alkemiste 2024-04-16 11:54
Maybe a slightly faster difficulty ramp would help to grasp the concept faster by forcing you to try different strategies... but well executed overall!
Foon → Ludum Dare Explorer → LD55 → Spellbook Shuffle
By ice9, Artzur, dojoloach and SecretLia
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 426 | 3.71 | 33 | |
| Fun | 454 | 3.58 | 33 | |
| Innovation | 311 | 3.67 | 33 | |
| Theme | 84 | 4.33 | 33 | |
| Graphics | 428 | 3.93 | 33 | |
| Humor | 511 | 3.14 | 29 | |
| Mood | 905 | 3.21 | 32 |
Maybe a slightly faster difficulty ramp would help to grasp the concept faster by forcing you to try different strategies... but well executed overall!
This game was on point with the theme! I enjoyed the variety of enemies and what you could spawn. I suffered from tunnel vision on some of the lanes and some enemies would sneak by and attack a portal I wasn't paying attention to. Some sort of visual or audio indicator that a portal is under attack would go a long way, I think. I liked that you just have to know what combinations do what after a certain point. Nice work!
Nice work! Though definitely could have been faster paced. Also spamming hydras is so op lol xD
A very cool idea and a good mix of genres! Adding a few animations for the summons would make it simply perfect!
:eye: :star: :four_leaf_clover: :mushroom: :sunflower: Love the monster casting meets tower-defence genre mix. Great submission!
Thanks for playing and the feedback!
To those mentioning the difficulty, maybe we should have added a setting. Midway through development it was pretty hard and maybe we went too far the other way in the end. But it does ramp up over time - let us know your high score of Monsters Mashed :)
Had fun summoning the creatures! A wave/level system would be a fun option as well :)
Fun game and cool concept, easy to play and very enjoyable :D :D
Nice game! I thought it might be frustrating to have to figure out the spells, but you literally had a creature for every combination (which I thought was great) so that wasn't at all a problem Dx Simple and fun, is what you expect it to be :)
Fast paced and fun. Got a little lost and just summoned stuff at random, but in the end I got the gist of it. I like the lighthearted graphics and pokemon vibes.
Well done! Fun mechanics, and everything works as expected. The art is really good. Only thing missing is music and sfx. Great job!
Fun mechanic, it was pretty interesting trying out different combinations and trying to find what I needed (especially when the Water Birdageddon happened.) Fun game overall!
Nothing made me happier then when I summoned the rainbow slime! I thought the loop would run in wave, after somepoint when i had realized i was 60+ monsters mashed i figured there was no end to it so I felt like I had done everything. The Idle animation for the PC could be slowed down or held for when they would get hit.
I loved the graphics and that I could create recipes, the creatures looked very cute!
Always happy to see more female protagonists!
Mashed 150 monsters before ending early.
I like the concept of figuring out combination, sending summoned creatures against opponents they have advantage over, but I don't think I was good at it. I had two or three combinations more or less deciphered out, but usually I just spammed intuitively, which kind of worked as I lost only one portal health, but that's because I lost focus for a moment.
So as I mentioned, I might be bad at it, but if I were to work on this more, I would try to make the rules clearer to obtain, communicate more what is what and then reshuffle every new level/round.
Overall, pretty enjoyable game, pretty innovative. Well done! :rainbow: