FoonLudum Dare ExplorerLD49 → The Legend of Slime Princess Jeremy

The Legend of Slime Princess Jeremy

By Joe Chenevey, hinesite, Drew Dailey and Noah Whittington

View on ldjam.com

CategoryRankScoreCount
Overall15042.4222
Fun15212.0222
Innovation14202.5222
Theme15062.1521
Graphics13691.7722
Audio9592.4222
Humor7702.8621
Mood13902.3921

Comments

hinesite 2021-10-04 23:54

If you get a blue error and you are not playing on full screen (WebGL version), just press enter on your keyboard.

elveverx 2021-10-05 01:02

Got to love the red head representation! The movement speed felt a little but sluggish.

squirmonkey 2021-10-05 01:08

I liked that you had a minimap, that's pretty cool tech for a game jam.

I did find though that the main play area's graphics were a little blurry

marossi 2021-10-05 01:09

Enjoyed the concept of what it was and the fake out of the error screen. Fun game! :)

timschnibbins 2021-10-05 01:11

I really enjoyed the fighting crunchy guitar music as well as the general look of the mohawk bow man, who shot me about 200 times. :)

leyamez 2021-10-05 01:16

Graphics were a little lacking and the gameplay was slow, but the idea of it glitching out was cool!

devparty 2021-10-05 01:16

Fun game! The implemented GFX errors really make the theme of the jam shine through. 7/10 game good job.

levi 2021-10-05 01:17

I started out a confused, but after the first encounter things made sense! Spent a few minutes hunting for more encounters, but things didn't seem to happen..? Also wasn't sure where the boundaries were or not. Saying all that, I enjoyed the graphical 'unstable' glitch effects you worked on and the overall concept has lots of potential. Nice work :)

uboretsky 2021-10-05 01:19

That was fun! Having a multiple types of music may be a good idea for improvement

fiote 2021-10-05 01:19

The game was trippy as f**k and for I moment I actually thought the game was crashing/bugging for real (i even restarted the game, lol).

The game had some weird collisions too. A good part of the map was not reachable. Not sure that was intended.

Well, the game surely is unstable, i give you that xD

villeloso 2021-10-05 01:30

this was funny

sarah 2021-10-05 02:11

The music was loud and it scared me haha, but the best part was shooting at the water, and seeing the bullet just bounce back xD I reached a person to fight and died immediately haha, I'm not very good at shooting things haha

Goodjob team, the only thing I would add is maybe some controls for the audio \o/

rein 2021-10-05 06:59

I played this on my stream earlier and I gotta say, I was ready to write this one off at first. Then it started getting weird. Now I fully appreciate what you've done here. Very nicely done.

zacharypinkham 2021-10-07 22:13

I like the simple art style and sort of bait-and-switch behind the game getting wacky, cool stuff!

hinesite 2021-10-08 00:57

@zacharypinkham

Thanks! We were going for a sort of unstable reality.

I think some flavor text would have sold that a bit better, but we never got that far.