aemiliu5 2018-04-25 08:21
nice! i really liked your choise of music! while the game was somehow bullethell-ish, the ambient soundtrack was nicely put! the game overall has a good mood, and the idea is very nice!
Foon → Ludum Dare Explorer → LD41 → Two Second Detective
By ptsnoop, cosmosquark, darkfieldgames and jdwalker
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 971 | 3.02 | 22 | |
| Fun | 1048 | 2.70 | 22 | |
| Innovation | 587 | 3.35 | 22 | |
| Theme | 616 | 3.57 | 22 | |
| Graphics | 602 | 3.45 | 22 | |
| Humor | 953 | 2.08 | 20 | |
| Mood | 336 | 3.57 | 22 |
nice! i really liked your choise of music! while the game was somehow bullethell-ish, the ambient soundtrack was nicely put! the game overall has a good mood, and the idea is very nice!
I can only agree with aemiliu, so why can't I rate audio here? The game is very short but effective and apparently also cthulhuesque?
Interesting game! Took a few turns to figure out how to play but is nice and simple to use.
The random appearance of an alien was quite strange! I'm also not sure how killing the alien (at least ... I assume I killed the alien, because I shot it three times in a row?) led to victory over the other bad guys. Still, the turn-based bullet hell was interesting. The diagonal road made it harder to figure out whether my bullets were going straight up or diagonally (to account for perspective).
nice ambiant, there are potential in this kind of product. also, undertale wa a turn based bullet hell ;p
Quite nice short mini-game, but I would like to hear some sounds, for example when you kill an enemy or if you lose life. Also I'am not sure if I'am supposed to kill an alien or not, because on one point Victory sreen poped up and the alien was still on sceane.
Suddenly Cthulu outta nowhere! I really liked the atmosphere in this one though the game doesn't flow very nicely at the moment. Hotkeys would make it a lot better already!
Nice atmosphere and game mechanics, it was a bit of a shame I could only shoot upwards, I think it would have helped a lot to choose the shooting direction. Good game though!
:octopus: atmosphere is pretty good, the gameplay lacks feedback when something gets shot et.c, also I think it would've helped to be able to aim when shooting.
Remember to give the player feedback when stuff happens. I can't tell if I get hit by the shots or not. Make them explode, play a sound, make the lives text blink red for a second. The idea here is cool and there's a great atmosphere, but small things like that makes the game feel so static. Anyway, I think there's potential here, so I wish you the best of luck next game jam :)
Really confused. What are you supposed to do? Just dodge and shoot? Why are there monsters? Why is the game called Two Second Detective?
The graphics and atmosphere are really good though.