FoonLudum Dare ExplorerLD43 → Out Of Power

Out Of Power

By charliemrl, kilian-baptendier, mathis-bressaud and Maxime Driot

View on ldjam.com

CategoryRankScoreCount
Overall4103.5522
Fun5033.2722
Innovation7202.9022
Theme4793.5222
Graphics4003.7222
Audio2033.6022
Humor7412.3722
Mood6703.1222

Comments

hystaf 2018-12-04 16:23

The game look SO GOOD !!!!! But why I'm soooooooooooo slow ???? Impossible to end the first level because I avatar move to slowly... But nice song, graphics !

mathis-bressaud 2018-12-04 16:36

@hystaf Are you sure you had selected the game window while playing ?

codesity 2018-12-05 17:10

looks good and its kind of hard. But for this graphics, was it no problem! Good Work!

arvejeitor 2018-12-05 18:18

Nice art! The game looks so good but it's kinda hard to beat

a333 2018-12-05 18:40

You've got a good idea and nice graphics =) and I liked the music tune a lot. Didn't expect the ability to sacrifice the left controller, nice touch. I also found it a bit too hard, especially due to enemies moving aggressively backwards since you cannot reliably keep a steady flow without avoiding damage, and slowly shooting them from safe positions doesn't really fit the game's implicated fast pacing. Besides, they take two bloody hits to kill =)

mathis-bressaud 2018-12-05 18:42

@333 Thank you for the feedback !

owen-rees 2018-12-05 18:42

It was really nice that the game had controller support (I prefer playing platformers with a controller). The camera movement was really jarring and I struggled to follow the player's movement. The music and visuals were good but I felt the noise effect was a little distracting. Good work!

mathis-bressaud 2018-12-05 18:47

@owen-rees Sorry for the noise effect, we know that it disturb some peop les, we put it to give a "retro aspect" to the game. However, thanks for your feedback !

sodaraptor 2018-12-05 19:14

This game was excellent! Felt like a true classic right from the start, like something I'd find in a late 80s arcade. One thing I didn't realized until after the fact though, was that you can right away choose to sacrifice ALL of your abilities the first time around. I did this like a dummy and had to play stages 2-8 with everything sacrificed! Might've been better to only allow the player to choose up to one thing to sacrificed per level.

Even still though, the gameplay was balanced enough that it didn't feel impossible and I really enjoyed playing it. Great design, art, and audio!

icehottet 2018-12-05 19:18

Simply Incredible! I love this! Port it to mobile now!

jamesdude 2018-12-05 19:19

Nice game, I felt the camera moved a bit quickly and the slide ability might have been more useful if it did more damage. but look and feel was excellent

mathis-bressaud 2018-12-05 19:21

@sodaraptor We wanted to let the possibility to make all the sacrifices since the beginning for player who want challenge. Well played for ended it like that and thanks you for your feedbacks !

mathis-bressaud 2018-12-05 19:21

@icehottet Thanks ! We gonna consider it. @jamesdude The slide don't deal damage but it give you a small invulneability. However thanks for your feedbacks !

wie 2018-12-05 19:35

Amazing music and graphics, and these are very important as they keep me from wanting to skip everything! Gameplay and the sacrificing is very cool and works well, as does the level design. But i found that you can just sacrifice everything, as long as you don't sacrifice the double jump, most levels you can usually just speed past by spamming double jump, it's so fast no one can touch you. Great work anyway!

sadsmile 2018-12-05 20:10

good graphics, nice retro sound design but c'mon an unskipable cutscene after each restart? You can do better then that! Nice game anyways

kaeveris 2018-12-05 20:15

This is an amazing game! The gameplay was great and reminded me of good old games. I liked the music and soundtrack a lot, it's hard not to move to the music, it's so good! Graphics are really great! I like the idea of sacrificing something each level to get more time and how it changed whole game. Couple of times I got lucky and finished a level pretty quickly so didn't have to sacrifice anything. I finished having both my blaster and double jump and I think that without them I would have a lot of trouble! Overall it's a truly great game, congrats guys!

fusionnist 2018-12-05 20:20

Impressive entry! Satisfying gameplay, fun music, I had a fun time playing it! Beware of the spelling errors though, as well as making sure sound effects don't stack too much, it got slightly annoying (but I sacrificed my audio unit :D) It was quite easy to pick the game up and get the mechanics as well, good job!

wegpast 2018-12-05 20:21

Cool ideas :) A bit hard to control with this zoomed camera x)

pat-farnach 2018-12-05 20:57

Fun concept and good accompanying music. The camera seemed too zoomed in which became noticeable when jumping and you could see what was above or in front of you. As others mentioned, the noise effect was a little too strong for my taste. I like how you tied sacrificing into the game. Keep up the good work!

chrismcmath 2018-12-05 21:02

I really liked the mega man vibe, although I would have liked to feel more powerful at the beginning. Having the enemy only require one hit to be defeated would have helped here- it was frustrating to dash attack then have to wait to completely off them. Quite a few of the abilities I didn't know I had! Perhaps you could have a way to introduce them?