pomo 2022-04-05 01:06
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Foon → Ludum Dare Explorer → LD50 → Lucky Lefty Loves Late-night Literature
By thebooksnail
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 953 | 3.32 | 22 | |
| Fun | 1013 | 3.07 | 22 | |
| Innovation | 703 | 3.31 | 23 | |
| Theme | 598 | 3.73 | 23 | |
| Graphics | 954 | 3.31 | 23 | |
| Humor | 517 | 3.20 | 22 |
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It was a satisfying game love it!
Nice game. I like the gameplay.
I can only pass the first day~lol, when you accidently fall down to the lowest platform, it would waste a lot of time trying to get back, much less to bring back any stuff~ And its slow to get water from droplet of tap, but i cant find other way to get it.
I can only pass the first day~lol, when you accidently fall down to the lowest platform, it would waste a lot of time trying to get back, much less to bring back any stuff~ And its slow to get water from droplet of tap, but i cant find other way to get it.
Adorable game, I always died due to lack of heat because sticks are the hardest to collect. The art is super cute
I love that you get rewarded with something for completing a day. This game was a lot of fun, and I love the snail! The water got me every time though. :laughing:
i love lucky lefty
Love the story, it's adorable. And challenging but nice gameplay! I think it would be better with just a plain colour for the background, as the one you have is a bit noisy and hard to read.
Good job!
Thanks for submitting your game for me to play on my stream! 🐌
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1450167991?t=09h36m35s
Good luck on your ratings! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
So cute! :D water physics buddy <3 I LOVE the background style, such a great submission!
Thanks for bringing your game by my stream for feedback! If you’d like to revisit the play and commentary you can view the highlight at https://www.twitch.tv/videos/1449912083
Always happy to see another Lucky Lefty entry. Managing the bouncy physics to get things back to base was an interesting challenge; things just did *not* want to stay put in my basket.
I enjoyed this! I think the carrying mechanic was well executed and added a skill requirement to the game what is greater than some of the other games in the Lucky Lefty saga. Once I realised you could drop items from above, I realised that there was more depth to the gameplay too! The collectables at the bottom seemed a big investment to get, probably the hardest area to harvest from. Some more UI feedback would have been nice to help me know when I'm approaching an end game criteria.
Nice little "survival" game right here!
What I like the most: the fact that weather affects the gameplay in a smart way. Good job on that! What I think could be improved: I felt that game was a little too difficult for me, due to the slight clunkyness of the controls (or rather, their relation to the physics, I guess?). I get that the point of the game IS that you will have trouble to collect all assets and survive, but I got frustrated at some point.
Good job on this, it deserves more attention!
I loved it! Honestly, I didn't get very far, as I didn't understand for the first little bit, but I really like the idea here! I wish the items would be just a *tad* less bouncy when they're in your bowl, but other than that; Great game!
Interesting vibe. At first the floaty feeling of the controls and items didn't feel so great, but I got used to balancing items once I figured out where to take them. However, I felt like it was too zoomed in or not enough clues where to go. I found most things by accident and really struggled to find water; nearly died of water on day 2. Ended up dying of fire on day 3 instead because I'd already lost most of the sticks in the level on day 1, lol. Interesting choice to include the actual book the snail is reading, which I assume is public domain. Also glad you allowed the player to skip it.
Enjoyed the general forest ambience, but yeah. Wish I had a better clue where to go for each item.
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