FoonLudum Dare ExplorerLD47 → Frantic Daymare

Frantic Daymare

By neithernathan

View on ldjam.com

CategoryRankScoreCount
Overall3.8415
Fun3.4215
Innovation3.7315
Theme3.7315
Graphics4.0715
Audio4.0814
Humor3.4114
Mood4.1915

Comments

complexitydata 2020-10-05 17:20

I really love the visuals and sound design here -- deeply atmospheric stuff!

neithernathan 2020-10-05 19:07

@complexitydata Thanks a lot <3

junebug 2020-10-07 04:15

Weird! In a good way! I don't know what else to say about it really that won't spoil it for future players. Having the visual effect when you were going in the right direction was a good idea. I wonder if you could have made it possible for players to see again the number of the house they were supposed to find. The first time I played it I wasn't sure I found the right one and had to restart because I didn't remember which number exactly I was looking for.

blind-lemon-games 2020-10-07 04:16

Nice atmo, felt like convergence, I wish the doors made a 'jingled handle' noise or something like they were locked. reminded me of convergence. I LOVE LOVE LOVE the dithering in the 'boss' scene. nice foray into the metanarrative

vphyre 2020-10-07 05:33

Wow, this game is bizarrely good! I really liked the atmosphere, really really good. I think your game matched the theme well. Congratulations.

neithernathan 2020-10-08 21:27

So happy that you all didn't just hate my game <3 Thank you all

smiley 2020-10-09 04:48

Wanted to check it out but Virustotal reports the download to be unsafe: https://www.virustotal.com/gui/file/58279abe4ab9383466816d17a4395316e135f19cecac5056158c8a8cfcab8277/detection

iron-leonem 2020-10-09 05:22

I really liked the atmosphere and sound of your game. I don't know how the loop theme played in to this, and... okay, I really felt like you were trying really hard to be profound and "meta". The story didn't really deliver on what the characters were trying to sell me on. I think if you wanted this creepy meta vibe to work, it's more about hiding the real message. The characters in the house just come out and deliver the message- there's no wondering, no mystery. I think if you spent some time analyzing some horror and meta material, you could deliver a very compelling experience. Over all, I think you're on the right path, and I would like to see what you could do with more than a weekend.

etrealjunior 2020-10-10 00:48

Congratulations, I really liked your game, it reminded me of the atmosphere of "Sillent Hill 1", it gave me very nostalgic moments, a big hug.

manusaiz 2020-10-11 10:59

I loved the atmosphere and I had a blast playing it, short and to the point.

Albeit it was my favourite entry so far, I din't quite grasp the theme!

zaibakk 2020-10-15 18:25

That was cool! I loved the mood, and breaking the 4th wall like that was amazing! Nice job here! :)

ava-skoog 2020-10-27 19:48

Agh, this looks very cool, but chances of a Mac or web build within five or so minutes must be thin, eh? 😰