasn't too impressed with THIS story. I got to a point (93% completion) where the only option left was to request a kill. What possible reason would I have for that? Just to advance the story? I decided to stop playing instead.