pixelmoose-studio 2020-10-05 08:55
Cool game. I like that you can move turrets but the healing one is to powerfull
Foon → Ludum Dare Explorer → LD47 → The Witch's Tower
By sparklyrainbows and Takinn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 784 | 3.50 | 22 | |
| Fun | 910 | 3.25 | 22 | |
| Innovation | 1283 | 2.85 | 22 | |
| Theme | 1347 | 2.97 | 22 | |
| Graphics | 660 | 3.72 | 22 | |
| Audio | 750 | 3.20 | 22 | |
| Mood | 739 | 3.45 | 22 |
Cool game. I like that you can move turrets but the healing one is to powerfull
You've got a nice game here. I like the concept. It was not too challenging, but that is expected from a Ludum Dare game. So overall pretty cool experience :)
PS: The music is really cool and spooky
cool I didn't made it very far. I didn't fully understand that with the orbs and the loops
The concept is cool! Also very cute graphics. The algorithm for the turret range must have been interesting! Took my i bit to understand where new money comes from.
I really like the concept. There are a few issues: No win state, healer turrets are to powerful, and no progressive difficulty. Don't take that the wrong way, I loved what was there. Good job and great atmosphere!
I love how all the assets (sound, visuals etc) work together to create a very coherent game. I had a lot of fun playing, great entry!
Nice job. Classic, but the averal mood is nice. Thank you for your game
Nice Game! Fun little turret shooter. Easy to grasp and a nice way to spend time. Really nice art style too.
The turrets seem a little inconsistent with shooting and range but these are small bugs in the grand scheme. Well done
Very cool game. I like that you can move turrets, but the healing one is to powerfull
Good fun though challenging! Art is very cute and nice music.
I love tower defense games! This one could use a bit of balancing because I'd gladly play it for longer - Now, after 5 minutes I'm overpowered. Also, the paths were a bit confusing because it usually indicates the enemies will take those pats... But I loved it a lot, great work!
Wow! I like your game? atmospheric and looking complete.
The Game concept is but I didn't really get the game or how the turrets shoot the art, mood and the music are on point great job there
Untitled.jpg
and I seem that I broke the game everytime I press Space a turret spawn and I have nearly infinite turrest lol and this happens from the start of the level maybe it's putting turrets down but you forget to make the money go down or something, pls ping me if you fix it I would love to give it another shot
Other than a few bugs on the occasional run, this game is super fun and refined, and the art and sound design helps package it all into a very entertaining time!
First impressions: The game feels rapid and responsive & the art is really really nice, style is really consistent which is pretty hard to do in 2 days. The only thing that didn't seem to fit as well was the font, but that's pretty easy to switch out. I ran into some bugs with the loops too, but overall the loop overlapping was pretty impressive - kudos. If you guys keep working on this, it would be cool if there was also a mode where the enemies followed the paths :)
Nice job though, gobears!! :bear:
I like the concept and the audio and visual feedback was nice. Really nice mood created althought the game mechanics could do with a lot more polishing. There were few occasions when all my loops just disappeared, all the orbs flew away and I had to build a bunch more. Space seemed to duplicate rather than move a turret so that was a littl op. I'm sure this will be an amazing game with a little more polish but it's a really good jam game!