pixelformedstudios 2018-08-15 16:22
That gravity mechanic is outstanding and really fun to mess around with. Really great game and I loved the music too.
Foon → Ludum Dare Explorer → LD42 → At the lab
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1156 | 2.75 | 26 | |
| Fun | 1026 | 2.75 | 26 | |
| Innovation | 478 | 3.29 | 26 | |
| Theme | 1155 | 2.54 | 24 | |
| Graphics | 907 | 2.96 | 27 | |
| Audio | 645 | 2.75 | 26 | |
| Mood | 984 | 2.56 | 24 |
That gravity mechanic is outstanding and really fun to mess around with. Really great game and I loved the music too.
Managed to get myself stuck pretty easily surrounded by walls. I like the way the walls changed the gravity and twisted the whole room around, not just you. Was there a way to control what way the wall would point when it popped out? This could be the start of a nice system, good luck with future revisions.
Hi there ! Played your game in the windows version in download format. The game is really hard to play haha, I don't know if pressing the button in the initial area is supposed to give me something, but I saw some error messages on another windows that had opened during my playthrough. Overall, the game feels a bit clunky, but I liked the idea behind the Godot box (haha) and the other box that can help you achieve movement without the jump. Graphisms and sounds were okay, it felt like they gave enough feedback on the game.
Very interesting idea, just a bit rough around the edges. It's a was a little hard to understand what was going on at first, and i managed to accidentally clip myself out of the map.
Hard to really control what I'm doing here, but I feel like there's a good concept underneath, plus the graphics and the audio are really good!
The idea of changing the direction of gravity is brilliant! Could add some narrative for more fun. I see some error in the console, but everything works well without any issues, good job!
Really fun toy! The gravity and wall generation is really cool. Would love to see what sorts of puzzles can be made with it. The first thing I'd toss in, though, would be some sort of reset/teleport to a safe zone, because it's really easy to get stuck (unless there *was* a reset and I just didn't notice). Really cool idea!
html5 dont work properly. It starts to jitter and gets stuck.
HTML5 isn't functional.
It seems to throw me into a wall and I can't move right as the game starts
@plopsis @annoyedcactus @blazingbeta
Can you write a spec, on what you are trying to run a game, so I can debug?
HTML5 doesn't work, an fyi!
I liked the sandbox, playing around with gravity was certainly amusing! But I feel like the gravity mechanic could be improved. At the moment it's hard to judge what direction the gravity wall spawns in. Maybe if you made it possible to switch gravity using some other method?
I wonder if you'll take this idea further? Looking forward to finding out!
This was a super cool mechanic to play around with, and I hope you turn it into a full game at some point! The art and the music have nice character also! Nice Job!
HTML5 version is super glitchy. This was a cool sandbox to mess around in - I can only imagine what kinds of puzzles you could make with these mechanics. Good work!
Nice game, I hope to see more updates and improvments sooner. If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got: https://ldjam.com/events/ludum-dare/42/spacelab-42 Commenti haddi
I had fun messing around with it, I got an error when I tried to press the button with the box but I ended up just having fun with the wall mechanic. Music is a good touch too.