okuar 2025-04-07 07:00
ive played like 5-10 minutes - its pretty addictive i might say. the only complain - i dont really understand how attack collision works on enemies. sometimes it feels random. overall its fun to play. cheers!
Foon → Ludum Dare Explorer → LD57 → Downfall
By codechomper and FrankieWhispers
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.04 | 13 | ||
| Fun | 3.31 | 13 | ||
| Innovation | 2.72 | 13 | ||
| Theme | 4.04 | 13 | ||
| Graphics | 3.00 | 13 | ||
| Audio | 3.00 | 13 | ||
| Humor | 2.77 | 13 |
ive played like 5-10 minutes - its pretty addictive i might say. the only complain - i dont really understand how attack collision works on enemies. sometimes it feels random. overall its fun to play. cheers!
i like the ow sound :)
@okuar I struggled with the hit boxes too small and you were inconceivable and too big you always died. It could have used a bit more polish but since I only had 8-10 hours over the weekend I found a balance I could live with and forced the player to avoid the bad guys a bit. Thanks for playing
@lanalux Thanks I have a good sound guy!
I made it! I didn't believe in myself, but I did it haha. In the beginning I thought that I could slash spiders with my diggers, but then I realized that is not the case. Great entry :)
Screenshot 2025-04-11 at 12.13.13.png
@finntastico Glad you made it! I wish we had more time to make hidden rooms and an effective attack for the little robot (we only had 10 hours free on the weekend)!
Even trying many times, I didn't made it to the end, I always forget this or those trap or ennemy position, and so I lost more life than I get it back. But despite of the random hitboxes, it's fun to play, and the game controls are really responsive, which is pleasant. I also like the arts and SFX. Good job!
very fun game
Fun game, made it all the way to the end!
I like the idea of a platformer going down instead of up and the digging mechanic. I was missing a bit more that I could do though, I feel like it could get stale after a while. But the platforming mechanics were great, overall a cool entry:)
It's a fun game and I made it to the end. I would prefer if movement had some acceleration mechanic because I found it difficult to align myself right above 1-tile wide pit to fall into it.
Great job with balancing the difficulty: the game seems difficult but there are a lot of heart pickups and overall it's manageable.
Awesome game for only having 10 hours! Was addicting to try and get to "THE END" :) It was like a little memory game trying to memorise all the locations of the traps and monsters. Adding a little background music track would have been even more awesome.
Nice concept and well done for the jam. A checkpoint system could help a long way to reach the end safely!
Screenshot 2025-04-23 144410.png
Such a long way down, but I found the end! I liked that there were different ways to go, and that often you couldn't go back, but there was always a way forward. Sometimes I wish the camera was a bit lower, to see more of where I was going. I like the animation of the swirling arms and how I could smash the blocks to pieces. The platforming mechanics worked well. Perhaps you could map more keys to jump/left/right, so that the player can choose to use WASD or arrow keys, and up or space for jump.
Overall, I enjoyed playing your game. Well done! :smile:
Nice game, made it all the way to the end with a little bit of health to spare.... Good work!
downfall-screenshot.png
I really like the robot, he's full of character! I missed having more feedbacks, but it was still a pretty fun experience and good game overall! Great work.
When the robot said "ow" the first time, I became extremely emotionally invested. It was great getting to play your game! One thing I do wish though is that the camera moved below your character a bit more so it was easier to see where you were going to drop down into.