nicholassoen 2021-04-26 15:28
missing executable?
Foon → Ludum Dare Explorer → LD48 → Deep Dive
By aifryz101
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 704 | 3.07 | 22 | |
| Fun | 578 | 3.12 | 22 | |
| Innovation | 767 | 2.60 | 22 | |
| Theme | 342 | 3.75 | 22 | |
| Graphics | 683 | 2.97 | 22 | |
| Humor | 476 | 2.38 | 20 | |
| Mood | 639 | 2.92 | 22 |
missing executable?
as the last guy said I think the executable is missing
Yup, copied wrong link. Also, I've noticed that MSVC redistributable was missing, so that's fixed too.
I had no problem playing and loved the take you had on the theme. The enemies were all kamikazes and most of them died without having to face my amazing/deadly torpedo aim :) In the 3 runs I did I never saw a big treasure chest, are they only found really deep? Really fun to play!
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Hey, Nice game! Found a couple of big chests and in the end killed myself with a torpedo bombing my way xD But it was really fun to play. As a mobile or arcade game I would really enjoy this.
Anyways, sometimes I had some graphical issues that looked like vsync problems?
Keep on the good work! :)
I really like the movement physics, lots of inertia but you can do very fine adjustments too. when the enemy subs appeared it was more funny than anything as they crashed into the terrain very quickly
Core gameplay is quite fun with the inertia physics trying to carefully naviate around and blowing your way through the path is also strangely quite satisfying. Just needs a bit of juicing up, visual feedback for collisions, thrust some SFX and music for atmosphere. On my first play I was totally confused because i guess sue to the procedural generation I had no visible walls on screen so not even sure where i was meant to be going, subsequent ones made more sense. Would have been nice to keep track of high scores to encourage teh player to push themselves for another round. Overall a solid effort.
The movement is fun, the graphics are alright, some music would be nice, but good in general!
Solid set of mechanics here and it was good fun. I got to the LD trophy but then died while grabbing this screenshot to prove I did it. :(
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This was a great game! I really liked the sub controls, it took a lot of planning and commitment to do something as simple as move slower and turn. The enemies also increase a lot the deeper I went, making it tougher to deal with them all moving straight at me. Excellent progression of difficulty! I really liked the destructible terrain, and it make all of the torpedoes keys in a way to open up new passages. Graphics were pretty clear on what everything was. Very well done, I enjoyed playing this!
Nice game. :) Moving down to the depths felt great. Capturing small treasures at first and increasing to get greater and greater piles of gold was fun. The open sea seemed inviting at first - until the pirates attacked!
I usually don't like games where you control something with inertia - but you built the controls in a way that worked great - I felt like I had a great deal of control of the submarine. :) And even tough the graphics were simple, the environment worked well and I felt like exploring the deep sea. That was great.