FoonLudum Dare ExplorerLD57 → Downfall

Downfall

By codechomper and FrankieWhispers

View on ldjam.com

CategoryRankScoreCount
Overall3.0413
Fun3.3113
Innovation2.7213
Theme4.0413
Graphics3.0013
Audio3.0013
Humor2.7713

Comments

okuar 2025-04-07 07:00

ive played like 5-10 minutes - its pretty addictive i might say. the only complain - i dont really understand how attack collision works on enemies. sometimes it feels random. overall its fun to play. cheers!

lanalux 2025-04-07 07:06

i like the ow sound :)

codechomper 2025-04-08 18:53

@okuar I struggled with the hit boxes too small and you were inconceivable and too big you always died. It could have used a bit more polish but since I only had 8-10 hours over the weekend I found a balance I could live with and forced the player to avoid the bad guys a bit. Thanks for playing

codechomper 2025-04-08 18:53

@lanalux Thanks I have a good sound guy!

finntastico 2025-04-11 11:14

I made it! I didn't believe in myself, but I did it haha. In the beginning I thought that I could slash spiders with my diggers, but then I realized that is not the case. Great entry :)

Screenshot 2025-04-11 at 12.13.13.png

codechomper 2025-04-12 01:04

@finntastico Glad you made it! I wish we had more time to make hidden rooms and an effective attack for the little robot (we only had 10 hours free on the weekend)!

lereveur 2025-04-13 23:23

Even trying many times, I didn't made it to the end, I always forget this or those trap or ennemy position, and so I lost more life than I get it back. But despite of the random hitboxes, it's fun to play, and the game controls are really responsive, which is pleasant. I also like the arts and SFX. Good job!

adhvik 2025-04-14 07:04

very fun game

kuboi 2025-04-14 17:14

Fun game, made it all the way to the end!

I like the idea of a platformer going down instead of up and the digging mechanic. I was missing a bit more that I could do though, I feel like it could get stale after a while. But the platforming mechanics were great, overall a cool entry:)

woona 2025-04-17 03:48

It's a fun game and I made it to the end. I would prefer if movement had some acceleration mechanic because I found it difficult to align myself right above 1-tile wide pit to fall into it.

Great job with balancing the difficulty: the game seems difficult but there are a lot of heart pickups and overall it's manageable.

shasaur 2025-04-23 12:41

Awesome game for only having 10 hours! Was addicting to try and get to "THE END" :) It was like a little memory game trying to memorise all the locations of the traps and monsters. Adding a little background music track would have been even more awesome.

vangrail 2025-04-23 12:44

Nice concept and well done for the jam. A checkpoint system could help a long way to reach the end safely!

Screenshot 2025-04-23 144410.png

papaver 2025-04-24 22:09

Such a long way down, but I found the end! I liked that there were different ways to go, and that often you couldn't go back, but there was always a way forward. Sometimes I wish the camera was a bit lower, to see more of where I was going. I like the animation of the swirling arms and how I could smash the blocks to pieces. The platforming mechanics worked well. Perhaps you could map more keys to jump/left/right, so that the player can choose to use WASD or arrow keys, and up or space for jump.

Overall, I enjoyed playing your game. Well done! :smile:

digital-bacon 2025-04-25 07:59

Nice game, made it all the way to the end with a little bit of health to spare.... Good work!

downfall-screenshot.png

texugo 2025-04-25 23:44

I really like the robot, he's full of character! I missed having more feedbacks, but it was still a pretty fun experience and good game overall! Great work.

sam-flemington 2025-04-26 07:45

When the robot said "ow" the first time, I became extremely emotionally invested. It was great getting to play your game! One thing I do wish though is that the camera moved below your character a bit more so it was easier to see where you were going to drop down into.