FoonLudum Dare ExplorerLD49 → Unstable Speed

Unstable Speed

By maksim-chugunov

View on ldjam.com

CategoryRankScoreCount
Overall2993.4221
Fun3313.2321
Innovation3503.1320
Theme2893.5221
Graphics1283.8421
Audio1293.5520
Mood1833.4420

Comments

mike-burns 2021-10-04 05:02

Pleasing retro soundscapes.

candlesan 2021-10-04 06:49

I love seeing Pico-8 games!

The controls were definitely "unstable", but I love that very rapid acceleration was also kind of exciting. And it was still controllable even though it was fast.

It took me a few games before I realized that I'm supposed to head towards the blue circle. My heart was racing when I was getting really close because I didn't want to die, so keeping control of my ship was very stressful. I did eventually make it into the black hole - well done!

lonewookie 2021-10-04 18:52

Wow! At first I really didn't like it, It never really felt like I was in control, but eventually I was able to maintain speed and dodge asteroids by slowing down to almost nothing. The pay off at the end felt really good! Well done!

loudlout 2021-10-04 19:12

Absolutely amazing! F*ck casual games :p

niterich 2021-10-05 20:47

Interesting game! Getting heavy retro Asteroids-esque feelings from this one. I like how the sound effect gets faster along with your ship's speed.

I wasn't a big fan of moving a circular control scheme using only left and right, though. I felt it added too much unnecessary clunkiness to the game

maksim-chugunov 2021-10-05 23:52

@niterich well you know, I was kinda going for Getting Over It vibe, where controls are a challenge by themselves

hiko-game 2021-10-06 08:01

Nice and so difficult space travel. I felt a very strong sympathy for this game and my first Ludum Dare game "Swing-by".

weirdybeardyman 2021-10-07 14:02

The graphics are beautiful, I love the way PICO-8 games look. The parallax was cool too. I get that you were trying to make it difficult but because of the small size it was almost impossible to travel faster than the speed from one or two key presses, which is a shame because it felt amazing when you were travelling faster. I'm not sure how you could change that because the viewport is so small though and so asteroids just come out of nowhere. But yeah I really enjoyed it, loved the sounds (except for the kinda ear destroyer when you get to the blue target) and look of the game, great job!

ldjq 2021-10-10 07:28

This game feels very eerie, and I like how the tension builds as your velocity increases.

It was very satisfying to win.

jonah-srg 2021-10-14 15:31

So simple, yet the responsive and dynamic controls and well considered audio here make this really tactile. It feels excellent, the scrolling of the moons in the background and the blipping that increases speed as you launch yourself forward. It feels pretty authentically like an Atari classic, like a Missile Command or an Asteroids. It does a lot with a little, and I like that about it. Extremely challenging, it almost feels like a test of my ever-dwindling patience. I was able to make it to the end after many deaths. Would be fun to see speedruns on this, I imagine it can be completed in a second or two with a good amount of luck. Really well done!

ic-rainbow 2021-10-17 18:06

Managed to arrive at destination by moving very, very carefully. Not gonna do a speedrun, sorry :sweat_smile: