helen 2023-05-02 11:13
Funny movement of the box, but a bit slow. It made me a bit nervous that the time was running so quickly and the movement was so slow. The music is really dramatic - I like that :D
Foon → Ludum Dare Explorer → LD53 → Post Haste
By tendencydriven, adam-probert, NotAnotherDan, Flenzil and SpaceDrAmber
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 371 | 3.77 | 24 | |
| Fun | 347 | 3.68 | 24 | |
| Innovation | 224 | 3.79 | 24 | |
| Theme | 21 | 4.54 | 24 | |
| Graphics | 452 | 3.90 | 24 | |
| Humor | 113 | 3.97 | 24 | |
| Mood | 359 | 3.79 | 24 |
Funny movement of the box, but a bit slow. It made me a bit nervous that the time was running so quickly and the movement was so slow. The music is really dramatic - I like that :D
The game gets way more interesting the further into it you get, and the music really helps to build tension! Great job for only 3 days!
Ahah that music make all of this scene so dramatic i love it ! It really fun when you understand the physics the box can go pretty fast in fact ! Really good physics, nice looking, good audio gg ! I had a good laugh watching this little box. the enemy sound is amazing too x) I find that the images you put to illustrate the game here do not pay enough tribute to it ^^ you should add more screenshot of funny situation !
this game has cool graphics right out of blender. Almost at the beginning there is a path to the table and there is nothing I spent five minutes on itбу.jpg
I like the combination of platforming and balancing the box. The music really adds to the tension of trying to stay on a board 10 ft. in the air while the time is ticking away. The "Jump" Button can be used to try and keep the box from falling of, which I like a lot. When combined with the "Move" keys, it makes me as the player balance my key presses while the box is balncing. What I didn't like at some points was the camera movement: The camera follows the movement of the Box keeping it in the center of the screen, but because the movement directions are coupled to the view, if the camera pans, pressing the same key will move the Box in a different direction. I also noticed at some point that the camera can be moved with the mouse, but the sensitivity is too high (even for the lowest DPI setting on my mouse), causing the camera to flail uncontrollably.
Really likes the control of the box, love when people think over than the first concept of the theme.
Amazed that this was done in <72hrs, great 3D game with very visually pleasing graphics!
this is a very very nice concept, its like "I am bread" + that fish game where you need to get to the ocean I forgot the name of.
The sounds make it even more ridiculous and the drammatic music adds up to that, impressive title for such a timeframe, congrats
Very impressive 3D game for 3 days worth of Dev! Very similar to ‘I am bread’ with its own style of delivery. Found the music to work well with the dramatic and intense balancing of the box on small boards. The art was awesome and loved the Easter eggs to be found! The only downside was the rage-quit aspect, I found it challenging to say the least and nearly tossed my controller when I got yeeted back to the level beginning!
Good and interesting idea game
I like the idea but I found a few things frustrating in the first level: - It feels like the box moves too slowly, I was constantly smashing the jump button to see if it would make me move faster. - I think the camera control is too sensitive - it's hard to be accurate using a controller.
I'm going to try again after work today :D
It's rare to see 3D games with this level of graphical fidelity in 3 day jams. Love to see it! It's very slow in my opinion, and I'd love to see that sped up if it was expanded upon, but I'm confident the devs would be able to follow through with that. Had fun :)
Impressive result for a 3D game, unfortunately it seems the camera was kinda buggy on my computer, the tiniest of mouse movement would send it flying so I was forced to played without being able to move my view angle ...
The textures while simple really fit well together and coupled with the dramatic music the game have a very polished feeling to it.
Would have like to reach the end of the level to see the game as a whole but couldn't due to the camera :(
Congratz on the submission anywais !
was nice but the sensitivity is far too high
Just pushed a fix for the Camera! Sorry about that folks, hopefully it's much more playable now :)
Really enjoyed the level design and overall feel of this. Movement is pretty intuitive and the game didn't crash. Awesome. :) Very well done. I was hoping to go under some of the forklifts, as it seems there is enough room, but those dreams were crushed, unlike the box lol
The concept of an erstwhile inanimate box rolling itself through sheer force of will is hilarious to me XD Clean graphics, tutorial messages and straightforward level design, nicely done. suggestion: like a previous commenter, the box's movement speed feels quite slow, I too kept trying to bunny-hop for speed.
Maybe this game doesn't look attractive or doesn't have any interesting mechanics (in my opinion), but just rolling around with not bad physics, nice controls, and good (!) level design makes it really fun to play. I like it. Beating the game will be kind of challenging (but not excessive). I just stopped on the third "level" to write a review, and I will definitely complete it later. Good job.
Fun platform game with great levels, reminds me of I Am Bread! Controls can be a bit too annoying at some time but that's the skill curve I guess :p Great job!