2019-10-06 21:52
I really enjoyed the meta aspect of how to start the game. Good work!
Foon → Ludum Dare Explorer → LD45 → Void Builder
By someoneman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.05 | 11 | ||
| Fun | 2.50 | 11 | ||
| Innovation | 3.72 | 11 | ||
| Theme | 4.44 | 11 | ||
| Graphics | 2.33 | 11 | ||
| Audio | 2.66 | 11 | ||
| Mood | 2.83 | 11 |
I really enjoyed the meta aspect of how to start the game. Good work!
at first, it require file "Player.png" and started only after i put some file into directory. i'm on debian 10. and in game i stayed on place, where start building new shop, and i stuck into it.
Wow, this game is trippy! There could actually be like a game fully created of such meta things as the steps needed to start the game (and then how to do stuff in it). That aside, this game is very interesting. I am not sure if I really got what I am doing, or what the third thing you get from the circle is, but that doesn't matter. And in the end I suddenly realized I created and protected a new-born reality? That's metal.
The music was great, I liked how it slowly built up. Nice game, overall :).
It was a nice and innovative game. The only problem was that it was unclear: I didn't realize that I had to provide my own "Player.png" or that I could kill monsters by touching them. An instructions page would vastly improve it. Other than that, it was good.
The starting puzzle is really cool!
Very interesting way to start the game off. Took me a bit to figure out because of naming but cool little concept!
Player.png not found. So I thought "I will put a random image in the game folder named Player.png and if this works I will love the game". And so it happened and I was amazed.... and then the rest of the game is just a weird trip and somehow scary.
Creative way to start a game! Gradual music build-up adds a rather nice touch. Game objective is a bit unclear but it's quite nice.
...Would be nice to see more mechanics revolving around adding files into the game folder and seeing how things unfold in future versions.