FoonLudum Dare ExplorerLD50 → Snøball

Snøball

By jgundersen, thooom, emiliero, Jotne, Andreas Harnes and Håvard Hegtun

View on ldjam.com

CategoryRankScoreCount
Overall14062.2231
Fun13972.1031
Innovation11492.7531
Theme12882.8730
Graphics12532.3731
Audio9152.4131
Humor9812.4427
Mood13422.2427

Comments

gravityflip 2022-04-05 09:01

Would love to play but I can't drag and drop the objects from the menu :( They just spawn at the location of the button

kulu 2022-04-05 09:02

Very unique concept! The gameplay idea is also something new. I think the controls could have been more intuitive as sometimes the plank and fan buttons were not very responsive. Good job!

jazibobs 2022-04-05 09:23

I like the concept but the buttons to spawn objects weren't very responsive for me, I found it very difficult to place objects where I wanted. It might be an idea to give an area for the player to get used to the controls before the snowball falls almost immediately down through a hole in the map.

mrpouletbzh 2022-04-05 09:50

Really interesting concept, sadly as it was pointed out before it's a bit hard to play, and I was really lost at first. But I do really like the core idea, and with something more intuitive (and maybe a way to fast restart? I think that would be great!) it could work really well

paullyaudet 2022-04-05 12:55

Some struggle on the drag of the plank, made the most of my runs with only fans !

p0l4r 2022-04-05 13:12

It was fun, though it took me a while to understand how to spawn in things. I think fan-build is OP, got to 200-something with that.

Also the exit button crashes the game but doesn't exit it, because it's a web game, so you might want to skip having that next time.

Well done!

schadocalex 2022-04-05 13:13

The concept is quite good, but the controls are very hard. The plank is very hard to place and it slides too much. I think with a bit of extra work on the controls it could be more interesting!

redoplus 2022-04-06 03:32

Falling down the first hole/chaining fans to stay airborne in general seems to be a winning strategy as my snowball will last quite a bit longer compared to when I attempt to play conservatively with items. The game as a whole makes a good basis for a survival game in the same vein as pioneers like SkiFree, I think, though you're at the mercy of where patches of snow may appear in order to extend your run. A reset button would have been a nice addition to avoid long waiting times on bad runs, and I would have liked to see boards play a more active role in the game's strategy beyond patching up holes here and there.

shieldgenerator7 2022-04-06 06:11

no restart, no tutorials, i couldnt get past the first gap, and had to reload the page to try again. also no itchio build. this looks like a cool game, but theres too many obstacles for me to enjoy the game as it currently is

kurakurture 2022-04-06 10:01

What said @redoplus, I felt to first hole and my score stay growing up around 1800 (I think I was melted). After that game was restarted.

Sometimes plank spawned in vertical alignment and it makes me hard, because snowman's head fallen in the hole.

I think you should make controls with pan and planks more easier. For example, you can add some variety of planks for more accuracy (0 degrees и 90 degrees).

collin-visser 2022-04-07 18:50

love the idea - I suck a bit at playing it but very cool - music was good.

zerox 2022-04-08 19:12

I enjoyed this game I think team can do big and best projects

mvasko2 2022-04-10 16:16

Others have already mentioned this - the controls were not intuitive for me, the buttons not responsive enough, and thus it was very hard to play. I also agree that it would be nice to have a less "busy" opening section, since it's almost certain that new players will fall down the first hole.

On the other hand, I think the concept is very unique and with a lot of potential. I also like the take on the theme and the music.

Fleshing out bugs and working out how to improve the controls would help this game a lot, I would love to see it like that.