FoonLudum Dare ExplorerLD55 → Spellbook Shuffle

Spellbook Shuffle

By ice9, Artzur, dojoloach and SecretLia

View on ldjam.com

CategoryRankScoreCount
Overall4263.7133
Fun4543.5833
Innovation3113.6733
Theme844.3333
Graphics4283.9333
Humor5113.1429
Mood9053.2132

Comments

alkemiste 2024-04-16 11:54

Maybe a slightly faster difficulty ramp would help to grasp the concept faster by forcing you to try different strategies... but well executed overall!

pres2300 2024-04-16 12:32

This game was on point with the theme! I enjoyed the variety of enemies and what you could spawn. I suffered from tunnel vision on some of the lanes and some enemies would sneak by and attack a portal I wasn't paying attention to. Some sort of visual or audio indicator that a portal is under attack would go a long way, I think. I liked that you just have to know what combinations do what after a certain point. Nice work!

balgorode 2024-04-16 12:33

Nice work! Though definitely could have been faster paced. Also spamming hydras is so op lol xD

sniffbl4 2024-04-16 12:43

A very cool idea and a good mix of genres! Adding a few animations for the summons would make it simply perfect!

zen 2024-04-16 20:11

:eye: :star: :four_leaf_clover: :mushroom: :sunflower: Love the monster casting meets tower-defence genre mix. Great submission!

ice9 2024-04-16 23:09

Thanks for playing and the feedback!

To those mentioning the difficulty, maybe we should have added a setting. Midway through development it was pretty hard and maybe we went too far the other way in the end. But it does ramp up over time - let us know your high score of Monsters Mashed :)

zhirui 2024-04-18 03:20

Had fun summoning the creatures! A wave/level system would be a fun option as well :)

gabriel-mendonca 2024-04-18 05:37

​Fun game and cool concept, easy to play and very enjoyable :D :D

benjaminw 2024-04-18 05:50

Nice game! I thought it might be frustrating to have to figure out the spells, but you literally had a creature for every combination (which I thought was great) so that wasn't at all a problem Dx Simple and fun, is what you expect it to be :)

m-kusy 2024-04-18 11:11

Fast paced and fun. Got a little lost and just summoned stuff at random, but in the end I got the gist of it. I like the lighthearted graphics and pokemon vibes.

saintchristopher777 2024-04-19 13:49

Well done! Fun mechanics, and everything works as expected. The art is really good. Only thing missing is music and sfx. Great job!

matthewdrake 2024-04-19 21:46

Fun mechanic, it was pretty interesting trying out different combinations and trying to find what I needed (especially when the Water Birdageddon happened.) Fun game overall!

bearacus 2024-04-20 18:11

Nothing made me happier then when I summoned the rainbow slime! I thought the loop would run in wave, after somepoint when i had realized i was 60+ monsters mashed i figured there was no end to it so I felt like I had done everything. The Idle animation for the PC could be slowed down or held for when they would get hit.

anastasia-lukiy 2024-04-21 18:50

I loved the graphics and that I could create recipes, the creatures looked very cute!

liu-pa-yueh 2024-04-21 18:54

Always happy to see more female protagonists!

haayaargh 2024-04-28 17:05

Mashed 150 monsters before ending early.

I like the concept of figuring out combination, sending summoned creatures against opponents they have advantage over, but I don't think I was good at it. I had two or three combinations more or less deciphered out, but usually I just spammed intuitively, which kind of worked as I lost only one portal health, but that's because I lost focus for a moment.

So as I mentioned, I might be bad at it, but if I were to work on this more, I would try to make the rules clearer to obtain, communicate more what is what and then reshuffle every new level/round.

Overall, pretty enjoyable game, pretty innovative. Well done! :rainbow: