FoonLudum Dare ExplorerLD53 → Orb on the Borb

Orb on the Borb

By someoneman

View on ldjam.com

CategoryRankScoreCount
Overall11962.5721
Fun11382.6321
Innovation11772.3820
Theme11402.9721
Graphics10632.3121
Audio7601.8121
Humor6602.9719
Mood11682.2321

Comments

grayce 2023-05-01 22:10

Really great game! At first I was confused by the controls, but they kind of grew on me, though it was still a little annoying not being able to look up or down

Also on the end card it said there was at least one way left unfixed, but I found a couple involving throwing the ball towards a tunnel that it can't fit in, quickly running towards that tunnel as its moving so you get there before it, and then while inside the tunnel grabbing the ball that landed close to you, causing you to grab it from inside the tunnel, and from here you can throw it out of bounds

Great job on your submission!

prostone 2023-05-01 22:24

Sensitivity seems to be a little high, but that makes 360noscoping the balls away quite easy!

ryan-bonadie 2023-05-03 01:37

The sensitivity was a bit high and there was no music. I also wish you could move the camera up and down. Cool platformer though!

guitarbro 2023-05-06 03:54

Hah, very clever writing budget cuts into the lore to give yourself an out. :stuck_out_tongue_winking_eye:

I agree with the above comments that the sensitivity was pretty high and it would be nice to look up/down as well. That being said, I was able to get the hang of things without too much issue and it was nice seeing some level progression (at least while it lasted lol). Could really use some background music and just more content, but what was there was decent. Nice job.

kasperhangard 2023-05-07 06:41

Controls felt a little bit quick. I really liked the feel of throwing the orb into the basket, and the confetti though! I reckon your should consider inverting the normals of your levels, so that you only have normals facing inwards. That would fix the issue of the camera sometimes seeing the outside of the walls to the level, and should simplify your camera work in the future. Well done! :D

hcs-hades 2023-05-09 02:47

Same as others in that the sensitivity was lightspeed setting.

But honestly not a bad effort, dont be so hard on yourself!! A little polish is all it really needs. The mechanics were pretty solid and you managed to get a small puzzle working.

Keep grinding amigo and keep your head up, most people will never be able to create what you did in 72 hrs!

sezdev 2023-05-10 11:08

What are you talking about? Of course you should be proud of yourself for submitting a game! it's a great achievement and not an easy feat.

Well done!

hagamosvideojuegos 2023-05-10 11:14

With better sounds (Music and low volume in SFX) and with better camera (it is extremely sensitive turning the camera, it would be great to move up and down the camera and not see behind the walls) it can be really interesting.

I like the puzzles, simple but fun and with possibilities.

Overall, it's not a bad game, it just needs polishing and maybe more puzzles.

shp 2023-05-13 07:33

I think this is a good basis for a nice puzzle game, some jank with controls and physics but a bit of polish would take care of that

alpacalypse 2023-05-19 23:57

It's not gonna get rave reviews but you squeezed a meaningful puzzle in here and the last paragraph of the victory card made me smile.