Foon →
Ludum Dare Explorer →
LD55 →
Warlockry
Warlockry
By quinn-davis
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1164 | 2.79 | 24 | |
| Fun | 1028 | 2.95 | 24 | |
| Innovation | 1211 | 2.11 | 24 | |
| Theme | 939 | 3.18 | 24 | |
| Graphics | 1037 | 2.63 | 24 | |
| Audio | 769 | 2.11 | 24 | |
| Humor | 1003 | 2.18 | 21 | |
| Mood | 1151 | 2.61 | 23 | |
Comments
Had lots of fun playing this one! Got the hang of how to use the fireball and demon abilities, but couldn't figure out the blue or 4th one, I'm guessing I should have just tried pushing more buttons lol! Loved the sound effects and especially how the fireball would bounce across enemies if you hit them juuuuust right, probably favorite part of the game for me! Eventually the other castle stops spawning so many enemies and you can just summon a little devil guy and have him kill it which is fun that there is an actual end to the onslaught of pitchfork wielding farmers. Keep up the good work!
Okay this game is very simple but all the mechanics work.I like the simple drawing style and working with particles
Fun game! I didn't figure out how to summon any demons until the third level, so I was just going back to the main menu when enemies stopped spawning. Even so, the idea worked!
andyp
2024-04-17 01:01
i like hand-drawn games a lot, adds a charm to the simple gameplay. it wasn't super clear that i also had to attack the village, so i sat there for a while at first waiting for the next level, then i learned how to summon imps. oops. overall, i had fun, great work.
Congrats on the game! I was having a hard time selecting the different abilities or aiming at units that were too close to my tower. Otherwise, worked like a charm -- fun little idea.
I adore games of this type, congratulations on your work.
The main game loop is relatively simple, but when you line up the enemies, the fireball rolls over hitting multiple enemies at once! I would love to see more situational & strategic design like that. Also the vfx on the spells looks hella cool
Gameplay is simple but effective! I found it pretty easy but still fun. It was very satisfying to freeze a group of enemies and roll a fireball on top of them all!
Nice! Fun little game. It took me a minute to figure out more than the fireball, but once I got the controls it all worked great. Good work!
uh, double post? lol
I like how i can make 3 headshots by one shot
nicso
2024-04-18 17:46
nice little game
i would have liked to see the cooldowns
good thing thatthat aiming the fireball plus having to move the mouse to summon make it hard to abuse of the fireball, wich is already really strong
Nice entry 👍
Funny characters and the game as a whole, but it's unclear when weapons are available and when not. If there is an indication, it is poorly distinguishable
callmety
2024-04-18 17:57
A fun break from the many puzzle games, I enjoyed it. Good job!
I loved the game but the music was too distorted for me but it's great I loved it
custodi
2024-04-18 17:59
Cool pixelated VFX, feels like this game need balance, now it is too easy
hexyvexy
2024-04-18 18:15
While the arc on the fireball was a little annoying to work around, the moments where the fireball bounces across the heads of the enemies is something that could perhaps be expanded on. Having the waves stop instead of there being something of an attrition battle back and forth was perhaps a missed opportunity.
lllarso
2024-04-18 21:44
The fireball mechanic was a nice feature (bouncing off of numerous enemies heads was satisfying!) But like Custodi I have to say, that it was too easy. Keep up the good work! :)
Great submission! Really liked the combination of active and passive gameplay!