aplite 2019-04-30 11:35
Really enjoyed the procedural dungeons. I thought the overall design of the game was good, but I did get stuck on a playthrough and had to restart the game.
The theme was well incorporated with the game.
Foon → Ludum Dare Explorer → LD44 → Pandora's Rising
By zanar, mantra, Bastior and Glapi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 894 | 3.06 | 32 | |
| Fun | 981 | 2.73 | 32 | |
| Innovation | 1010 | 2.53 | 31 | |
| Theme | 978 | 2.76 | 30 | |
| Graphics | 831 | 3.03 | 32 | |
| Audio | 566 | 2.91 | 30 | |
| Humor | 693 | 2.59 | 29 | |
| Mood | 659 | 3.19 | 30 |
Really enjoyed the procedural dungeons. I thought the overall design of the game was good, but I did get stuck on a playthrough and had to restart the game.
The theme was well incorporated with the game.
:bug: When I died the language changed.
I found the platforming a bit too hard so i couldn't explore the entire game :disappointed:
good game, good graphics and great movement.
I also had some trouble with the platforming but overall it was good, it was interesting to explore due to the variety in the dungeon.
I was also pretty bad at the platform jumps >.< Love the graphics and sounds :)
Hey, nice game. But playing with "Ctrl" in the browser game is painfull, i can't stop doing shortcut with Ctrl + WASD. Congrats for the game
Pretty fun, and well made. One improvement I would suggest would be to hide the map when the character is behind it (it made a puzzle harder than it should).
nice game but i didn't know how to fight
interesting you even were able to make localized versions of it .... I like the main character art! Just an info is that A and W seem not to be working to move, only S and D ... the arrows are fine so no problem
the characters reminds me a bit of don't starve
Really good job! The graphics are quite nice, actually :) The puzzles are well thought too. The map is a little bit big. Making it a little for smaller would make it easier. :smiley:
Great job on the graphics, although the character art style doesn't really seem to match that of the environment too well.
I died too many times trying to cross that bridge thing, and I couldn't hit the enemies.
The game started and the controls felt a bit slopy. But then I went to another room, then another and another, until I killed all the bosses. I had a great time. Good job!
Great commitment to writing the dialogue - really building a story. And the game is right on theme - nice job!
The game is really nice and the graphics are great! But playing ctrl and arrows is really difficult when it's a shortcut to change pages on your laptop. What about restart button? I found your game instructions but they are a bit too small to comfortably read, and about "primary or secondary attack", the keys are not named... When you lose the game, you can't choose language again and I don't understand french so I think it should be changed.
This is a nice little game! I liked the music and the sounds. The storytelling was good, too!
Awesome you had a storyline and made a progression through the game. I liked the graphics, the controls felt a little off. All in all very nice game :)
Ctrl was a pain in the ass for me as well. The introduction sounds like a great adventures lies ahead. I like that. The game has some rough edges: i can spawn messages by pressing 'รค' (german layout) and what are those blue diamonds for? I got stuck at a puzzle but i will try to beat this game. It definitely has charm!