Foon → Ludum Dare Explorer → LD46 → Save the pointer!

Save the pointer!

By onesvenus

Percentile
CategoryRankScoreCountLD46Ever
Overall5013.812380.984.5
Fun3453.792386.087.5
Innovation4613.692381.182.7
Theme4664.022381.885.5
Graphics19123.032220.031.5
Mood15613.192337.747.6

Comments

otisdev 2020-04-19 14:34 ♥ 0

I love it. It's simple, yet addicting. Love the music too

cagibi 2020-04-19 16:17 ♥ 1

Great game. Although it can be frustrating when a new circle appears too close to the pointer, but there isn't much that can be done about it in a few hours. Love the simplicity!

mrfluffysheep 2020-04-19 22:19 ♥ 0

Great game, great music!

I found it frustrating when a circle appeared under my mouse pointer. It would be cool if there was some kind of like sonar thing where we could see where a new circle would be appearing. Would also be interested in seeing my high score.

onesvenus 2020-04-20 06:28 ♥ 0

Yup @mrfluffysheep about the circles appearing under the mouse pointer, I can see that... unfortunately I didn't have time to fix that. Great ideas about the sonar and the high score!

retti01 2020-04-20 06:55 ♥ 1

"new circle appears too close to the pointer" Thats the small thing to fix. I like the game. It's fun.

mhykah 2020-04-20 06:56 ♥ 1

Simple game! I got to level 5. I know you opted out of audio, but the track was a good choice to create the mood.

saeedprez 2020-04-20 07:41 ♥ 1

Hi there, here's my feedback..

I would be nice to have something like a score that increases every second that would multiply by my size. So the bigger I manage to stay with more rings, the more score I get. As it is right now, there is no reason for to grow in size as 1 ring or 10 ring doesn't matter except make it harder for the player to sustain.

I would love to see some feedback effect when I get hit, like particle effect or screen shake.

After you die and restart the game, it says level 1 but the difficulty is not reset.

Good job, it was fun :)

onesvenus 2020-04-20 08:40 ♥ 0

Thanks for the feedback @saeedprez . You can be touched by as many circles as rings you have although as there's no invencibility period when you get touched, a lot of times circles go away all together.

I did think about the score thing, let's see if I have time to do that and thanks about the bug!

saeedprez 2020-04-20 09:20 ♥ 0

@onesvenus that is what happened, I got hit once and all my circles went away.

It's a good idea with an invincibility period.

Good luck.

lazzydev72 2020-04-20 11:05 ♥ 0

Nice

matt2728 2020-04-20 13:16 ♥ 0

Oh man, you should have allowed me to rate audio, I liked the music. I got to level 4 before getting hit! Great job!

k4v0x 2020-04-20 15:03 ♥ 0

Creating an spawn interdiction within a few units from the cursor would be greatly appreciated. Spawncamping a'int fun. Overall a tremendously addictive game. Music would have been nice.

paul-sinnett 2020-04-21 00:10 ♥ 0

Are you able to move through the circles as they fade out? It seemed like sometimes I could and sometimes I couldn't.

joule 2020-04-23 18:17 ♥ 0

Simple yet very fun! Great game!

claybro2021 2020-04-24 05:46 ♥ 0

Very simple game but fun none the less! The shield mechanic was pretty sweet although it would be nice to have some visual/audio feedback when you lose/gain a ring. Overall coooooool game. Nice job!

odd1in 2020-04-24 08:51 ♥ 0

I like the game but there's no incentive to collect the white circles because it's easier to not collect them. I would recommend adding a scoring system or make it so the player has to collect the rings.

lavialee 2020-04-24 10:54 ♥ 0

simple but fun! I agree that you should add some kind of a score system. Also concerning the graphics - it might be fun to add some kind of an overlay effect onto the circles, so that when they interact the intersecting colors are different, this would make it a little more interconnected.