FoonLudum Dare ExplorerLD44 → Tomb of Temptations

Tomb of Temptations

By hunter-x

View on ldjam.com

CategoryRankScoreCount
Overall2453.3522
Fun2003.3222
Innovation1343.4522
Theme1963.4522
Graphics3053.1722
Mood2693.0721

Comments

danidev 2019-04-29 13:00

Very simple, but I always love me some good old dungeon games! Nicely done. The movement speed is a bit slow and floaty though, would be nice if it was a tad more responsive.

Good job!

mmason 2019-04-29 14:07

Very nice game, it could definitely benefit from even a little bit of sound, the controls felt a little bit slidey, but overall not too bad. The implementation on the theme was nice.

ploy 2019-04-29 21:38

I like It :) Graphics is simple and understandable.

If you add some humor, It would be perfect.

mykola 2019-05-01 07:31

Great idea to balance the difficulty with HP. I did pretty much the same in my game, but adjusting difficulty automatically as HP changes. But I like your way, since it gives the player some choice in between the levels. It gets really fun when you max number of enemies out. Chargers are quite challenging, especially when there are a lot. Overall, great setup, but some sound would make it even better. Awesome job anyway!

mrschlag2 2019-05-01 11:18

I have fun playing with the level configuration, thanks for this game :)!

[Capture d’écran 2019-05-01 à 13.16.27.png](///raw/f31/d/z/24168.png)

cozmic 2019-05-01 12:32

It's a nice game, I really like the room transitioning! But the rooms themselves feel really empty compared to the size of characters, which is unfortunate.

barrier 2019-05-01 15:01

Interesting idea reversing the trade. You don't pay to make it easier, you make it harder and get life.

raphael-maia 2019-05-01 21:40

it works really well, congrats

spirits 2019-05-02 05:57

Nice game, it would be nice if added doors that are looked and that only opens when a certain key used. Overall, it was a great game and really fun to play!

mrstari 2019-05-02 16:14

more feedback in fighting would be nice. the key using is a little bit weird. a locked door would be great but nice work! :hearts: :laughing:

johnnysix 2019-05-02 19:56

Nice start - would've been cool to feel like the sword had a physical presence, when hitting the ghost blobs.

ld44db08.png

kaisean-games 2019-05-06 08:10

Hey, nice one. What I really liked is that you have a bit inverted take on the life economy. Instead of starting with life and losing it to gain benefits, you increase your life to add challenges. Very nice idea :smile: Keep up the good work.

dick-claus 2019-05-06 12:17

Cool game. I really loved top down view and smoothness of animations. It would be cool if you can finish the game. Good job!

philipprapp95 2019-05-06 14:18

Great concept, you get more life if you want more enemies, didn't see that else where before. controlling the player with the mouse would be easier, it's a bit difficult to face to an enemy before you attack it. Levels are a bit empty, you could add a bit environment.