valid 2021-04-26 05:08
Nice work! Once i got used to the controls it was a lot funner. Those were some tight hitboxes that were sometimes hard to hit with what felt like screen shake. Fun game.
Foon → Ludum Dare Explorer → LD48 → Lost Shrimp
By falcon-lc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 692 | 3.10 | 21 | |
| Fun | 664 | 2.97 | 21 | |
| Innovation | 823 | 2.39 | 21 | |
| Theme | 671 | 3.18 | 21 | |
| Graphics | 313 | 3.65 | 21 | |
| Mood | 535 | 3.10 | 21 |
Nice work! Once i got used to the controls it was a lot funner. Those were some tight hitboxes that were sometimes hard to hit with what felt like screen shake. Fun game.
The Shrimps pixel art looks really cool. Make the enemies bigger or a different colour might help them stand out a bit. Found it difficult to see them sometimes. Adding some ocean themed power ups to turn your shrimp into a super shrimp would be pretty fun. Nice work on the entry
I wish the enemies were a little easier to see, even with the light area around the shrimp. The background was striking, more so than the enemies to be honest. Great theme though, and implemented pretty well.
Good Job. it was a little hard to get used to the movement axis at the beggining. The art is a point in favor.
I got a little confused with the inverted controls at the beginning and then was shocked to learn I could fight back! It was fun and cute, but a controls guide would be a good addition.
Yeah! Almost 1km! lost_shrimp.png
Nice work on the art, I love the fact that you made a shoot'em'up with a shrimp :rofl: It's sad there is no audio :cry: but within 48h, I understand that you can't do everything.
The big problem of the game are the controls. I think it should be better to not move the shrimp to the direction you place your mouse on, but simply on the horizontal/vertical axis. Because it's tricky to dodge enemies when your controls are inverted (you look down).
Really good. I went from "this game's too eeeeeeeasy" to "oh my" in a minute and I loved it. The visuals are really goods. Reminded me of an old PC game but I can't recall which one.
Great work.
Really nice pixel art and a nice variety of fishes, a nice visual mood (though sadly no audio). Game gets repetitive fast, though it would be complicated to add enemies with different mechanics or some mini-bosses, but it's complicated in 48 hours alone.
As said before, the controls aren't that intuitive, and moving with wasd on vertical/horizontal axis would have been easier.
Most of all I like that you're playing for a shrimp with a pistol. It is already funny. Fish flocks look good too. I wish there were sounds of ocean or some ambient it would suit the game very well. Nice work!
You had some weird controls there... Anyway, the graphics are great! Have you had some music and sound effects you could have an even better mood. Congratulations!
Took me a while to figure out the movement and (despite the name) that there are shooting mechanics. Once it clicked the movement seemed pretty natural and organic, and the shooting was very satisfying with a big impact.
Nice enemy verity but I wish there were powerups for the shrimp.
As far as theme goes I think some inwards motion and fade for the background assets could imitate the feeling of constantly diving deeper.