hinesite 2021-10-04 23:54
If you get a blue error and you are not playing on full screen (WebGL version), just press enter on your keyboard.
Foon → Ludum Dare Explorer → LD49 → The Legend of Slime Princess Jeremy
By Joe Chenevey, hinesite, Drew Dailey and Noah Whittington
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1504 | 2.42 | 22 | |
| Fun | 1521 | 2.02 | 22 | |
| Innovation | 1420 | 2.52 | 22 | |
| Theme | 1506 | 2.15 | 21 | |
| Graphics | 1369 | 1.77 | 22 | |
| Audio | 959 | 2.42 | 22 | |
| Humor | 770 | 2.86 | 21 | |
| Mood | 1390 | 2.39 | 21 |
If you get a blue error and you are not playing on full screen (WebGL version), just press enter on your keyboard.
Got to love the red head representation! The movement speed felt a little but sluggish.
I liked that you had a minimap, that's pretty cool tech for a game jam.
I did find though that the main play area's graphics were a little blurry
Enjoyed the concept of what it was and the fake out of the error screen. Fun game! :)
I really enjoyed the fighting crunchy guitar music as well as the general look of the mohawk bow man, who shot me about 200 times. :)
Graphics were a little lacking and the gameplay was slow, but the idea of it glitching out was cool!
Fun game! The implemented GFX errors really make the theme of the jam shine through. 7/10 game good job.
I started out a confused, but after the first encounter things made sense! Spent a few minutes hunting for more encounters, but things didn't seem to happen..? Also wasn't sure where the boundaries were or not. Saying all that, I enjoyed the graphical 'unstable' glitch effects you worked on and the overall concept has lots of potential. Nice work :)
That was fun! Having a multiple types of music may be a good idea for improvement
The game was trippy as f**k and for I moment I actually thought the game was crashing/bugging for real (i even restarted the game, lol).
The game had some weird collisions too. A good part of the map was not reachable. Not sure that was intended.
Well, the game surely is unstable, i give you that xD
this was funny
The music was loud and it scared me haha, but the best part was shooting at the water, and seeing the bullet just bounce back xD I reached a person to fight and died immediately haha, I'm not very good at shooting things haha
Goodjob team, the only thing I would add is maybe some controls for the audio \o/
I played this on my stream earlier and I gotta say, I was ready to write this one off at first. Then it started getting weird. Now I fully appreciate what you've done here. Very nicely done.
I like the simple art style and sort of bait-and-switch behind the game getting wacky, cool stuff!
@zacharypinkham
Thanks! We were going for a sort of unstable reality.
I think some flavor text would have sold that a bit better, but we never got that far.