tinamil 2018-08-13 02:13
I really like this. I got 529 people on my first attempt. The fact that you procedurally generate the levels is interesting, I wouldn't have expected that for a Ludum Dare game, but it's a nice touch.
Foon → Ludum Dare Explorer → LD42 → You Are God
By goudagames
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 22 | 4.09 | 24 | |
| Fun | 20 | 4.09 | 24 | |
| Innovation | 41 | 4.00 | 24 | |
| Theme | 155 | 3.95 | 24 | |
| Graphics | 120 | 3.86 | 24 | |
| Audio | 275 | 3.11 | 23 | |
| Humor | 128 | 3.15 | 21 | |
| Mood | 152 | 3.40 | 24 |
I really like this. I got 529 people on my first attempt. The fact that you procedurally generate the levels is interesting, I wouldn't have expected that for a Ludum Dare game, but it's a nice touch.
Cool God game! Things can get overcrowded really fast, lots of replay value because of procedurally generated level!
Roughly about 1000 on the second attempt. Surprisingly balanced game, enjoyed it a lot.
I would have loved to play it with music but nice game. The game was paused by default and I was 5 minutes clicking without effect hahaha. But honestly, congratulations. I am a huge fan of management games and yours is awesome for a game jam. The art is fantastic and I love the map with the buildings. Very well done!!
So far I have managed 1259, on the 3rd attempt, I must say it was fun playing it. Good build especially on the approach of game levels.
Nice game! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/8T98Y6n8oZk
Feels a bit like Carcassone, the board game. I like the mechanics in this one, and also agree that music and having some events that trigger music to be played could make this a more involving experience for sure.
Thank you all for the great feedback! Yeah, I really wanted to do music this time (I usually don't have time) but I simply spent to much time on the graphics and gameplay to have the time to add it.
976 on my first attempt, 1840 on my third. It appears to be heavily luck affected, my second attempt was on a small island, completely hopeless. Fun little optimization game. It started lagging on my machine (MacBook Pro, 2012, 2.9Ghz Dual Core i7) at around 1500 people.
I am your gods live in 3 square meters !! if not the game lag when have come far in the game
Wooh this game is great ! One of my fav of this jam. I've kept trying again and again, and improving myself ovre time. Mechanics are good, really innovative, every tiles are usefull, everything seems well balanced, even when you begin with a poor start point, you can grow a big city. I liked it a lot! Very well done !
youAreGod.png
@kruemelkeksfan @dimesto52 Yeah, I'm aware of the lag when the population gets big, I just didn't really have time to do something about it sadly :/ something to think about next time!
@mowztouch I'm glad you liked it! 1,538 pop is not bad, and I'm glad you find it innovative and somewhat balanced.
I love it! And woohoo, a god game! The concept is cool, the graphics are great and the many people jumping around feel very lively! I actually played twice which i rarely do - second time with 1879 people. Though the fps went down heavily around that area, before it went smooth. Sound is practical, but the house building sound was a bit intense - scary :D I really like it. What are priests for?
definitely one of the best games I've seen this compo. I'm amazed you achieved all this in such a short amount of time. I can come up with 0 negatives.. Good art, fitting sfx, targeted theme & most importantly - very fun to play. Awesome work!
@rongo-matane The priests are actually pretty poorly explained (didn't have time to implement a good way to explain it) but they are basically the end-game way of dealing with pop. They generate 4 times the amount of faith as a normal population and does not count towards the population count. I'm glad you enjoyed the game! Yeah, the FPS drop at large populations is definitely the biggest issue I have with the game.
@erikiene Thank you! I'm glad you feel like there are no negatives, but I'm sure if you dig a bit you'll find some ;). It's awesome that you like this game that much though! Thank you!
A population of 1,442 on my third attempt. Very high replayability, which makes this in my top games, with how each round has a random map! Great game~ It gets exponentially harder as time goes on I feel like, which makes it seem like it's impossible to fill the whole map with houses, but I know that's how it was intended to be though. Having a lot of fun with this one. I just don't know what the Miraculous sign does yet, since it doesn't seem like it changes the attractiveness of tiles.
Edit: Over 2k population!... New record? The game started lagging at this point.
laggy.png
The lag is the only negative I can think of, which in itself isn't bad at all.
Got up to 1218* , loved the game!
Really wanted to see how far this game can be pushed, despite the lag when there are too many people. I did get a tad bit annoyed when it seemed like the people were too stupid to build a house in a viable tile and I lost, and the Divine Plains always ended up being the most precious and expensive powerup, but there's a strategy to "suggestively" shaping the world so the dumb humans don't starve themselves to death. Definitely a goldie, won't forget this one!
*EDIT: Played again and got to 1873! Saving up for Miraculous Signs really helped!Temp.PNG
Might want to have a high score table, people would totally get into it!
Thanks to all of you for the feedback! I did not expect such great responses from this, I'm glad you all like it!
this looks pretty good! Though I would change the font from the standard Unity font.
Wow this is really cool and addicting! Pretty simple but the challenge is there. I love the pixel art and the special effects / particles. also loved the miraculous site! a great simulation game and use of the theme!
This is a really great game! the concept is a great interpretation of the theme. The idea for attractiveness levels on tiles is great! The only thing I would want added is some chill music in the background.
@merpader yeah changing the font just wasn't a priority in this case, if it wasn't for the time restriction I would've used a more fitting font.
@martintristan Thank you very much!
@greenboxgames Thank you! I do agree that some relaxing soundtrack would've been nice, but I was really pressed for time towards the end, so I wasn't able to create a good enough loop.
Very fun game, I kind of got messed up my first attempt because my first house was almost completely surrounded by coast and forest. I love that the map is always different and I played it for a really long time.
I liked this game a lot! I couldn't understand what to do and how to play on the first minute and thought that the Mac version doesn't work, but then I realized that accidentally put the game on pause. :) After that, I had a lot of fun trying to make my people happy. :) I think that the game balance is right, the game is challenging enough and fun to play. What can be improved: sounds and music, but I understand that it's a Compo game and making such complex game just in two days is a real challenge. Thank you!
@bbapps thank you for the very kind words! Yeah, the world generation can mess it up sometimes, but hey, it's random so you can just restart ;).
@roman-petrov Thank you very much for the feedback! I made the decision to start the game paused so the player doesn't feel stressed in the beginning, but I obviously didn't make that clear enough :). I'm glad you like the balance, I'm also very happy with it. Sound and music could definitely be improved, but time got in the way.
Really like this type of game in general, but this is an especially well executed game. I played it a dozen or so times until I got luck enough to have a good map. I really like how each and every powerup is incredibly useful, but are useful in different ways as your population increases, so you need to be careful to ration yourself.
godpop.PNG
@benblack321 Thank you for the wonderful words! I'm glad you liked it.